Player Matchup

Hou Yi
Hou Yi
JawshT5465
Hou Yi
Level 109
God Stats
0W - 4L
1,323 SR
Queue Stats
288W - 258L
1,617 Elo+
Party 3
Apollo
Apollo
JellerBare
Apollo
Level 123
God Stats
2W - 2L
1,770 SR
Queue Stats
129W - 124L
1,584 Elo+
Party 3
Ullr
Ullr
JellerBean
Ullr
Level 137
God Stats
0W - 2L
1,483 SR
Queue Stats
171W - 160L
1,602 Elo+
Party 3
Artemis
Artemis
NateTampson9753
Artemis
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 2L
1,642 Elo+
Party 3
Jing Wei
Jing Wei
SHFlores
Jing Wei
Level 103
God Stats
4W - 5L
1,550 SR
Queue Stats
194W - 179L
1,572 Elo+
Party 3
Team Averages
Level 100
1,483 SR
1,603 Elo+

VS

Team Averages
Level 74
1,554 SR
1,553 Elo+
Vamana
Vamana
 
Vamana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LeeDevz
Danzaburou
Level 28
God Stats
9W - 6L
1,428 SR
Queue Stats
82W - 73L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Skrull90
Cthulhu
Level 28
God Stats
3W - 2L
1,734 SR
Queue Stats
151W - 131L
1,677 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
t3ssi3r
Morgan Le Fay
Level 112
God Stats
28W - 32L
1,610 SR
Queue Stats
192W - 197L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JawshT5465
Hou Yi
13
2 / 2 / 1
7,245
518
4,339
9,721
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
JellerBare
Apollo
12
5 / 3 / 1
7,228
516
4,550
9,621
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,638
474
2,405
4,975
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 2
5,707
408
3,416
10,258
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
SHFlores
Jing Wei
9
0 / 3 / 4
6,261
447
4,178
10,518
3,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 1 / 1
9,182
656
7,319
9,878
10,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
 
Bakasura
14
6 / 2 / 2
8,471
605
7,256
9,375
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
LeeDevz
Danzaburou
14
3 / 1 / 2
8,259
590
6,847
8,511
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Skrull90
Cthulhu
12
1 / 3 / 7
7,379
527
6,149
8,410
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
t3ssi3r
Morgan Le Fay
13
3 / 2 / 1
7,974
570
7,257
6,283
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
16
16
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
1
3.5
W
Bakasura
 
Bakasura
6
2
2
3.5
L
Hou Yi
JawshT5465
Hou Yi
2
2
1
1.25
L
Apollo
JellerBare
Apollo
5
3
1
1.83
L
1
2
0
0.5
W
Danzaburou
LeeDevz
Danzaburou
3
1
2
4
L
0
6
2
0.17
L
Jing Wei
SHFlores
Jing Wei
0
3
4
0.67
W
Cthulhu
Skrull90
Cthulhu
1
3
7
1.5
W
Morgan Le Fay
t3ssi3r
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
34,828
45,093
Taken
42,457
13,302
Mitigated
30,679
8,497
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,319
2,837
0
3,195
9,878
10,147
0
0
9,878
0
65,049
W
Bakasura
 
Bakasura
7,256
5,316
0
2,298
9,375
3,756
300
0
9,375
0
40,279
L
Hou Yi
JawshT5465
Hou Yi
4,339
1,769
0
330
9,721
3,356
0
4,669
4,887
0
53,393
L
Apollo
JellerBare
Apollo
4,550
1,949
0
125
9,621
3,152
0
2,169
7,200
0
40,040
L
2,405
926
0
1,998
4,975
1,444
0
917
3,988
0
25,127
W
Danzaburou
LeeDevz
Danzaburou
6,847
4,193
0
4,431
8,511
2,957
1,850
0
8,511
0
61,820
L
3,416
1,699
0
2,187
10,258
2,082
0
1,375
8,210
0
23,156
L
Jing Wei
SHFlores
Jing Wei
4,178
2,222
982
2,875
10,518
3,268
21
3,529
6,559
0
20,287
W
Cthulhu
Skrull90
Cthulhu
6,149
682
0
798
8,410
11,345
195
0
8,410
15,312
4,779
W
Morgan Le Fay
t3ssi3r
Morgan Le Fay
7,257
424
0
1,360
6,283
2,474
398
0
6,283
53,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
41,265
322
Minions Killed
477
0
Camps Cleared
0
1,224,304
Distance Traveled
1,379,953
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,182
656
139
10
0
252,228
3
W
Bakasura
8,471
605
90
6
0
356,809
4
L
Hou Yi
7,245
518
114
8
0
267,707
3
L
Apollo
7,228
516
74
5
0
285,811
3
L
Ullr
6,638
474
51
4
0
178,332
2
W
Danzaburou
8,259
590
120
9
0
251,911
1
L
Artemis
5,707
408
41
3
0
207,848
0
L
Jing Wei
6,261
447
42
3
0
284,606
4
W
Cthulhu
7,379
527
29
2
0
275,416
3
W
Morgan Le Fay
7,974
570
99
7
0
243,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role