Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rejoena
Izanami
Level 77
God Stats
42W - 33L
1,439 SR
Queue Stats
151W - 148L
1,343 Elo+
Solo
Hades
Hades
Thatmexican04
Hades
Level 66
God Stats
3W - 0L
1,558 SR
Queue Stats
152W - 144L
1,424 Elo+
Solo
Arachne
Arachne
Theredninja420
Arachne
Level 100
God Stats
66W - 48L
1,372 SR
Queue Stats
424W - 440L
1,397 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,433 Elo+

VS

Team Averages
Level 65
1,506 SR
1,318 Elo+
Serqet
Serqet
Androclarion
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,365 Elo+
Solo
Hel
Hel
RictorPHX
Hel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,333 Elo+
Solo
Nike
Nike
amadeuskrauser
Nike
Level 100
God Stats
5W - 3L
1,591 SR
Queue Stats
133W - 239L
1,283 Elo+
Solo
Ymir
Ymir
damicaldee
Ymir
Level 12
God Stats
5W - 10L
1,441 SR
Queue Stats
9W - 23L
1,249 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pao21122002
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 0
6,695
670
1,843
6,052
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
 
Xing Tian
9
1 / 0 / 7
6,092
609
1,935
4,290
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Rejoena
Izanami
12
6 / 0 / 1
7,109
711
4,615
5,188
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 3
6,238
624
5,223
3,037
1,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 0 / 5
5,999
600
5,052
5,763
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
1 / 3 / 0
4,688
469
1,175
5,544
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 5 / 0
4,553
455
2,247
7,088
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,206
521
431
4,190
1,230
Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,890
389
544
3,622
917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
pao21122002
Ah Muzen Cab
7
0 / 4 / 0
4,350
435
2,828
6,851
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
18
Kills
2
2
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
0
1
W
Xing Tian
 
Xing Tian
1
0
7
4.5
L
Serqet
1
3
0
0.33
W
Izanami
Rejoena
Izanami
6
0
1
6.5
L
0
5
0
0
W
5
0
3
6.5
W
4
0
5
6.5
L
1
3
0
0.33
L
0
3
0
0
L
Ah Muzen Cab
pao21122002
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
7,225
24,330
Taken
27,295
10,125
Mitigated
6,618
10,483
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,843
979
0
843
6,052
2,343
2,368
0
5,920
0
34,921
W
Xing Tian
 
Xing Tian
1,935
71
381
1,634
4,290
3,206
48
637
3,653
8,990
0
L
Serqet
1,175
349
0
2,050
5,544
1,586
0
369
5,175
0
13,321
W
Izanami
Rejoena
Izanami
4,615
2,711
14
2,977
5,188
1,403
2,302
430
4,392
0
43,919
L
2,247
102
786
3,258
7,088
1,552
0
3,573
3,515
16,766
0
W
5,223
556
184
1,314
3,037
1,065
310
803
2,052
22,796
0
W
5,052
2,680
0
3,136
5,763
2,108
205
921
4,680
0
27,230
L
431
186
0
1,332
4,190
1,230
154
638
3,552
0
17,951
L
544
0
0
0
3,622
917
31
182
3,440
7,500
0
L
Ah Muzen Cab
pao21122002
Ah Muzen Cab
2,828
1,257
0
1,137
6,851
1,333
0
2,396
4,455
0
20,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
22,687
300
Minions Killed
164
0
Camps Cleared
0
1,076,520
Distance Traveled
835,112
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,695
670
90
9
0
199,124
1
W
Xing Tian
6,092
609
9
1
0
230,747
5
L
Serqet
4,688
469
38
4
0
201,955
1
W
Izanami
7,109
711
104
10
0
180,525
3
L
Hel
4,553
455
36
4
0
181,060
0
W
Hades
6,238
624
50
5
0
197,728
8
W
Arachne
5,999
600
47
5
0
268,396
2
L
Nike
5,206
521
34
3
0
180,119
2
L
Ymir
3,890
389
15
2
0
108,758
0
L
Ah Muzen Cab
4,350
435
41
4
0
163,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role