Player Matchup

Sol
Sol
ArkofVegito
Sol
Level 47
God Stats
0W - 3L
1,272 SR
Queue Stats
4W - 16L
1,122 Elo+
Party 2
Artemis
Artemis
Flamin_FIamingo
Artemis
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 11L
1,216 Elo+
Party 2
Kali
Kali
GTomas09
Kali
Level 36
God Stats
2W - 6L
1,260 SR
Queue Stats
67W - 86L
1,267 Elo+
Solo
Atlas
Atlas
Gamerkight42
Atlas
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,122 Elo+
Party 2
Geb
Geb
The_one_hen
Geb
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,122 Elo+
Party 2
Team Averages
Level 24
1,359 SR
1,170 Elo+

VS

Team Averages
Level 59
1,430 SR
1,315 Elo+
Nike
Nike
DuelSummoner
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,303 Elo+
Solo
Terra
Terra
ForgottenRituaL
Terra
Level 103
God Stats
12W - 5L
1,911 SR
Queue Stats
957W - 1,022L
1,378 Elo+
Solo
Izanami
Izanami
Kanyes Mid
Izanami
Level 33
God Stats
2W - 3L
1,408 SR
Queue Stats
34W - 38L
1,300 Elo+
Party 1
Thanatos
Thanatos
Slimrson
Thanatos
Level 27
God Stats
2W - 2L
978 SR
Queue Stats
20W - 27L
1,324 Elo+
Party 1
Anubis
Anubis
Thicc Jugg
Anubis
Level 47
God Stats
2W - 2L
1,352 SR
Queue Stats
40W - 60L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,576
416
2,075
6,797
1,169
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 5 / 0
4,759
433
2,475
5,863
1,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
9
2 / 3 / 0
5,583
508
3,691
9,820
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 1
4,903
446
3,868
6,949
4,747
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 6 / 1
4,766
433
1,329
7,920
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,526
593
5,749
4,536
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 6
5,937
540
853
6,903
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kanyes Mid
Izanami
10
6 / 2 / 1
6,406
582
6,381
6,088
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Slimrson
Thanatos
10
3 / 2 / 2
6,410
583
4,414
7,193
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Thicc Jugg
Anubis
12
9 / 0 / 1
7,796
709
8,678
7,286
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
21
21
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
1
3.5
L
1
5
0
0.2
W
0
0
6
3
L
Kali
2
3
0
0.67
L
1
2
1
0.75
W
Izanami
Kanyes Mid
Izanami
6
2
1
3.25
W
Thanatos
Slimrson
Thanatos
3
2
2
2
L
0
6
1
0.08
W
Anubis
Thicc Jugg
Anubis
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
26,075
37,349
Taken
32,006
12,764
Mitigated
13,315
4,217
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,075
593
0
559
6,797
1,169
56
3,626
3,171
17,901
0
W
5,749
1,847
0
1,838
4,536
2,172
220
267
4,269
0
31,687
L
2,475
1,521
0
726
5,863
1,246
132
1,944
3,919
0
13,776
W
853
137
1,750
4,794
6,903
3,153
56
3,028
3,875
6,460
0
L
Kali
3,691
2,340
0
2,195
9,820
2,819
0
929
8,606
0
27,366
L
3,868
1,447
0
213
6,949
4,747
140
2,285
4,636
11,222
0
W
Izanami
Kanyes Mid
Izanami
6,381
4,017
0
796
6,088
1,867
930
2,007
4,081
0
35,218
W
Thanatos
Slimrson
Thanatos
4,414
1,841
0
6,222
7,193
2,807
454
587
6,606
0
34,451
L
1,329
536
128
396
7,920
2,783
0
747
7,011
9,392
0
W
Anubis
Thicc Jugg
Anubis
8,678
713
0
4,506
7,286
3,316
685
1,383
5,903
42,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,587
Gold Earned
33,075
100
Minions Killed
283
0
Camps Cleared
0
1,095,906
Distance Traveled
1,052,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,576
416
22
2
0
217,385
0
W
Nike
6,526
593
61
6
0
219,496
2
L
Artemis
4,759
433
23
2
0
169,441
3
W
Terra
5,937
540
3
0
0
187,516
0
L
Kali
5,583
508
47
4
0
229,040
0
L
Atlas
4,903
446
5
0
0
235,882
1
W
Izanami
6,406
582
66
6
0
191,148
0
W
Thanatos
6,410
583
71
6
0
255,867
1
L
Geb
4,766
433
3
0
0
244,158
1
W
Anubis
7,796
709
82
7
0
198,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role