Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Jagwiire
Xing Tian
Level 69
God Stats
10W - 3L
1,772 SR
Queue Stats
735W - 510L
1,842 Elo+
Party 1
Hera
Hera
Núkee
Hera
Level 146
God Stats
2W - 3L
1,354 SR
Queue Stats
447W - 229L
1,766 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZuberDuber
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,251 Elo+
Solo
Nu Wa
Nu Wa
lightchaser7
Nu Wa
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
754W - 479L
1,984 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,669 Elo+

VS

Team Averages
Level 70
1,459 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigJudie
Sun Wukong
Level 26
God Stats
6W - 5L
1,390 SR
Queue Stats
205W - 196L
1,566 Elo+
Party 2
Cerberus
Cerberus
JUBORRIS
Cerberus
Level 112
God Stats
2W - 1L
1,444 SR
Queue Stats
138W - 126L
1,563 Elo+
Party 2
Bacchus
Bacchus
joeeyash
Bacchus
Level 160
God Stats
1W - 3L
1,462 SR
Queue Stats
193W - 181L
1,506 Elo+
Solo
Achilles
Achilles
slothNroll
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 1 / 20
7,652
1,093
3,612
8,506
6,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
Jagwiire
Xing Tian
13
4 / 1 / 17
8,161
1,166
4,121
7,939
7,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Núkee
Hera
14
6 / 1 / 15
8,530
1,219
12,643
5,303
2,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ZuberDuber
Tsukuyomi
11
3 / 4 / 15
7,146
1,021
8,434
9,360
4,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 2 / 12
8,709
1,244
8,096
6,839
3,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 5 / 2
6,545
935
6,550
6,598
2,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BigJudie
Sun Wukong
11
1 / 5 / 5
6,390
913
3,516
9,446
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
JUBORRIS
Cerberus
11
0 / 4 / 6
6,088
870
4,137
9,389
6,690
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
joeeyash
Bacchus
12
2 / 4 / 5
6,436
919
5,388
7,508
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
slothNroll
Achilles
12
3 / 4 / 2
6,675
954
7,192
9,153
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
22
Kills
9
9
Deaths
22
79
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
20
12
L
Skadi
 
Skadi
3
5
2
0.8
L
Sun Wukong
BigJudie
Sun Wukong
1
5
5
0.7
L
Cerberus
JUBORRIS
Cerberus
0
4
6
0.75
W
Xing Tian
Jagwiire
Xing Tian
4
1
17
12.5
W
Hera
Núkee
Hera
6
1
15
13.5
W
Tsukuyomi
ZuberDuber
Tsukuyomi
3
4
15
2.63
L
Bacchus
joeeyash
Bacchus
2
4
5
1.13
W
7
2
12
6.5
L
Achilles
slothNroll
Achilles
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
26,783
37,947
Taken
42,094
24,331
Mitigated
33,784
10,502
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,612
298
123
502
8,506
6,952
480
2,503
5,842
5,233
0
L
Skadi
 
Skadi
6,550
2,352
0
432
6,598
2,531
130
5,087
1,389
0
15,318
L
Sun Wukong
BigJudie
Sun Wukong
3,516
479
0
935
9,446
9,190
0
6,485
2,742
0
10,680
L
Cerberus
JUBORRIS
Cerberus
4,137
250
1,690
2,506
9,389
6,690
0
5,804
3,426
10,573
0
W
Xing Tian
Jagwiire
Xing Tian
4,121
423
1,696
1,902
7,939
7,512
505
2,708
5,009
10,244
0
W
Hera
Núkee
Hera
12,643
3,089
2,034
822
5,303
2,615
1,512
1,437
3,806
22,102
0
W
Tsukuyomi
ZuberDuber
Tsukuyomi
8,434
1,758
722
1,709
9,360
4,162
1,171
1,849
7,377
0
15,352
L
Bacchus
joeeyash
Bacchus
5,388
170
153
783
7,508
8,106
0
4,382
2,984
8,383
0
W
8,096
2,562
140
852
6,839
3,090
2,100
1,028
5,554
24,543
0
L
Achilles
slothNroll
Achilles
7,192
348
535
2,044
9,153
7,267
0
5,842
3,081
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
32,134
78
Minions Killed
69
0
Camps Cleared
0
715,907
Distance Traveled
646,703
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,652
1,093
8
1
0
144,944
0
L
Skadi
6,545
935
24
3
0
122,724
0
L
Sun Wukong
6,390
913
18
3
0
132,164
0
L
Cerberus
6,088
870
11
2
0
138,474
2
W
Xing Tian
8,161
1,166
3
0
0
148,085
0
W
Hera
8,530
1,219
21
3
0
147,413
2
W
Tsukuyomi
7,146
1,021
3
0
0
154,371
1
L
Bacchus
6,436
919
7
1
0
127,292
0
W
Nu Wa
8,709
1,244
43
6
0
121,094
0
L
Achilles
6,675
954
9
1
0
126,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role