Player Matchup

Geb
Geb
Chaoticalpo
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 2
Chaac
Chaac
MC_H_O_T_T_Y
Chaac
Level 15
God Stats
2W - 5L
1,529 SR
Queue Stats
14W - 17L
1,390 Elo+
Party 2
Arachne
Arachne
Wraistlyn
Arachne
Level 61
God Stats
6W - 4L
1,560 SR
Queue Stats
9W - 10L
1,281 Elo+
Party 2
Bellona
Bellona
pienoon
Bellona
Level 32
God Stats
8W - 6L
1,693 SR
Queue Stats
46W - 54L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 102
God Stats
300W - 324L
1,467 SR
Queue Stats
306W - 339L
1,461 Elo+
Solo
Team Averages
Level 71
1,550 SR
1,372 Elo+

VS

Team Averages
Level 79
1,480 SR
1,520 Elo+
Hachiman
Hachiman
Drapzilla
Hachiman
Level 121
God Stats
27W - 28L
1,529 SR
Queue Stats
382W - 413L
1,452 Elo+
Solo
Hercules
Hercules
SeriousBananas
Hercules
Level 105
God Stats
1W - 2L
1,126 SR
Queue Stats
207W - 158L
1,582 Elo+
Party 1
Cerberus
Cerberus
anangrykappa
Cerberus
Level 7
God Stats
5W - 2L
1,698 SR
Queue Stats
5W - 4L
1,563 Elo+
Party 1
Charybdis
Charybdis
camdaman919
Charybdis
Level 69
God Stats
20W - 13L
1,467 SR
Queue Stats
146W - 148L
1,448 Elo+
Solo
Ah Puch
Ah Puch
lts-h21
Ah Puch
Level 94
God Stats
16W - 19L
1,581 SR
Queue Stats
35W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,866
715
7,817
14,735
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 4
7,306
664
5,963
11,776
8,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Wraistlyn
Arachne
14
6 / 6 / 2
8,575
780
11,174
13,879
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
pienoon
Bellona
12
2 / 6 / 4
7,758
705
7,491
14,169
11,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
unhðly
Baron Samedi
14
0 / 4 / 5
7,605
691
7,433
11,985
6,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drapzilla
Hachiman
15
3 / 0 / 17
8,727
793
8,070
6,036
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
8 / 3 / 11
9,583
871
14,971
16,173
17,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
anangrykappa
Cerberus
15
2 / 5 / 18
9,020
820
7,257
19,827
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
camdaman919
Charybdis
16
6 / 0 / 11
9,504
864
10,314
6,395
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
lts-h21
Ah Puch
17
7 / 3 / 9
10,040
913
17,943
8,779
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
9
Kills
26
26
Deaths
11
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Hachiman
Drapzilla
Hachiman
3
0
17
11.5
L
0
4
4
0.5
W
Hercules
8
3
11
4.5
L
Arachne
Wraistlyn
Arachne
6
6
2
1.17
W
Cerberus
anangrykappa
Cerberus
2
5
18
2.2
W
Charybdis
camdaman919
Charybdis
6
0
11
11.5
W
Ah Puch
lts-h21
Ah Puch
7
3
9
3.83
L
Bellona
pienoon
Bellona
2
6
4
0.67
L
Baron Samedi
unhðly
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
58,555
66,544
Taken
57,210
46,207
Mitigated
48,752
10,323
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,817
817
0
424
14,735
14,169
0
5,676
8,769
13,745
0
W
Hachiman
Drapzilla
Hachiman
8,070
4,452
321
1,946
6,036
2,574
3,177
2,438
3,598
0
20,896
L
5,963
768
0
1,510
11,776
8,058
0
3,435
8,186
0
15,770
W
Hercules
14,971
5,630
0
4,732
16,173
17,266
152
3,611
12,562
0
32,166
L
Arachne
Wraistlyn
Arachne
11,174
6,475
0
2,775
13,879
6,335
0
6,227
7,521
0
21,359
W
Cerberus
anangrykappa
Cerberus
7,257
964
544
7,031
19,827
22,155
0
6,469
13,358
14,696
0
W
Charybdis
camdaman919
Charybdis
10,314
3,765
0
2,115
6,395
2,565
2,152
1,143
5,252
0
33,660
W
Ah Puch
lts-h21
Ah Puch
17,943
370
0
1,998
8,779
4,192
465
1,589
7,190
55,839
0
L
Bellona
pienoon
Bellona
7,491
1,147
781
775
14,169
11,240
0
4,608
9,427
0
14,740
L
Baron Samedi
unhðly
Baron Samedi
7,433
410
1,166
2,892
11,985
6,405
0
5,254
6,485
29,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
46,874
135
Minions Killed
235
0
Camps Cleared
0
1,034,846
Distance Traveled
1,063,995
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,866
715
10
1
0
227,825
0
W
Hachiman
8,727
793
29
3
0
208,974
0
L
Chaac
7,306
664
33
3
0
206,512
0
W
Hercules
9,583
871
47
4
0
227,208
0
L
Arachne
8,575
780
29
3
0
216,259
0
W
Cerberus
9,020
820
20
2
0
203,304
0
W
Charybdis
9,504
864
55
5
0
201,276
0
W
Ah Puch
10,040
913
84
8
0
223,233
3
L
Bellona
7,758
705
14
1
0
179,055
0
L
Baron Samedi
7,605
691
49
4
0
205,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role