Player Matchup

Bellona
Bellona
ElPaanes
Bellona
Level 77
God Stats
3W - 0L
1,801 SR
Queue Stats
26W - 28L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Junioroiluj
Baron Samedi
Level 89
God Stats
9W - 7L
1,707 SR
Queue Stats
158W - 166L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Spartanpiola23
Cernunnos
Level 119
God Stats
10W - 12L
1,454 SR
Queue Stats
284W - 293L
1,490 Elo+
Party 1
Fafnir
Fafnir
Wittgen112
Fafnir
Level 127
God Stats
2W - 0L
1,686 SR
Queue Stats
226W - 230L
1,508 Elo+
Party 1
Serqet
Serqet
ixxflightxxi
Serqet
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,525 Elo+
Solo
Team Averages
Level 93
1,630 SR
1,509 Elo+

VS

Team Averages
Level 93
1,593 SR
1,519 Elo+
Heimdallr
Heimdallr
FurtiveNip
Heimdallr
Level 67
God Stats
5W - 6L
1,598 SR
Queue Stats
257W - 241L
1,528 Elo+
Party 3
King Arthur
King Arthur
Raigeko
King Arthur
Level 117
God Stats
18W - 31L
1,386 SR
Queue Stats
253W - 267L
1,461 Elo+
Party 2
Sol
Sol
SlayerofNip
Sol
Level 64
God Stats
72W - 65L
1,608 SR
Queue Stats
237W - 220L
1,531 Elo+
Party 3
Khepri
Khepri
muciio2
Khepri
Level 126
God Stats
5W - 7L
1,697 SR
Queue Stats
203W - 198L
1,573 Elo+
Solo
Nemesis
Nemesis
tsukx
Nemesis
Level 89
God Stats
13W - 7L
1,676 SR
Queue Stats
191W - 215L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElPaanes
Bellona
20
4 / 6 / 14
14,077
541
16,386
29,716
38,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Junioroiluj
Baron Samedi
20
15 / 5 / 6
14,328
551
32,915
27,843
16,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Spartanpiola23
Cernunnos
20
3 / 2 / 6
14,742
567
17,603
20,036
10,188
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Wittgen112
Fafnir
18
1 / 3 / 14
13,133
505
12,456
24,743
38,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
20
5 / 4 / 8
14,445
556
14,287
25,492
12,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FurtiveNip
Heimdallr
20
2 / 5 / 3
12,592
484
10,422
18,275
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Raigeko
King Arthur
20
11 / 3 / 3
14,884
572
33,952
30,382
44,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 9 / 5
12,150
467
15,655
26,568
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
muciio2
Khepri
15
1 / 3 / 8
10,297
396
5,763
13,670
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
tsukx
Nemesis
18
2 / 9 / 9
11,427
440
14,210
27,826
14,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
28
Kills
20
20
Deaths
29
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElPaanes
Bellona
4
6
14
1.83
L
Heimdallr
FurtiveNip
Heimdallr
2
5
3
0.7
W
Baron Samedi
Junioroiluj
Baron Samedi
15
5
6
3.6
L
King Arthur
Raigeko
King Arthur
11
3
3
4.17
L
4
9
5
0.72
W
Cernunnos
Spartanpiola23
Cernunnos
3
2
6
3
W
Fafnir
Wittgen112
Fafnir
1
3
14
2.67
W
Serqet
5
4
8
2.25
L
Khepri
muciio2
Khepri
1
3
8
1.67
L
Nemesis
tsukx
Nemesis
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,647
Damage
80,002
127,830
Taken
116,721
116,627
Mitigated
94,028
58,603
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElPaanes
Bellona
16,386
5,439
0
6,714
29,716
38,999
0
3,192
26,524
0
83,139
L
Heimdallr
FurtiveNip
Heimdallr
10,422
5,231
0
6,517
18,275
7,751
846
5,761
12,256
0
110,714
W
Baron Samedi
Junioroiluj
Baron Samedi
32,915
2,448
5,866
14,930
27,843
16,320
953
7,720
20,123
88,880
0
L
King Arthur
Raigeko
King Arthur
33,952
1,331
0
2,736
30,382
44,636
6
9,458
20,586
1,572
109,672
L
15,655
5,180
0
8,041
26,568
10,080
493
14,371
11,834
70,620
0
W
Cernunnos
Spartanpiola23
Cernunnos
17,603
11,827
0
12,484
20,036
10,188
4,118
3,354
16,682
0
161,167
W
Fafnir
Wittgen112
Fafnir
12,456
4,977
2,828
7,791
24,743
38,142
30
5,560
17,860
43,115
6,383
W
Serqet
14,287
3,248
0
7,990
25,492
12,978
723
3,594
21,898
0
120,317
L
Khepri
muciio2
Khepri
5,763
517
0
1,534
13,670
16,963
0
5,631
8,039
25,298
0
L
Nemesis
tsukx
Nemesis
14,210
7,211
0
3,356
27,826
14,598
68
9,006
17,477
0
97,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,725
Gold Earned
61,350
688
Minions Killed
654
0
Camps Cleared
0
2,647,799
Distance Traveled
2,227,373
36
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,077
541
153
6
0
549,448
10
L
Heimdallr
12,592
484
176
7
0
438,198
1
W
Baron Samedi
14,328
551
110
4
0
432,939
9
L
King Arthur
14,884
572
191
7
0
472,701
2
L
Sol
12,150
467
117
5
0
423,848
4
W
Cernunnos
14,742
567
217
8
0
527,762
7
W
Fafnir
13,133
505
53
2
0
558,631
8
W
Serqet
14,445
556
155
6
0
579,019
2
L
Khepri
10,297
396
29
1
0
371,360
2
L
Nemesis
11,427
440
141
5
0
521,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role