Player Matchup

Sol
Sol
Kyoto_Komori
Sol
Level 72
God Stats
2W - 1L
1,522 SR
Queue Stats
122W - 120L
1,375 Elo+
Party 1
Ares
Ares
Lesbiserious44
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,401 Elo+
Party 1
Nox
Nox
Night_Surgeon23
Nox
Level 83
God Stats
2W - 1L
1,499 SR
Queue Stats
117W - 128L
1,370 Elo+
Party 1
Chaac
Chaac
RafinhaSenseih
Chaac
Level 159
God Stats
2W - 2L
1,198 SR
Queue Stats
151W - 174L
1,372 Elo+
Solo
Hel
Hel
Zanthor_53
Hel
Level 80
God Stats
2W - 0L
1,755 SR
Queue Stats
136W - 131L
1,395 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,383 Elo+

VS

Team Averages
Level 94
1,448 SR
1,391 Elo+
Hel
Hel
GatsuZodd
Hel
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 290L
1,410 Elo+
Solo
Loki
Loki
SaintJamesRa
Loki
Level 82
God Stats
1W - 2L
1,503 SR
Queue Stats
363W - 364L
1,413 Elo+
Party 2
King Arthur
King Arthur
U8MySandwich
King Arthur
Level 160
God Stats
14W - 20L
1,426 SR
Queue Stats
622W - 657L
1,444 Elo+
Solo
Vamana
Vamana
esnao12
Vamana
Level 76
God Stats
0W - 2L
1,310 SR
Queue Stats
29W - 37L
1,295 Elo+
Solo
Awilix
Awilix
smiteguilly
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 119L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 20
10,266
733
12,171
11,790
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
7 / 2 / 20
12,542
896
14,812
19,768
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 3 / 17
10,821
773
9,538
14,094
7,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 11
11,540
824
22,810
17,712
16,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 17
10,980
784
13,942
18,849
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
10,497
750
15,853
14,582
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 7
9,849
704
13,324
15,277
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
U8MySandwich
King Arthur
16
4 / 6 / 9
10,339
739
12,957
21,547
23,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
esnao12
Vamana
16
1 / 5 / 9
9,308
665
12,346
22,411
18,465
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
15
2 / 8 / 4
9,009
644
13,579
15,029
5,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
30
Kills
14
15
Deaths
30
85
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
W
4
3
20
4.67
W
7
2
20
8.5
W
7
3
17
5.17
W
6
4
11
2.88
L
1
7
7
0.64
L
King Arthur
U8MySandwich
King Arthur
4
6
9
1.42
W
6
3
17
4.83
L
Vamana
esnao12
Vamana
1
5
9
1.1
L
Awilix
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,273
Damage
68,059
82,213
Taken
88,846
66,187
Mitigated
61,321
45,224
Healing
37,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,853
2,336
7,455
7,088
14,582
6,266
743
8,730
5,852
24,886
0
W
12,171
4,314
1,213
1,686
11,790
5,095
3,347
1,242
10,471
21,320
0
W
14,812
1,686
1,361
2,746
19,768
28,242
428
4,043
15,343
24,180
0
W
9,538
2,443
1,276
1,982
14,094
7,486
1,054
4,224
9,738
19,468
0
W
22,810
4,334
655
5,809
17,712
16,150
0
3,740
13,741
0
49,210
L
13,324
3,432
469
3,709
15,277
7,314
547
7,751
7,526
0
22,751
L
King Arthur
U8MySandwich
King Arthur
12,957
1,152
976
6,040
21,547
23,456
152
12,304
9,243
0
22,697
W
13,942
1,356
17,485
11,011
18,849
9,214
540
3,472
15,342
27,075
0
L
Vamana
esnao12
Vamana
12,346
3,981
708
8,889
22,411
18,465
566
13,890
8,521
1,133
30,786
L
Awilix
13,579
5,564
1,237
1,257
15,029
5,820
1,255
7,788
7,241
0
20,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
49,002
137
Minions Killed
102
0
Camps Cleared
0
1,274,290
Distance Traveled
1,175,563
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,497
750
23
2
0
220,214
0
W
Sol
10,266
733
17
1
0
249,146
0
W
Ares
12,542
896
14
1
0
271,419
4
W
Nox
10,821
773
30
2
0
226,683
1
W
Chaac
11,540
824
59
4
0
249,132
4
L
Loki
9,849
704
14
1
0
232,133
1
L
King Arthur
10,339
739
29
2
0
261,686
1
W
Hel
10,980
784
17
1
0
277,910
2
L
Vamana
9,308
665
27
2
0
256,662
0
L
Awilix
9,009
644
9
1
0
204,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role