Player Matchup

Hou Yi
Hou Yi
Diesel Yoshi
Hou Yi
Level 69
God Stats
0W - 3L
1,476 SR
Queue Stats
101W - 85L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Orakle
Gilgamesh
Level 47
God Stats
1W - 7L
1,503 SR
Queue Stats
38W - 42L
1,381 Elo+
Party 1
Merlin
Merlin
alienslayer50
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 49L
1,404 Elo+
Party 1
Team Averages
Level 60
1,493 SR
1,409 Elo+

VS

Team Averages
Level 26
1,413 SR
1,338 Elo+
Zeus
Zeus
HorstVSWorld
Zeus
Level 59
God Stats
2W - 1L
1,290 SR
Queue Stats
8W - 19L
1,354 Elo+
Party 2
Artemis
Artemis
ON3SHOTON3KIL37
Artemis
Level 6
God Stats
1W - 2L
1,673 SR
Queue Stats
3W - 11L
1,282 Elo+
Party 2
Chaac
Chaac
RedlistRev
Chaac
Level 12
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 14L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 4 / 1
6,805
681
5,174
8,782
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Orakle
Gilgamesh
10
1 / 3 / 2
6,210
621
3,695
10,372
6,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 7 / 3
6,161
616
4,463
7,916
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 2
8,647
865
13,219
4,996
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 10
6,941
694
4,079
6,159
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
2 / 0 / 9
7,129
713
5,389
6,878
6,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
4
1
0.63
W
11
0
2
12
W
1
3
10
2
L
Gilgamesh
Orakle
Gilgamesh
1
3
2
0.67
W
Chaac
2
0
9
6.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
22,687
27,070
Taken
18,033
12,702
Mitigated
10,256
4,511
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,174
2,394
0
712
8,782
2,905
170
3,628
5,154
0
21,485
W
13,219
864
0
934
4,996
1,639
24
894
4,102
35,348
0
W
4,079
668
0
0
6,159
2,129
218
1,600
4,559
0
11,326
L
Gilgamesh
Orakle
Gilgamesh
3,695
1,006
90
2,840
10,372
6,988
132
5,931
4,441
0
10,064
W
Chaac
5,389
373
0
2,369
6,878
6,488
17
2,306
4,572
0
18,860
L
4,463
500
0
869
7,916
2,809
0
3,904
4,012
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
22,717
90
Minions Killed
92
4
Camps Cleared
4
473,123
Distance Traveled
516,045
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,805
681
33
3
1
162,340
2
W
Zeus
8,647
865
53
5
3
193,881
3
W
Artemis
6,941
694
18
2
0
143,448
0
L
Gilgamesh
6,210
621
22
2
1
176,657
1
W
Chaac
7,129
713
21
2
1
178,716
3
L
Merlin
6,161
616
35
4
2
134,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role