Player Matchup

Zhong Kui
Zhong Kui
OsamasNut69
Zhong Kui
Level 25
God Stats
2W - 1L
1,604 SR
Queue Stats
74W - 60L
1,460 Elo+
Party 2
Thor
Thor
STW Bean
Thor
Level 67
God Stats
1W - 0L
1,265 SR
Queue Stats
102W - 69L
1,561 Elo+
Party 2
King Arthur
King Arthur
sugma21
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Party 2
Team Averages
Level 35
1,456 SR
1,543 Elo+

VS

Team Averages
Level 50
1,454 SR
1,520 Elo+
Chaac
Chaac
BigJuicy_Glizzy
Chaac
Level 45
God Stats
8W - 10L
1,504 SR
Queue Stats
177W - 170L
1,265 Elo+
Solo
Ao Kuang
Ao Kuang
Teyuun
Ao Kuang
Level 98
God Stats
5W - 4L
1,493 SR
Queue Stats
140W - 82L
1,615 Elo+
Party 1
Ullr
Ullr
lm Lamb
Ullr
Level 6
God Stats
11W - 11L
1,366 SR
Queue Stats
14W - 13L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OsamasNut69
Zhong Kui
20
7 / 2 / 16
14,670
772
22,488
18,210
12,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
4 / 7 / 14
13,519
712
11,758
18,546
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
sugma21
King Arthur
19
13 / 2 / 8
14,850
782
19,151
18,540
30,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
11,196
589
9,765
19,672
25,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
Teyuun
Ao Kuang
19
9 / 8 / 1
14,495
763
21,301
27,478
13,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
lm Lamb
Ullr
17
2 / 7 / 3
11,599
610
9,623
14,812
5,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
11
11
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Zhong Kui
OsamasNut69
Zhong Kui
7
2
16
7.5
W
Thor
4
7
14
1.57
L
Ao Kuang
Teyuun
Ao Kuang
9
8
1
1.19
L
Ullr
lm Lamb
Ullr
2
7
3
0.5
W
King Arthur
sugma21
King Arthur
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
40,689
55,296
Taken
61,962
49,886
Mitigated
44,706
13,114
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,765
771
234
2,850
19,672
25,360
0
7,618
11,450
0
21,481
W
Zhong Kui
OsamasNut69
Zhong Kui
22,488
1,799
714
6,587
18,210
12,228
301
5,677
12,385
64,635
0
W
Thor
11,758
3,835
0
1,432
18,546
6,944
1,011
10,007
8,275
0
51,082
L
Ao Kuang
Teyuun
Ao Kuang
21,301
5,473
0
10,068
27,478
13,372
0
9,454
17,604
58,346
5,836
L
Ullr
lm Lamb
Ullr
9,623
5,065
0
534
14,812
5,974
0
6,136
8,530
0
44,104
W
King Arthur
sugma21
King Arthur
19,151
2,003
454
3,927
18,540
30,714
448
4,811
13,285
0
55,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
37,290
220
Minions Killed
145
12
Camps Cleared
5
997,054
Distance Traveled
838,501
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,196
589
22
1
0
242,019
3
W
Zhong Kui
14,670
772
90
5
4
337,284
1
W
Thor
13,519
712
70
4
5
315,099
2
L
Ao Kuang
14,495
763
67
4
5
304,888
3
L
Ullr
11,599
610
56
3
0
291,594
0
W
King Arthur
14,850
782
60
3
3
344,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role