Player Matchup

Cabrakan
Cabrakan
JOEYD_96
Cabrakan
Level 119
God Stats
1W - 2L
1,669 SR
Queue Stats
205W - 201L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
WillEYuum
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 115L
1,518 Elo+
Solo
Thor
Thor
ZigmaxX13
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,504 Elo+
Solo
Artemis
Artemis
dukewicked
Artemis
Level 160
God Stats
35W - 32L
1,575 SR
Queue Stats
773W - 784L
1,528 Elo+
Solo
Aphrodite
Aphrodite
reddragonman87
Aphrodite
Level 159
God Stats
43W - 45L
1,509 SR
Queue Stats
271W - 271L
1,489 Elo+
Solo
Team Averages
Level 133
1,550 SR
1,520 Elo+

VS

Team Averages
Level 109
1,546 SR
1,599 Elo+
Gilgamesh
Gilgamesh
BarberFlow
Gilgamesh
Level 87
God Stats
4W - 1L
1,653 SR
Queue Stats
41W - 33L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DatBoiSauce
Tsukuyomi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo
Kukulkan
Kukulkan
PenguinDeez
Kukulkan
Level 122
God Stats
3W - 2L
1,592 SR
Queue Stats
75W - 87L
1,445 Elo+
Solo
Danzaburou
Danzaburou
ZentrajHD
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,560 Elo+
Party 1
Atlas
Atlas
iDusTeeX
Atlas
Level 127
God Stats
2W - 0L
1,483 SR
Queue Stats
34W - 17L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JOEYD_96
Cabrakan
14
1 / 1 / 3
7,150
715
7,091
6,153
3,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WillEYuum
Erlang Shen
12
0 / 3 / 4
6,791
679
4,771
10,133
7,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
13
3 / 3 / 2
7,236
724
8,369
8,394
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
dukewicked
Artemis
13
0 / 2 / 3
6,655
666
7,530
6,663
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
reddragonman87
Aphrodite
14
2 / 0 / 0
7,566
757
2,879
3,949
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarberFlow
Gilgamesh
15
4 / 1 / 2
7,874
787
4,713
11,909
10,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
DatBoiSauce
Tsukuyomi
12
1 / 0 / 5
6,721
672
5,629
5,325
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
PenguinDeez
Kukulkan
15
1 / 1 / 2
7,665
767
5,380
3,483
1,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ZentrajHD
Danzaburou
13
1 / 2 / 5
7,126
713
4,300
8,120
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
iDusTeeX
Atlas
14
2 / 2 / 4
7,622
762
6,848
9,877
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
9
9
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BarberFlow
Gilgamesh
4
1
2
5
W
Tsukuyomi
DatBoiSauce
Tsukuyomi
1
0
5
3.5
L
Cabrakan
JOEYD_96
Cabrakan
1
1
3
2.5
W
Kukulkan
PenguinDeez
Kukulkan
1
1
2
2
L
Erlang Shen
WillEYuum
Erlang Shen
0
3
4
0.67
W
Danzaburou
ZentrajHD
Danzaburou
1
2
5
1.75
L
Thor
3
3
2
1.33
L
Artemis
dukewicked
Artemis
0
2
3
0.75
W
Atlas
iDusTeeX
Atlas
2
2
4
2
L
Aphrodite
reddragonman87
Aphrodite
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
26,870
35,292
Taken
38,714
20,091
Mitigated
26,359
12,779
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BarberFlow
Gilgamesh
4,713
1,054
0
2,532
11,909
10,052
0
3,274
8,537
0
25,648
W
Tsukuyomi
DatBoiSauce
Tsukuyomi
5,629
1,150
373
781
5,325
2,072
0
1,042
4,228
0
11,931
L
Cabrakan
JOEYD_96
Cabrakan
7,091
898
0
533
6,153
3,872
237
2,627
3,526
21,322
0
W
Kukulkan
PenguinDeez
Kukulkan
5,380
579
0
479
3,483
1,196
204
2,732
751
34,428
0
L
Erlang Shen
WillEYuum
Erlang Shen
4,771
1,678
269
2,722
10,133
7,468
0
2,674
7,459
0
15,987
W
Danzaburou
ZentrajHD
Danzaburou
4,300
1,115
0
913
8,120
4,231
540
759
7,211
0
18,058
L
Thor
8,369
1,483
0
2,564
8,394
4,198
0
2,418
5,976
0
19,958
L
Artemis
dukewicked
Artemis
7,530
2,291
0
1,197
6,663
2,481
0
2,256
4,407
0
25,764
W
Atlas
iDusTeeX
Atlas
6,848
2,144
0
1,043
9,877
8,808
40
2,163
7,506
19,810
0
L
Aphrodite
reddragonman87
Aphrodite
2,879
259
2,509
2,985
3,949
2,072
34
2,253
1,696
25,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
37,008
185
Minions Killed
205
0
Camps Cleared
0
922,853
Distance Traveled
1,012,806
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,874
787
47
5
0
217,800
3
W
Tsukuyomi
6,721
672
16
2
0
213,717
0
L
Cabrakan
7,150
715
45
5
0
190,138
4
W
Kukulkan
7,665
767
68
7
0
179,597
2
L
Erlang Shen
6,791
679
24
2
0
169,293
0
W
Danzaburou
7,126
713
41
4
0
193,515
0
L
Thor
7,236
724
25
3
0
185,608
3
L
Artemis
6,655
666
42
4
0
179,844
0
W
Atlas
7,622
762
33
3
0
208,177
0
L
Aphrodite
7,566
757
49
5
0
197,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role