Player Matchup

Arachne
Arachne
Bapinbunch
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
K1ll3rN
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,588 Elo+
Party 3
Susano
Susano
Lehzbian
Susano
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 123L
1,381 Elo+
Party 3
King Arthur
King Arthur
McSpankTown
King Arthur
Level 127
God Stats
3W - 10L
1,500 SR
Queue Stats
145W - 210L
1,344 Elo+
Party 3
Yu Huang
Yu Huang
RichieMacAttack
Yu Huang
Level 78
God Stats
5W - 5L
1,498 SR
Queue Stats
129W - 164L
1,339 Elo+
Party 3
Team Averages
Level 90
1,500 SR
1,430 Elo+

VS

Team Averages
Level 65
1,532 SR
1,361 Elo+
Gilgamesh
Gilgamesh
BARTERSNARE
Gilgamesh
Level 86
God Stats
6W - 0L
1,616 SR
Queue Stats
84W - 90L
1,344 Elo+
Party 1
Baba Yaga
Baba Yaga
LB Concept
Baba Yaga
Level 66
God Stats
143W - 166L
1,420 SR
Queue Stats
326W - 367L
1,371 Elo+
Party 2
Shiva
Shiva
VIP3R7709
Shiva
Level 28
God Stats
12W - 7L
1,474 SR
Queue Stats
62W - 76L
1,338 Elo+
Party 1
Sobek
Sobek
babydonk8585
Sobek
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
267W - 314L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
empyreal_vibe
Jing Wei
Level 116
God Stats
3W - 2L
1,652 SR
Queue Stats
169W - 174L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bapinbunch
Arachne
20
21 / 4 / 3
14,803
644
26,517
22,916
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
K1ll3rN
Cabrakan
16
6 / 2 / 5
10,152
441
11,875
20,264
23,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Susano
Lehzbian
Susano
16
0 / 4 / 4
9,668
420
8,845
13,014
5,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
McSpankTown
King Arthur
19
3 / 6 / 5
11,725
510
16,570
24,973
12,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
14
0 / 9 / 4
8,774
381
4,833
14,166
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BARTERSNARE
Gilgamesh
20
10 / 5 / 5
13,162
572
19,924
21,345
23,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
LB Concept
Baba Yaga
16
7 / 9 / 4
11,433
497
15,503
16,591
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
VIP3R7709
Shiva
17
6 / 8 / 4
10,979
477
16,978
22,661
25,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 3
10,126
440
6,716
21,908
23,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
empyreal_vibe
Jing Wei
17
0 / 2 / 3
10,686
465
7,534
13,406
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
30
Kills
25
25
Deaths
30
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BARTERSNARE
Gilgamesh
10
5
5
2.5
L
Arachne
Bapinbunch
Arachne
21
4
3
5.63
L
Cabrakan
K1ll3rN
Cabrakan
6
2
5
4.25
W
Baba Yaga
LB Concept
Baba Yaga
7
9
4
1
L
Susano
Lehzbian
Susano
0
4
4
0.5
L
King Arthur
McSpankTown
King Arthur
3
6
5
0.92
L
Yu Huang
0
9
4
0.22
W
Shiva
VIP3R7709
Shiva
6
8
4
1
W
2
6
3
0.58
W
Jing Wei
empyreal_vibe
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,640
Damage
66,655
95,333
Taken
95,911
58,190
Mitigated
83,952
25,095
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BARTERSNARE
Gilgamesh
19,924
5,793
0
3,459
21,345
23,489
2,646
2,768
18,577
0
108,505
L
Arachne
Bapinbunch
Arachne
26,517
17,275
0
12,778
22,916
11,200
15
6,049
16,648
0
93,237
L
Cabrakan
K1ll3rN
Cabrakan
11,875
2,096
391
2,570
20,264
23,247
186
7,281
12,943
42,001
0
W
Baba Yaga
LB Concept
Baba Yaga
15,503
330
269
1,977
16,591
6,929
1,588
4,299
12,292
62,208
0
L
Susano
Lehzbian
Susano
8,845
1,402
0
219
13,014
5,883
304
3,609
9,405
0
66,683
L
King Arthur
McSpankTown
King Arthur
16,570
2,034
167
7,998
24,973
12,668
766
2,552
21,666
551
77,209
L
Yu Huang
4,833
1,085
0
972
14,166
5,192
317
5,256
8,701
44,682
0
W
Shiva
VIP3R7709
Shiva
16,978
2,328
439
3,634
22,661
25,660
796
405
22,256
11,903
38,901
W
6,716
572
157
6,613
21,908
23,653
554
7,031
14,877
27,737
3,016
W
Jing Wei
empyreal_vibe
Jing Wei
7,534
5,233
0
4,369
13,406
4,221
0
2,469
10,937
0
78,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
56,386
500
Minions Killed
520
0
Camps Cleared
0
2,119,235
Distance Traveled
2,106,347
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,162
572
165
7
0
484,130
1
L
Arachne
14,803
644
118
5
0
476,372
0
L
Cabrakan
10,152
441
56
2
0
431,406
1
W
Baba Yaga
11,433
497
105
5
0
351,241
2
L
Susano
9,668
420
118
5
0
444,958
2
L
King Arthur
11,725
510
140
6
0
424,728
2
L
Yu Huang
8,774
381
68
3
0
341,771
0
W
Shiva
10,979
477
67
3
0
416,147
0
W
Sobek
10,126
440
41
2
0
421,724
0
W
Jing Wei
10,686
465
142
6
0
433,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role