Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Doinkl3rg
Cliodhna
Gold IV
Level 103
God Stats
5W - 3L
1,713 SR
Queue Stats
239W - 236L
1,309 MMR
Party 1
Sol
Sol
Silver III
ReKtKusH420
Sol
Silver III
Level 121
God Stats
1W - 2L
1,333 SR
Queue Stats
63W - 83L
1,085 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Relax521
Erlang Shen
Silver I
Level 89
God Stats
0W - 2L
1,541 SR
Queue Stats
236W - 235L
1,008 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
andredupontg
Kumbhakarna
Silver II
Level 119
God Stats
2W - 2L
1,538 SR
Queue Stats
104W - 109L
1,157 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,525 SR
1,212 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,543 SR
1,136 MMR
Sylvanus
Sylvanus
Silver I
Sisc
Sylvanus
Silver I
Level 160
God Stats
9W - 15L
1,485 SR
Queue Stats
150W - 144L
1,139 MMR
Party 2
Da Ji
Da Ji
Gold IV
Torztain
Da Ji
Gold IV
Level 159
God Stats
10W - 12L
1,687 SR
Queue Stats
117W - 123L
1,176 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
TyrantTDile
Zhong Kui
Silver I
Level 111
God Stats
9W - 6L
1,734 SR
Queue Stats
191W - 198L
1,153 MMR
Solo
Danzaburou
Danzaburou
Silver I
anyelo123
Danzaburou
Silver I
Level 138
God Stats
7W - 11L
1,392 SR
Queue Stats
126W - 137L
1,129 MMR
Solo
Guan Yu
Guan Yu
Silver II
projectpete570
Guan Yu
Silver II
Level 159
God Stats
19W - 24L
1,416 SR
Queue Stats
157W - 181L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 5 / 1
12,700
488
15,323
19,293
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Doinkl3rg
Cliodhna
19
5 / 6 / 8
12,168
468
25,116
26,253
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 10 / 3
11,877
457
12,439
19,091
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Relax521
Erlang Shen
18
1 / 6 / 6
12,152
467
15,551
25,411
22,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
andredupontg
Kumbhakarna
15
0 / 4 / 8
10,213
393
8,400
28,566
30,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetThothShivaArachne

VS

Bans
MulanAtlasAwilixCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sisc
Sylvanus
20
7 / 0 / 16
14,214
547
14,945
31,206
38,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
Torztain
Da Ji
20
8 / 4 / 9
14,037
540
14,872
21,400
11,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TyrantTDile
Zhong Kui
20
9 / 1 / 10
14,389
553
23,414
15,932
12,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
anyelo123
Danzaburou
20
2 / 4 / 9
15,350
590
19,242
19,835
7,950
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 13
14,319
551
15,736
35,778
38,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
14
Kills
31
31
Deaths
14
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
1
0.9
L
Cliodhna
Doinkl3rg
Cliodhna
5
6
8
1.5
L
4
10
3
0.55
L
Erlang Shen
Relax521
Erlang Shen
1
6
6
0.67
W
Sylvanus
Sisc
Sylvanus
7
0
16
15
W
Da Ji
Torztain
Da Ji
8
4
9
3.13
W
Zhong Kui
TyrantTDile
Zhong Kui
9
1
10
14
L
Kumbhakarna
andredupontg
Kumbhakarna
0
4
8
1
W
Danzaburou
anyelo123
Danzaburou
2
4
9
1.63
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,829
Damage
88,209
118,614
Taken
124,151
73,074
Mitigated
107,865
32,773
Healing
52,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,323
7,732
0
3,782
19,293
6,064
921
4,530
14,763
0
102,168
L
Cliodhna
Doinkl3rg
Cliodhna
25,116
2,731
0
8,721
26,253
8,922
251
10,112
15,854
0
108,801
L
12,439
5,039
0
4,512
19,091
4,430
1,084
5,714
13,377
82,149
0
L
Erlang Shen
Relax521
Erlang Shen
15,551
8,003
0
9,346
25,411
22,750
1,142
7,574
17,837
0
84,450
W
Sylvanus
Sisc
Sylvanus
14,945
3,242
4,833
11,368
31,206
38,159
1,889
4,301
26,905
50,082
26,797
W
Da Ji
Torztain
Da Ji
14,872
3,635
0
7,237
21,400
11,443
3,127
4,157
17,243
0
96,556
W
Zhong Kui
TyrantTDile
Zhong Kui
23,414
1,327
0
4,632
15,932
12,088
2,598
4,952
10,980
91,121
0
L
Kumbhakarna
andredupontg
Kumbhakarna
8,400
637
0
6,412
28,566
30,908
64
8,133
20,433
23,532
0
W
Danzaburou
anyelo123
Danzaburou
19,242
6,611
0
9,386
19,835
7,950
5,619
3,504
16,331
0
114,974
W
15,736
1,540
3,232
11,913
35,778
38,225
247
6,109
28,079
0
69,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,110
Gold Earned
72,309
663
Minions Killed
620
0
Camps Cleared
0
2,348,100
Distance Traveled
2,454,176
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,700
488
198
8
0
438,623
5
L
Cliodhna
12,168
468
165
6
0
530,972
4
L
Sol
11,877
457
124
5
0
425,193
5
L
Erlang Shen
12,152
467
161
6
0
463,041
9
W
Sylvanus
14,214
547
110
4
0
457,715
10
W
Da Ji
14,037
540
99
4
0
507,876
6
W
Zhong Kui
14,389
553
138
5
0
511,977
8
L
Kumbhakarna
10,213
393
15
1
0
490,271
9
W
Danzaburou
15,350
590
154
6
0
491,965
7
W
Guan Yu
14,319
551
119
5
0
484,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role