Player Matchup

Bakasura
Bakasura
BiscuittSZN
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 336L
1,375 Elo+
Solo
Persephone
Persephone
Enkkelii
Persephone
Level 59
God Stats
3W - 9L
1,478 SR
Queue Stats
72W - 79L
1,445 Elo+
Solo
Medusa
Medusa
Mario-eliut1
Medusa
Level 67
God Stats
13W - 18L
1,490 SR
Queue Stats
227W - 259L
1,382 Elo+
Solo
Cthulhu
Cthulhu
dragonpoo69
Cthulhu
Level 124
God Stats
4W - 10L
1,388 SR
Queue Stats
537W - 601L
1,441 Elo+
Solo
Da Ji
Da Ji
zF4k3R
Da Ji
Level 123
God Stats
7W - 1L
1,500 SR
Queue Stats
193W - 172L
1,539 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,437 Elo+

VS

Team Averages
Level 81
1,538 SR
1,418 Elo+
Ymir
Ymir
Jugg_King_
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Live4Dior
Sun Wukong
Level 120
God Stats
8W - 12L
1,455 SR
Queue Stats
64W - 72L
1,376 Elo+
Party 2
Izanami
Izanami
Mr_1Brock_
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 1
Eset
Eset
maniacpainter
Eset
Level 69
God Stats
112W - 104L
1,505 SR
Queue Stats
1,359W - 1,377L
1,405 Elo+
Solo
Nu Wa
Nu Wa
xxchristiann
Nu Wa
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
54W - 73L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiscuittSZN
Bakasura
13
0 / 7 / 2
7,554
472
2,290
13,027
4,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Enkkelii
Persephone
12
0 / 5 / 3
7,698
481
4,873
10,400
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
6 / 2 / 5
9,480
593
10,160
10,023
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
dragonpoo69
Cthulhu
12
8 / 1 / 5
8,919
557
6,794
9,612
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
zF4k3R
Da Ji
13
3 / 3 / 3
8,163
510
6,758
12,479
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,915
432
1,405
10,725
5,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Live4Dior
Sun Wukong
16
3 / 1 / 4
9,217
576
6,184
11,954
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Mr_1Brock_
Izanami
13
2 / 7 / 1
8,004
500
3,062
9,007
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 7
9,357
585
9,511
5,067
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 2 / 4
10,111
632
13,930
9,980
4,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
17
Kills
19
18
Deaths
17
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BiscuittSZN
Bakasura
0
7
2
0.14
L
Persephone
Enkkelii
Persephone
0
5
3
0.3
W
0
6
0
0
W
Sun Wukong
Live4Dior
Sun Wukong
3
1
4
5
L
Medusa
6
2
5
4.25
W
Izanami
Mr_1Brock_
Izanami
2
7
1
0.36
L
Cthulhu
dragonpoo69
Cthulhu
8
1
5
10.5
W
4
1
7
7.5
W
10
2
4
6
L
Da Ji
zF4k3R
Da Ji
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
34,092
55,541
Taken
46,733
23,561
Mitigated
19,355
14,802
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BiscuittSZN
Bakasura
2,290
1,727
75
3,859
13,027
4,489
1,084
6,992
6,035
0
33,008
L
Persephone
Enkkelii
Persephone
4,873
260
0
1,454
10,400
2,347
851
5,939
4,456
42,759
2,347
W
1,405
241
74
492
10,725
5,677
56
3,088
7,637
29,127
0
W
Sun Wukong
Live4Dior
Sun Wukong
6,184
2,202
0
6,773
11,954
5,670
0
484
11,440
0
58,139
L
Medusa
10,160
5,954
0
3,237
10,023
2,804
1,712
4,829
5,194
0
65,373
W
Izanami
Mr_1Brock_
Izanami
3,062
2,187
243
823
9,007
1,906
1,265
3,111
5,896
0
37,682
L
Cthulhu
dragonpoo69
Cthulhu
6,794
960
488
2,329
9,612
8,328
0
4,307
5,305
26,872
0
W
9,511
456
226
1,998
5,067
1,406
1,367
166
4,736
52,809
0
W
13,930
2,987
70
3,281
9,980
4,696
2,851
4,545
5,435
52,565
0
L
Da Ji
zF4k3R
Da Ji
6,758
1,851
0
3,360
12,479
5,593
0
2,775
9,704
0
48,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
43,604
406
Minions Killed
404
0
Camps Cleared
0
1,551,883
Distance Traveled
1,515,761
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,554
472
93
6
0
323,342
0
L
Persephone
7,698
481
85
5
0
278,289
2
W
Ymir
6,915
432
41
3
0
297,910
1
W
Sun Wukong
9,217
576
111
7
0
356,736
1
L
Medusa
9,480
593
103
6
0
305,429
1
W
Izanami
8,004
500
79
5
0
288,531
3
L
Cthulhu
8,919
557
43
3
0
321,658
0
W
Eset
9,357
585
100
6
0
290,106
0
W
Nu Wa
10,111
632
73
5
0
282,478
2
L
Da Ji
8,163
510
82
5
0
323,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role