Player Matchup

Atlas
Atlas
Blintanino
Atlas
Level 68
God Stats
0W - 2L
1,135 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 3
Horus
Horus
GodKiller4Hire
Horus
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 95L
1,265 Elo+
Party 1
Erlang Shen
Erlang Shen
Medicius
Erlang Shen
Level 117
God Stats
21W - 18L
1,547 SR
Queue Stats
207W - 217L
1,420 Elo+
Solo
Jing Wei
Jing Wei
NoAwards
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,426 Elo+
Party 3
Hades
Hades
Raxterino
Hades
Level 6
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 1
Team Averages
Level 58
1,483 SR
1,363 Elo+

VS

Team Averages
Level 81
1,614 SR
1,435 Elo+
Ratatoskr
Ratatoskr
BigBillFisher
Ratatoskr
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
477W - 561L
1,467 Elo+
Party 2
Sol
Sol
DopeChops
Sol
Level 68
God Stats
9W - 5L
1,425 SR
Queue Stats
160W - 201L
1,449 Elo+
Party 2
Susano
Susano
Lahjean
Susano
Level 94
God Stats
4W - 1L
1,681 SR
Queue Stats
42W - 33L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Octiss
Gilgamesh
Level 66
God Stats
11W - 13L
1,495 SR
Queue Stats
346W - 469L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
duckman7717
Morgan Le Fay
Level 66
God Stats
3W - 1L
1,968 SR
Queue Stats
94W - 121L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
0 / 1 / 1
8,503
304
2,394
5,489
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 3 / 2
13,710
490
15,055
20,018
25,042
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Medicius
Erlang Shen
20
6 / 6 / 4
14,221
508
19,165
30,460
19,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
NoAwards
Jing Wei
19
2 / 8 / 3
12,879
460
21,751
24,460
8,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Raxterino
Hades
19
8 / 11 / 5
13,202
472
20,107
33,902
17,849
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigBillFisher
Ratatoskr
20
4 / 0 / 14
15,157
541
17,758
33,463
29,549
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 5
15,894
568
23,981
29,890
12,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Lahjean
Susano
20
9 / 5 / 8
15,028
537
22,180
27,301
12,392
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Octiss
Gilgamesh
19
3 / 4 / 12
13,717
490
11,679
31,258
32,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
duckman7717
Morgan Le Fay
20
3 / 10 / 10
14,019
501
10,689
19,054
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
22
Kills
29
29
Deaths
23
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BigBillFisher
Ratatoskr
4
0
14
11
L
Atlas
0
1
1
0.5
W
10
4
5
3.13
L
6
3
2
2.33
W
Susano
Lahjean
Susano
9
5
8
2.6
L
Erlang Shen
Medicius
Erlang Shen
6
6
4
1.33
L
Jing Wei
NoAwards
Jing Wei
2
8
3
0.44
W
Gilgamesh
Octiss
Gilgamesh
3
4
12
2.25
L
Hades
Raxterino
Hades
8
11
5
0.95
W
Morgan Le Fay
duckman7717
Morgan Le Fay
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,472
Damage
86,287
114,329
Taken
140,966
72,601
Mitigated
93,720
34,052
Healing
48,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BigBillFisher
Ratatoskr
17,758
7,890
0
12,957
33,463
29,549
3,374
6,673
26,790
0
116,600
L
Atlas
2,394
1,223
210
1,802
5,489
2,076
0
2,342
3,147
11,459
0
W
23,981
14,615
0
17,878
29,890
12,300
5,541
2,214
27,676
124,630
0
L
15,055
6,240
517
3,406
20,018
25,042
722
2,484
17,454
0
83,318
W
Susano
Lahjean
Susano
22,180
5,881
0
7,782
27,301
12,392
225
7,332
19,969
0
117,096
L
Erlang Shen
Medicius
Erlang Shen
19,165
10,749
0
8,838
30,460
19,378
3,703
10,114
20,346
0
104,623
L
Jing Wei
NoAwards
Jing Wei
21,751
15,986
0
8,666
24,460
8,256
4,115
13,895
10,565
0
93,009
W
Gilgamesh
Octiss
Gilgamesh
11,679
3,018
2,817
3,524
31,258
32,268
2,111
7,794
23,464
3,672
50,602
L
Hades
Raxterino
Hades
20,107
1,745
604
10,009
33,902
17,849
1,663
7,176
26,726
55,603
0
W
Morgan Le Fay
duckman7717
Morgan Le Fay
10,689
2,523
333
2,989
19,054
7,211
1,827
6,905
12,149
85,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,515
Gold Earned
73,815
524
Minions Killed
665
0
Camps Cleared
0
2,044,784
Distance Traveled
2,627,988
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,157
541
181
6
0
570,905
1
L
Atlas
8,503
304
14
1
0
165,053
1
W
Sol
15,894
568
176
6
0
452,661
2
L
Horus
13,710
490
143
5
0
498,696
1
W
Susano
15,028
537
119
4
0
573,854
4
L
Erlang Shen
14,221
508
149
5
0
526,038
6
L
Jing Wei
12,879
460
140
5
0
420,661
1
W
Gilgamesh
13,717
490
69
2
0
563,756
0
L
Hades
13,202
472
78
3
0
434,336
0
W
Morgan Le Fay
14,019
501
120
4
0
466,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role