Player Matchup

Charybdis
Charybdis
Silver III
KRIS STRANGE
Charybdis
Silver III
Level 127
God Stats
1W - 5L
1,422 SR
Queue Stats
91W - 119L
831 MMR
Solo
Scylla
Scylla
Silver IV
jair1218
Scylla
Silver IV
Level 144
God Stats
13W - 6L
1,339 SR
Queue Stats
322W - 384L
800 MMR
Solo
Ravana
Ravana
Silver IV
joe4life2
Ravana
Silver IV
Level 88
God Stats
1W - 11L
1,267 SR
Queue Stats
185W - 248L
863 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,343 SR
831 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,480 SR
863 MMR
Hachiman
Hachiman
Silver I
IzzyThyNizzy
Hachiman
Silver I
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 209L
1,190 MMR
Party 1
Geb
Geb
Silver V
ThelightHouse420
Geb
Silver V
Level 79
God Stats
26W - 18L
1,543 SR
Queue Stats
104W - 194L
602 MMR
Party 1
Anubis
Anubis
Silver V
cessarCR17
Anubis
Silver V
Level 63
God Stats
25W - 27L
1,397 SR
Queue Stats
228W - 334L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KRIS STRANGE
Charybdis
14
0 / 6 / 6
9,682
570
9,929
14,546
3,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
jair1218
Scylla
17
9 / 4 / 2
12,480
734
17,704
12,962
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
joe4life2
Ravana
16
2 / 4 / 8
11,288
664
8,029
21,395
9,923
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshApolloAresShivaBastet

VS

Bans
AtlasOdinCerberusChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IzzyThyNizzy
Hachiman
18
9 / 2 / 4
13,313
783
20,771
11,302
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 10
11,812
695
7,917
21,363
24,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
cessarCR17
Anubis
14
2 / 8 / 8
10,758
633
10,297
12,891
5,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
14
14
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
IzzyThyNizzy
Hachiman
9
2
4
5.5
L
Charybdis
KRIS STRANGE
Charybdis
0
6
6
0.5
W
3
1
10
8
W
Anubis
cessarCR17
Anubis
2
8
8
0.75
L
Scylla
jair1218
Scylla
9
4
2
2.5
L
Ravana
joe4life2
Ravana
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
38,985
48,903
Taken
45,556
16,500
Mitigated
35,981
9,244
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
IzzyThyNizzy
Hachiman
20,771
12,388
0
2,722
11,302
5,192
2,869
4,047
7,255
0
64,947
L
Charybdis
KRIS STRANGE
Charybdis
9,929
5,548
0
933
14,546
3,285
201
5,795
8,751
0
33,899
W
7,917
645
593
1,695
21,363
24,902
153
8,118
13,245
27,717
0
W
Anubis
cessarCR17
Anubis
10,297
67
0
2,150
12,891
5,887
100
5,815
7,076
30,752
0
L
Scylla
jair1218
Scylla
17,704
970
116
2,277
12,962
3,292
0
4,731
8,231
55,975
0
L
Ravana
joe4life2
Ravana
8,029
1,859
0
5,918
21,395
9,923
0
8,084
13,311
0
31,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
35,883
188
Minions Killed
166
8
Camps Cleared
5
845,840
Distance Traveled
897,014
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,313
783
101
6
3
280,300
2
L
Charybdis
9,682
570
43
3
0
249,024
0
W
Geb
11,812
695
31
2
0
352,984
5
W
Anubis
10,758
633
34
2
2
263,730
0
L
Scylla
12,480
734
99
6
3
279,099
1
L
Ravana
11,288
664
46
3
5
317,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role