Player Matchup

Nu Wa
Nu Wa
Akrepick
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,531 Elo+
Party 2
Atlas
Atlas
Calzyfer
Atlas
Level 148
God Stats
1W - 2L
1,275 SR
Queue Stats
11W - 16L
1,541 Elo+
Party 2
Tiamat
Tiamat
Haxerboy
Tiamat
Level 109
God Stats
7W - 9L
1,585 SR
Queue Stats
407W - 375L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Theflyingpig54
Gilgamesh
Level 56
God Stats
3W - 3L
1,559 SR
Queue Stats
87W - 65L
1,666 Elo+
Solo
Cernunnos
Cernunnos
dad0fwar-
Cernunnos
Level 159
God Stats
11W - 5L
1,503 SR
Queue Stats
386W - 426L
1,525 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,557 Elo+

VS

Team Averages
Level 106
1,704 SR
1,643 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BountiiScore
Medusa
Level 117
God Stats
7W - 3L
1,762 SR
Queue Stats
87W - 58L
1,688 Elo+
Party 1
Zeus
Zeus
TBird777
Zeus
Level 75
God Stats
12W - 2L
1,877 SR
Queue Stats
49W - 26L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
WhiteCherry38
Guan Yu
Level 104
God Stats
9W - 2L
1,811 SR
Queue Stats
42W - 22L
1,689 Elo+
Party 1
Athena
Athena
Xxvipersniper01
Athena
Level 126
God Stats
6W - 6L
1,570 SR
Queue Stats
73W - 54L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akrepick
Nu Wa
14
1 / 5 / 4
8,019
668
6,454
8,746
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Calzyfer
Atlas
14
0 / 4 / 5
8,167
681
5,312
13,256
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Haxerboy
Tiamat
15
2 / 5 / 2
8,733
728
10,825
10,356
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Theflyingpig54
Gilgamesh
11
0 / 0 / 2
7,100
592
686
1,497
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
dad0fwar-
Cernunnos
16
3 / 3 / 2
8,920
743
8,204
11,423
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 2 / 3
9,720
810
9,723
8,131
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
17
3 / 2 / 8
9,788
816
11,092
11,071
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
19
4 / 0 / 3
10,459
872
9,647
5,296
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
16
3 / 0 / 8
8,914
743
8,976
11,139
9,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 3
7,520
627
740
4,102
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
6
Kills
17
17
Deaths
6
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
3
3.75
L
Nu Wa
Akrepick
Nu Wa
1
5
4
0.6
W
Medusa
3
2
8
3.5
L
Atlas
Calzyfer
Atlas
0
4
5
0.63
L
Tiamat
Haxerboy
Tiamat
2
5
2
0.6
W
Zeus
4
0
3
5.5
L
Gilgamesh
Theflyingpig54
Gilgamesh
0
0
2
1
W
Guan Yu
3
0
8
7
W
1
2
3
1.25
L
Cernunnos
dad0fwar-
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,481
Damage
40,178
45,278
Taken
39,739
24,367
Mitigated
19,951
5,159
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,723
316
0
1,034
8,131
2,670
0
3,963
3,928
41,680
0
L
Nu Wa
Akrepick
Nu Wa
6,454
1,672
0
500
8,746
2,041
201
5,523
3,223
16,052
0
W
Medusa
11,092
5,302
0
4,035
11,071
3,759
0
5,582
5,133
0
45,340
L
Atlas
Calzyfer
Atlas
5,312
1,262
0
1,064
13,256
12,052
230
4,896
8,360
13,703
0
L
Tiamat
Haxerboy
Tiamat
10,825
261
0
1,256
10,356
6,439
0
3,844
6,512
34,106
0
W
Zeus
9,647
1,260
0
887
5,296
1,807
784
2,828
2,294
51,965
0
L
Gilgamesh
Theflyingpig54
Gilgamesh
686
105
0
595
1,497
475
0
583
914
0
3,845
W
Guan Yu
8,976
798
2,007
4,633
11,139
9,616
145
6,587
4,068
4,930
22,342
W
740
409
42
365
4,102
2,099
0
2,179
1,725
741
0
L
Cernunnos
dad0fwar-
Cernunnos
8,204
3,047
0
1,744
11,423
3,360
462
6,373
5,050
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
46,401
180
Minions Killed
281
0
Camps Cleared
0
943,550
Distance Traveled
1,139,693
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,720
810
72
6
0
242,534
2
L
Nu Wa
8,019
668
30
3
0
218,118
3
W
Medusa
9,788
816
69
6
0
271,257
1
L
Atlas
8,167
681
17
1
0
226,367
2
L
Tiamat
8,733
728
64
5
0
227,809
1
W
Zeus
10,459
872
110
9
0
249,756
2
L
Gilgamesh
7,100
592
6
1
0
52,609
1
W
Guan Yu
8,914
743
29
2
0
287,928
3
W
Athena
7,520
627
1
0
0
88,218
0
L
Cernunnos
8,920
743
63
5
0
218,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role