Player Matchup

Ullr
Ullr
Bhahlz
Ullr
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 148L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rabidsquirrel22
Ah Muzen Cab
Level 68
God Stats
6W - 2L
1,713 SR
Queue Stats
96W - 104L
1,410 Elo+
Party 1
Xing Tian
Xing Tian
Simple Remedy
Xing Tian
Level 111
God Stats
3W - 5L
1,237 SR
Queue Stats
265W - 211L
1,522 Elo+
Solo
Odin
Odin
X Titan13 X
Odin
Level 86
God Stats
0W - 4L
1,263 SR
Queue Stats
90W - 94L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
spareCRAZY DUDE
Ao Kuang
Level 98
God Stats
1W - 4L
1,253 SR
Queue Stats
97W - 110L
1,410 Elo+
Party 1
Team Averages
Level 101
1,393 SR
1,424 Elo+

VS

Team Averages
Level 111
1,473 SR
1,461 Elo+
Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Russognr93
Zeus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 194L
1,498 Elo+
Solo
Skadi
Skadi
Starux
Skadi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Solo
Fenrir
Fenrir
derbfiend
Fenrir
Level 61
God Stats
2W - 3L
1,367 SR
Queue Stats
274W - 292L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bhahlz
Ullr
14
2 / 8 / 9
9,032
695
8,514
11,585
4,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Rabidsquirrel22
Ah Muzen Cab
16
2 / 6 / 8
9,550
735
12,661
11,416
4,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Simple Remedy
Xing Tian
14
3 / 8 / 4
9,182
706
6,566
19,790
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

18
4 / 4 / 9
10,004
770
6,155
20,147
14,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
18
5 / 3 / 6
9,872
759
5,224
18,795
7,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 1 / 17
9,921
763
8,580
7,038
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
 
Ravana
14
1 / 5 / 16
9,270
713
5,421
8,633
3,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
8 / 5 / 16
11,241
865
28,669
8,275
2,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Starux
Skadi
20
11 / 2 / 15
12,153
935
18,510
8,690
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
derbfiend
Fenrir
18
9 / 4 / 17
11,807
908
11,689
15,130
10,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
16
Kills
29
29
Deaths
17
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
17
8.5
W
Ravana
 
Ravana
1
5
16
1.8
L
Ullr
Bhahlz
Ullr
2
8
9
0.81
L
Ah Muzen Cab
Rabidsquirrel22
Ah Muzen Cab
2
6
8
1
W
8
5
16
3.2
L
Xing Tian
Simple Remedy
Xing Tian
3
8
4
0.63
W
Skadi
Starux
Skadi
11
2
15
9.25
L
4
4
9
2.13
W
Fenrir
derbfiend
Fenrir
9
4
17
4.38
L
Ao Kuang
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
72,869
81,733
Taken
47,766
56,571
Mitigated
22,287
23,293
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,580
735
1,175
1,953
7,038
2,558
474
2,792
4,246
26,582
0
W
Ravana
 
Ravana
5,421
1,024
518
1,028
8,633
3,617
755
2,055
6,578
0
19,211
L
Ullr
Bhahlz
Ullr
8,514
3,159
676
1,157
11,585
4,324
531
7,448
4,137
0
11,678
L
Ah Muzen Cab
Rabidsquirrel22
Ah Muzen Cab
12,661
5,003
429
2,654
11,416
4,312
760
6,033
5,383
0
28,743
W
28,669
1,664
782
578
8,275
2,404
813
867
7,408
40,104
0
L
Xing Tian
Simple Remedy
Xing Tian
6,566
503
146
1,444
19,790
25,196
0
9,245
10,545
13,954
0
W
Skadi
Starux
Skadi
18,510
9,608
747
2,828
8,690
3,271
2,047
2,485
6,205
0
38,672
L
6,155
827
1,166
7,063
20,147
14,771
0
7,444
12,703
0
20,274
W
Fenrir
derbfiend
Fenrir
11,689
2,857
1,798
5,742
15,130
10,437
723
3,591
11,539
0
15,609
L
Ao Kuang
5,224
428
596
7,962
18,795
7,968
345
7,079
11,716
13,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,640
Gold Earned
54,392
116
Minions Killed
173
0
Camps Cleared
0
1,168,963
Distance Traveled
1,268,891
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,921
763
41
3
0
276,618
0
W
Ravana
9,270
713
26
2
0
234,388
0
L
Ullr
9,032
695
16
1
0
215,437
0
L
Ah Muzen Cab
9,550
735
44
3
0
225,361
0
W
Zeus
11,241
865
47
4
0
242,318
0
L
Xing Tian
9,182
706
2
0
0
229,166
4
W
Skadi
12,153
935
48
4
0
244,147
1
L
Odin
10,004
770
34
3
0
243,544
1
W
Fenrir
11,807
908
11
1
0
271,420
0
L
Ao Kuang
9,872
759
20
2
0
255,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role