Player Matchup

Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kcaz_OwO
Baron Samedi
Level 96
God Stats
2W - 0L
1,737 SR
Queue Stats
68W - 63L
1,407 Elo+
Party 2
Terra
Terra
MadamAletheia
Terra
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,144 Elo+
Party 2
Nemesis
Nemesis
Truskeelz
Nemesis
Level 160
God Stats
2W - 2L
1,283 SR
Queue Stats
204W - 212L
1,390 Elo+
Solo
Bellona
Bellona
V_forr_Vendettaa
Bellona
Level 96
God Stats
59W - 52L
1,420 SR
Queue Stats
161W - 161L
1,454 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,379 Elo+

VS

Team Averages
Level 69
1,491 SR
1,421 Elo+
Heimdallr
Heimdallr
ChasingFear
Heimdallr
Level 30
God Stats
1W - 1L
1,728 SR
Queue Stats
65W - 83L
1,763 Elo+
Party 1
Neith
Neith
Macloven611
Neith
Level 125
God Stats
43W - 44L
1,506 SR
Queue Stats
607W - 620L
1,462 Elo+
Solo
Chiron
Chiron
ProGenNetic
Chiron
Level 51
God Stats
0W - 1L
1,214 SR
Queue Stats
96W - 131L
1,249 Elo+
Solo
Fenrir
Fenrir
Radian98
Fenrir
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 102L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
SacredSeapig
Kukulkan
Level 95
God Stats
11W - 16L
1,507 SR
Queue Stats
80W - 90L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 0 / 5
9,696
539
8,356
13,709
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Kcaz_OwO
Baron Samedi
14
0 / 2 / 2
8,811
490
1,913
10,084
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 3
8,792
488
3,320
10,113
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Truskeelz
Nemesis
18
7 / 0 / 4
10,916
606
9,687
11,073
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 2 / 6
9,029
502
5,020
11,602
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChasingFear
Heimdallr
14
2 / 5 / 0
8,950
497
8,087
10,367
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 0
8,427
468
8,443
11,669
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
9
0 / 4 / 1
6,706
373
3,668
8,251
1,300
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Radian98
Fenrir
10
0 / 2 / 0
6,876
382
659
15,180
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SacredSeapig
Kukulkan
14
2 / 3 / 0
8,671
482
12,392
7,879
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
5
5
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
5
7.5
L
Heimdallr
ChasingFear
Heimdallr
2
5
0
0.4
W
Baron Samedi
Kcaz_OwO
Baron Samedi
0
2
2
0.5
L
1
4
0
0.25
W
3
1
3
4.5
L
Chiron
0
4
1
0.13
L
Fenrir
Radian98
Fenrir
0
2
0
0
L
Kukulkan
SacredSeapig
Kukulkan
2
3
0
0.67
W
Nemesis
Truskeelz
Nemesis
7
0
4
9
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
33,249
56,581
Taken
53,346
32,019
Mitigated
18,304
22,995
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,356
2,919
0
8,741
13,709
4,006
420
2,856
10,853
0
59,720
L
Heimdallr
ChasingFear
Heimdallr
8,087
3,162
0
2,399
10,367
3,835
897
611
9,756
0
55,764
W
Baron Samedi
Kcaz_OwO
Baron Samedi
1,913
340
111
2,740
10,084
3,702
0
4,556
5,528
56,569
0
L
8,443
3,447
115
4,701
11,669
3,228
649
1,918
9,751
0
63,295
W
3,320
135
598
2,520
10,113
7,256
0
1,954
8,159
21,618
2,039
L
Chiron
3,668
1,424
390
1,321
8,251
1,300
591
626
7,625
0
20,501
L
Fenrir
Radian98
Fenrir
659
105
0
1,652
15,180
7,155
0
0
15,180
0
35,806
L
Kukulkan
SacredSeapig
Kukulkan
12,392
1,029
0
1,234
7,879
2,786
0
2,195
5,684
60,681
0
W
Nemesis
Truskeelz
Nemesis
9,687
4,977
0
5,163
11,073
9,456
347
1,511
9,562
0
83,747
W
5,020
643
0
3,122
11,602
7,599
641
1,515
10,077
2,991
40,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,244
Gold Earned
39,630
479
Minions Killed
440
0
Camps Cleared
0
1,887,152
Distance Traveled
1,441,302
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,696
539
109
6
0
344,560
5
L
Heimdallr
8,950
497
109
6
0
295,086
0
W
Baron Samedi
8,811
490
111
6
0
338,927
5
L
Neith
8,427
468
119
7
0
321,638
6
W
Terra
8,792
488
48
3
0
365,181
3
L
Chiron
6,706
373
43
2
0
308,820
3
L
Fenrir
6,876
382
58
3
0
230,001
0
L
Kukulkan
8,671
482
111
6
0
285,757
2
W
Nemesis
10,916
606
134
7
0
415,397
1
W
Bellona
9,029
502
77
4
0
423,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role