Player Matchup

Apollo
Apollo
CR1MS0N_H0UND
Apollo
Level 89
God Stats
5W - 4L
1,314 SR
Queue Stats
6W - 7L
1,312 Elo+
Party 3
Erlang Shen
Erlang Shen
CatDogMouse
Erlang Shen
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,343 Elo+
Party 4
Baron Samedi
Baron Samedi
CharmXXI
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 3
Horus
Horus
WholeLottaSun
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 3
Pele
Pele
remote_nugget
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 4
Team Averages
Level 32
1,463 SR
1,379 Elo+

VS

Team Averages
Level 47
1,495 SR
1,477 Elo+
Yu Huang
Yu Huang
Angaylo
Yu Huang
Level 27
God Stats
3W - 2L
1,455 SR
Queue Stats
109W - 121L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
Bezulbub
Cliodhna
Level 50
God Stats
25W - 16L
1,712 SR
Queue Stats
165W - 166L
1,544 Elo+
Party 1
Izanami
Izanami
ItsCarnage
Izanami
Level 48
God Stats
1W - 3L
1,418 SR
Queue Stats
23W - 20L
1,446 Elo+
Party 2
Cerberus
Cerberus
Pagrr
Cerberus
Level 64
God Stats
0W - 2L
1,302 SR
Queue Stats
121W - 137L
1,465 Elo+
Party 2
Odin
Odin
Sunakku56
Odin
Level 45
God Stats
2W - 4L
1,586 SR
Queue Stats
71W - 92L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
11,322
492
13,859
12,060
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
CatDogMouse
Erlang Shen
17
4 / 6 / 11
10,912
474
19,359
27,350
16,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
CharmXXI
Baron Samedi
16
2 / 5 / 12
10,700
465
15,984
10,699
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 6 / 12
10,387
452
8,636
19,939
18,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
11 / 5 / 8
12,519
544
17,753
20,310
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Angaylo
Yu Huang
17
4 / 9 / 9
11,429
497
13,437
18,379
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Bezulbub
Cliodhna
18
14 / 3 / 7
12,697
552
15,665
18,688
16,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ItsCarnage
Izanami
14
0 / 6 / 4
10,001
435
9,711
15,012
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Pagrr
Cerberus
15
3 / 4 / 14
11,293
491
15,124
32,441
41,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
16
4 / 2 / 11
11,079
482
9,573
18,968
22,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
70
24
Kills
25
25
Deaths
24
48
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Angaylo
Yu Huang
4
9
9
0.94
L
Cliodhna
Bezulbub
Cliodhna
14
3
7
5.83
W
6
3
5
2.83
W
Erlang Shen
CatDogMouse
Erlang Shen
4
6
11
1.58
W
Baron Samedi
CharmXXI
Baron Samedi
2
5
12
1.6
L
Izanami
ItsCarnage
Izanami
0
6
4
0.33
L
Cerberus
Pagrr
Cerberus
3
4
14
2.5
L
Odin
4
2
11
4.75
W
1
6
12
1.17
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,591
Damage
63,510
90,358
Taken
103,488
50,396
Mitigated
91,890
34,603
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Angaylo
Yu Huang
13,437
2,481
0
4,603
18,379
7,334
170
3,709
14,670
77,948
0
L
Cliodhna
Bezulbub
Cliodhna
15,665
4,170
0
6,041
18,688
16,083
206
2,511
16,177
0
88,709
W
13,859
6,107
0
2,989
12,060
4,419
3,413
2,133
9,927
0
73,803
W
Erlang Shen
CatDogMouse
Erlang Shen
19,359
9,633
436
9,326
27,350
16,844
611
12,585
14,765
0
65,858
W
Baron Samedi
CharmXXI
Baron Samedi
15,984
902
3,008
3,056
10,699
3,791
777
6,295
4,404
59,056
0
L
Izanami
ItsCarnage
Izanami
9,711
7,821
0
2,281
15,012
5,030
1,227
994
14,018
0
61,432
L
Cerberus
Pagrr
Cerberus
15,124
1,536
0
10,912
32,441
41,177
0
6,684
25,757
44,446
0
L
Odin
9,573
1,456
0
2,108
18,968
22,266
69
2,472
16,496
5,022
43,921
W
8,636
3,986
2,113
5,753
19,939
18,721
629
3,149
16,790
0
43,894
W
17,753
2,838
0
7,922
20,310
6,621
1,192
6,222
14,088
0
89,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,840
Gold Earned
56,499
507
Minions Killed
513
0
Camps Cleared
0
2,085,421
Distance Traveled
2,071,119
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,429
497
135
6
0
373,785
0
L
Cliodhna
12,697
552
114
5
0
471,099
0
W
Apollo
11,322
492
132
6
0
422,141
2
W
Erlang Shen
10,912
474
77
3
0
429,423
4
W
Baron Samedi
10,700
465
95
4
0
370,275
2
L
Izanami
10,001
435
111
5
0
390,292
0
L
Cerberus
11,293
491
73
3
0
381,368
8
L
Odin
11,079
482
80
3
0
454,575
2
W
Horus
10,387
452
83
4
0
400,957
1
W
Pele
12,519
544
120
5
0
462,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role