Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
BananaHammer33
Agni
Platinum I
Level 149
God Stats
34W - 20L
1,664 SR
Queue Stats
100W - 90L
1,900 MMR
Party 1
Ravana
Ravana
Platinum III
MisterCapp
Ravana
Platinum III
Level 153
God Stats
3W - 4L
1,539 SR
Queue Stats
153W - 145L
1,820 MMR
Party 1
Artio
Artio
Platinum III
ScoFoZo
Artio
Platinum III
Level 141
God Stats
25W - 15L
1,710 SR
Queue Stats
569W - 570L
1,810 MMR
Solo
Danzaburou
Danzaburou
Platinum I
SiIentLegacy
Danzaburou
Platinum I
Level 158
God Stats
3W - 2L
2,067 SR
Queue Stats
624W - 624L
1,884 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,696 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,568 SR
1,849 MMR
Tyr
Tyr
Platinum I
Greeys
Tyr
Platinum I
Level 153
God Stats
144W - 134L
1,644 SR
Queue Stats
385W - 360L
1,906 MMR
Solo
Scylla
Scylla
Platinum V
IzCloz3D
Scylla
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,835 MMR
Party 2
Apollo
Apollo
Platinum IV
JackYisus
Apollo
Platinum IV
Level 155
God Stats
3W - 6L
1,595 SR
Queue Stats
119W - 126L
1,807 MMR
Solo
Loki
Loki
Platinum II
McfreiiCk
Loki
Platinum II
Level 160
God Stats
9W - 9L
1,599 SR
Queue Stats
196W - 187L
1,909 MMR
Solo
Terra
Terra
Gold IV
ηick
Terra
Gold IV
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,788 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 5 / 9
15,073
558
19,954
33,427
43,797
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 4 / 10
14,428
534
20,184
11,713
4,634
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
MisterCapp
Ravana
20
14 / 2 / 8
16,934
627
20,063
16,448
7,364
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
ScoFoZo
Artio
18
1 / 5 / 12
13,183
488
12,801
32,195
41,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SiIentLegacy
Danzaburou
20
6 / 5 / 7
15,727
582
19,993
27,248
11,246
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
JormungandrBastetAtlas

VS

Bans
CliodhnaThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Greeys
Tyr
19
4 / 6 / 8
13,009
482
23,883
26,583
27,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
IzCloz3D
Scylla
20
2 / 7 / 6
13,395
496
21,288
19,413
6,787
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
JackYisus
Apollo
19
3 / 5 / 6
13,200
489
11,606
22,742
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
20
9 / 7 / 6
14,495
537
17,369
22,996
10,157
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
ηick
Terra
17
3 / 4 / 12
12,401
459
10,659
27,329
36,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
59
29
Kills
21
21
Deaths
29
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
5
9
2.1
W
2
4
10
1.75
L
Tyr
Greeys
Tyr
4
6
8
1.33
L
Scylla
IzCloz3D
Scylla
2
7
6
0.71
L
Apollo
JackYisus
Apollo
3
5
6
1.2
L
Loki
9
7
6
1.71
W
Ravana
MisterCapp
Ravana
14
2
8
9
W
Artio
ScoFoZo
Artio
1
5
12
1.4
W
Danzaburou
SiIentLegacy
Danzaburou
6
5
7
1.9
L
Terra
ηick
Terra
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,995
Damage
84,805
121,031
Taken
119,063
108,906
Mitigated
91,966
52,645
Healing
29,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
19,954
5,044
0
15,287
33,427
43,797
1,067
8,749
24,278
0
82,947
W
20,184
1,236
0
2,190
11,713
4,634
2,823
2,479
9,154
123,181
0
L
Tyr
Greeys
Tyr
23,883
3,669
0
7,997
26,583
27,661
390
9,914
16,669
0
87,741
L
Scylla
IzCloz3D
Scylla
21,288
3,639
0
347
19,413
6,787
0
4,517
14,896
122,067
0
L
Apollo
JackYisus
Apollo
11,606
6,102
0
1,284
22,742
11,060
6,475
4,202
18,540
0
90,260
L
Loki
17,369
5,274
0
6,731
22,996
10,157
0
5,221
17,775
0
105,566
W
Ravana
MisterCapp
Ravana
20,063
6,543
0
6,854
16,448
7,364
1,841
3,924
12,524
0
132,344
W
Artio
ScoFoZo
Artio
12,801
655
2,800
9,848
32,195
41,865
852
10,148
21,882
43,887
2,793
W
Danzaburou
SiIentLegacy
Danzaburou
19,993
8,847
0
15,666
27,248
11,246
3,416
7,266
19,982
0
136,672
L
Terra
ηick
Terra
10,659
1,383
3,219
9,434
27,329
36,301
87
8,863
18,466
26,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,345
Gold Earned
66,500
719
Minions Killed
692
0
Camps Cleared
0
2,595,942
Distance Traveled
2,668,200
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,073
558
149
6
0
525,609
8
W
Agni
14,428
534
171
6
0
508,067
11
L
Tyr
13,009
482
141
5
0
559,783
4
L
Scylla
13,395
496
196
7
0
510,669
5
L
Apollo
13,200
489
188
7
0
506,312
5
L
Loki
14,495
537
144
5
0
563,143
3
W
Ravana
16,934
627
164
6
0
586,349
12
W
Artio
13,183
488
43
2
0
523,152
3
W
Danzaburou
15,727
582
192
7
0
452,765
3
L
Terra
12,401
459
23
1
0
528,293
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role