Player Matchup

Chang'e
Chang'e
Mr Queezal
Chang'e
Level 109
God Stats
28W - 20L
1,449 SR
Queue Stats
284W - 257L
1,397 Elo+
Solo
Hel
Hel
PNKNWHTE
Hel
Level 58
God Stats
36W - 22L
1,541 SR
Queue Stats
198W - 200L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
RK Renegax
Sun Wukong
Level 146
God Stats
3W - 7L
1,540 SR
Queue Stats
675W - 777L
1,502 Elo+
Solo
Chiron
Chiron
Saintkortez
Chiron
Level 87
God Stats
7W - 6L
1,468 SR
Queue Stats
251W - 245L
1,421 Elo+
Party 2
Thanatos
Thanatos
Sensei349
Thanatos
Level 129
God Stats
1W - 2L
1,608 SR
Queue Stats
68W - 88L
1,375 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,419 Elo+

VS

Team Averages
Level 88
1,458 SR
1,431 Elo+
Terra
Terra
CoiledGorilla26
Terra
Level 125
God Stats
1W - 4L
1,297 SR
Queue Stats
263W - 279L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEVIXIE
Morgan Le Fay
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,471 Elo+
Solo
Nu Wa
Nu Wa
apintofshamrocks
Nu Wa
Level 68
God Stats
76W - 79L
1,457 SR
Queue Stats
149W - 166L
1,396 Elo+
Party 1
Neith
Neith
godlymichael1738
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 90L
1,486 Elo+
Solo
Loki
Loki
princesskitkat
Loki
Level 87
God Stats
16W - 14L
1,539 SR
Queue Stats
172W - 195L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr Queezal
Chang'e
12
1 / 4 / 0
7,498
469
5,994
9,987
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 0
6,895
431
3,485
9,946
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RK Renegax
Sun Wukong
12
3 / 5 / 0
7,639
477
5,589
15,526
7,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
13
0 / 1 / 0
7,415
463
6,986
7,197
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Sensei349
Thanatos
13
1 / 2 / 1
7,355
460
3,388
12,751
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,806
425
3,118
11,395
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
DEVIXIE
Morgan Le Fay
16
5 / 1 / 1
9,547
597
9,469
8,089
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 4
8,260
516
7,984
4,645
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
8,145
509
8,845
6,725
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 4 / 5
7,967
498
9,816
10,311
4,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
13
13
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Morgan Le Fay
DEVIXIE
Morgan Le Fay
5
1
1
5.5
L
Chang'e
Mr Queezal
Chang'e
1
4
0
0.25
L
0
1
0
0
L
Sun Wukong
RK Renegax
Sun Wukong
3
5
0
0.6
L
Chiron
0
1
0
0
L
Thanatos
Sensei349
Thanatos
1
2
1
0.75
W
3
0
4
5
W
2
0
1
2.5
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
39,232
55,407
Taken
41,165
21,254
Mitigated
18,267
25,830
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,118
192
1,985
4,965
11,395
7,123
619
2,573
8,822
10,475
6,962
W
Morgan Le Fay
DEVIXIE
Morgan Le Fay
9,469
922
0
4,061
8,089
2,862
0
0
8,089
63,843
0
L
Chang'e
Mr Queezal
Chang'e
5,994
180
222
4,182
9,987
2,489
556
4,221
5,766
48,829
0
L
3,485
264
1,394
2,502
9,946
5,027
139
2,987
6,959
34,548
0
L
Sun Wukong
RK Renegax
Sun Wukong
5,589
1,139
0
2,596
15,526
7,283
579
8,352
7,174
0
38,179
L
Chiron
6,986
963
782
2,365
7,197
2,065
425
1,394
5,803
0
52,121
L
Thanatos
Sensei349
Thanatos
3,388
321
0
11,787
12,751
4,390
0
3,141
9,610
0
47,361
W
7,984
2,084
0
480
4,645
1,269
1,060
2,627
2,018
47,675
0
W
8,845
2,791
0
3,139
6,725
2,530
0
1,056
5,669
0
62,028
W
9,816
2,284
0
666
10,311
4,483
0
3,223
7,088
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
40,725
456
Minions Killed
416
0
Camps Cleared
0
1,481,276
Distance Traveled
1,529,518
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,806
425
29
2
0
307,782
6
W
Morgan Le Fay
9,547
597
116
7
0
295,677
1
L
Chang'e
7,498
469
104
7
0
293,009
1
L
Hel
6,895
431
72
5
0
318,984
2
L
Sun Wukong
7,639
477
81
5
0
262,300
0
L
Chiron
7,415
463
113
7
0
326,884
10
L
Thanatos
7,355
460
86
5
0
280,099
3
W
Nu Wa
8,260
516
87
5
0
304,597
5
W
Neith
8,145
509
127
8
0
296,504
4
W
Loki
7,967
498
57
4
0
324,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role