Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Aorion03
Mercury
Level 88
God Stats
30W - 28L
1,601 SR
Queue Stats
331W - 309L
1,584 Elo+
Party 2
Set
Set
Atheon18
Set
Level 65
God Stats
81W - 81L
1,447 SR
Queue Stats
388W - 380L
1,482 Elo+
Party 2
Scylla
Scylla
BlackWaves
Scylla
Level 159
God Stats
2W - 2L
1,780 SR
Queue Stats
214W - 206L
1,550 Elo+
Solo
Odin
Odin
LeDankLor
Odin
Level 61
God Stats
0W - 4L
1,245 SR
Queue Stats
162W - 165L
1,501 Elo+
Party 2
Team Averages
Level 106
1,515 SR
1,523 Elo+

VS

Team Averages
Level 99
1,488 SR
1,505 Elo+
Eset
Eset
EkohAqua
Eset
Level 102
God Stats
14W - 13L
1,614 SR
Queue Stats
149W - 137L
1,554 Elo+
Party 1
Discordia
Discordia
Vivipro4354
Discordia
Level 49
God Stats
8W - 7L
1,416 SR
Queue Stats
337W - 326L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
YOU_MAD_BRO-BMD
Erlang Shen
Level 106
God Stats
1W - 3L
1,620 SR
Queue Stats
147W - 152L
1,499 Elo+
Solo
He Bo
He Bo
YvgGhost
He Bo
Level 89
God Stats
1W - 0L
1,270 SR
Queue Stats
85W - 63L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
j_baker_87
Jing Wei
Level 150
God Stats
8W - 17L
1,517 SR
Queue Stats
201W - 224L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 1
4,576
458
2,155
5,997
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Aorion03
Mercury
8
1 / 4 / 1
5,051
505
2,821
7,360
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,446
445
1,904
4,804
1,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
BlackWaves
Scylla
7
1 / 5 / 0
4,705
471
1,599
6,553
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 0 / 0
5,463
546
1,475
4,077
2,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
7 / 0 / 1
7,114
711
7,960
4,791
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Vivipro4354
Discordia
10
2 / 0 / 0
5,884
588
2,890
3,472
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
YOU_MAD_BRO-BMD
Erlang Shen
11
0 / 0 / 0
6,051
605
2,168
3,255
2,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
YvgGhost
He Bo
9
2 / 2 / 1
5,684
568
3,035
6,027
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
j_baker_87
Jing Wei
10
1 / 0 / 1
5,679
568
2,231
4,680
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
12
13
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Mercury
Aorion03
Mercury
1
4
1
0.38
L
0
1
0
0
L
Scylla
BlackWaves
Scylla
1
5
0
0.2
W
Eset
7
0
1
7.5
L
Odin
0
0
0
0
W
Discordia
Vivipro4354
Discordia
2
0
0
2
W
Erlang Shen
YOU_MAD_BRO-BMD
Erlang Shen
0
0
0
0
W
He Bo
YvgGhost
He Bo
2
2
1
1.25
W
Jing Wei
j_baker_87
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,954
Damage
18,284
28,791
Taken
22,225
10,250
Mitigated
7,582
7,440
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,155
652
0
2,193
5,997
1,927
0
3,381
2,616
21,707
3,387
L
Mercury
Aorion03
Mercury
2,821
755
0
1,915
7,360
2,157
0
4,281
3,079
0
21,042
L
1,904
599
181
902
4,804
1,831
0
1,797
3,007
0
15,870
L
Scylla
BlackWaves
Scylla
1,599
168
0
749
6,553
1,699
0
4,426
2,127
17,943
0
W
Eset
7,960
370
143
1,568
4,791
1,584
418
1,103
3,688
41,201
0
L
Odin
1,475
419
0
1,500
4,077
2,636
0
0
4,077
1,364
25,373
W
Discordia
Vivipro4354
Discordia
2,890
210
0
909
3,472
1,213
170
814
2,658
28,677
0
W
Erlang Shen
YOU_MAD_BRO-BMD
Erlang Shen
2,168
1,399
0
1,386
3,255
2,087
0
103
3,152
0
31,446
W
He Bo
YvgGhost
He Bo
3,035
109
0
2,555
6,027
1,425
0
563
5,464
30,381
166
W
Jing Wei
j_baker_87
Jing Wei
2,231
1,364
0
2,320
4,680
1,273
0
1,050
3,630
0
28,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
30,412
218
Minions Killed
350
0
Camps Cleared
0
969,817
Distance Traveled
977,779
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,576
458
47
5
0
187,904
0
L
Mercury
5,051
505
41
4
0
233,649
0
L
Set
4,446
445
34
3
0
211,602
1
L
Scylla
4,705
471
23
2
0
178,101
0
W
Eset
7,114
711
85
9
0
190,565
2
L
Odin
5,463
546
73
7
0
158,561
5
W
Discordia
5,884
588
53
5
0
166,563
5
W
Erlang Shen
6,051
605
86
9
0
205,765
3
W
He Bo
5,684
568
65
7
0
198,926
1
W
Jing Wei
5,679
568
61
6
0
215,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role