Player Matchup

Geb
Geb
Italian_Sal
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 142L
1,593 Elo+
Party 2
Ne Zha
Ne Zha
Latin-oz
Ne Zha
Level 145
God Stats
69W - 74L
1,434 SR
Queue Stats
731W - 760L
1,493 Elo+
Solo
Neith
Neith
Syhs1_
Neith
Level 149
God Stats
9W - 5L
1,860 SR
Queue Stats
450W - 425L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Underpaid_Gamer
Sun Wukong
Level 160
God Stats
2W - 0L
1,343 SR
Queue Stats
117W - 102L
1,526 Elo+
Party 2
Thoth
Thoth
iichase
Thoth
Level 105
God Stats
14W - 14L
1,501 SR
Queue Stats
294W - 309L
1,530 Elo+
Solo
Team Averages
Level 134
1,528 SR
1,533 Elo+

VS

Team Averages
Level 107
1,459 SR
1,465 Elo+
Sobek
Sobek
BSD Dressy
Sobek
Level 160
God Stats
2W - 3L
1,313 SR
Queue Stats
423W - 419L
1,567 Elo+
Solo
Hun Batz
Hun Batz
DJGounder
Hun Batz
Level 61
God Stats
5W - 12L
996 SR
Queue Stats
241W - 307L
1,499 Elo+
Solo
Mulan
Mulan
DyslexiaIhave28
Mulan
Level 125
God Stats
2W - 2L
1,590 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 1
Skadi
Skadi
DyslexiaIhaveOG
Skadi
Level 116
God Stats
0W - 1L
1,747 SR
Queue Stats
12W - 10L
1,348 Elo+
Party 1
Anubis
Anubis
knco123
Anubis
Level 74
God Stats
2W - 2L
1,646 SR
Queue Stats
26W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 10
12,772
1,064
13,714
16,122
20,302
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Latin-oz
Ne Zha
18
4 / 2 / 7
12,919
1,077
14,272
13,701
7,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Neith
Syhs1_
Neith
18
4 / 2 / 7
12,283
1,024
19,903
10,864
4,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Underpaid_Gamer
Sun Wukong
18
3 / 0 / 7
11,532
961
9,928
10,013
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
iichase
Thoth
17
1 / 4 / 4
11,512
959
11,713
11,315
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

188

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
2 / 1 / 8
13,395
1,116
17,576
21,239
33,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
DJGounder
Hun Batz
17
1 / 0 / 6
11,583
965
7,698
10,578
3,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 6
11,621
968
11,803
15,565
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 6 / 5
11,571
964
11,811
16,828
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
knco123
Anubis
17
3 / 5 / 3
11,735
978
8,596
10,561
4,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
13
Kills
10
10
Deaths
13
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
1
8
6
L
Hun Batz
DJGounder
Hun Batz
1
0
6
4
L
2
1
6
5
L
2
6
5
0.75
W
1
2
10
3
W
Ne Zha
Latin-oz
Ne Zha
4
2
7
3.75
W
Neith
Syhs1_
Neith
4
2
7
3.75
W
Sun Wukong
Underpaid_Gamer
Sun Wukong
3
0
7
6.5
W
Thoth
iichase
Thoth
1
4
4
0.75
L
Anubis
knco123
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,530
Damage
57,484
62,015
Taken
74,771
45,247
Mitigated
61,471
9,593
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
17,576
1,439
87
5,932
21,239
33,595
0
6,727
14,107
46,512
0
L
Hun Batz
DJGounder
Hun Batz
7,698
407
215
274
10,578
3,836
0
4,028
6,471
0
40,821
L
11,803
2,150
0
2,400
15,565
14,523
0
5,866
9,390
0
23,849
L
11,811
5,445
0
480
16,828
5,012
0
4,995
11,649
0
26,075
W
13,714
1,026
0
2,172
16,122
20,302
0
6,887
9,024
19,411
0
W
Ne Zha
Latin-oz
Ne Zha
14,272
1,240
702
2,045
13,701
7,019
0
5,149
8,381
0
33,738
W
Neith
Syhs1_
Neith
19,903
8,212
0
2,740
10,864
4,798
0
6,151
4,593
0
46,937
W
Sun Wukong
Underpaid_Gamer
Sun Wukong
9,928
696
0
1,684
10,013
8,766
0
2,515
7,277
0
23,214
W
Thoth
iichase
Thoth
11,713
670
0
250
11,315
4,362
0
5,470
5,611
41,904
0
L
Anubis
knco123
Anubis
8,596
422
0
1,193
10,561
4,505
0
3,811
6,664
26,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,018
Gold Earned
59,905
231
Minions Killed
246
8
Camps Cleared
6
1,209,600
Distance Traveled
1,126,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,395
1,116
49
4
1
238,159
0
L
Hun Batz
11,583
965
80
7
0
231,048
2
L
Mulan
11,621
968
39
3
0
229,466
0
L
Skadi
11,571
964
32
3
2
212,622
0
W
Geb
12,772
1,064
17
1
1
239,428
0
W
Ne Zha
12,919
1,077
43
4
2
255,442
0
W
Neith
12,283
1,024
65
5
3
231,811
1
W
Sun Wukong
11,532
961
27
2
0
246,512
0
W
Thoth
11,512
959
79
7
2
236,407
1
L
Anubis
11,735
978
46
4
3
214,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role