Player Matchup

Chaac
Chaac
DSCranick
Chaac
Level 105
God Stats
1W - 0L
1,737 SR
Queue Stats
20W - 16L
1,685 Elo+
Party 2
Fenrir
Fenrir
OZZYMAND1AS
Fenrir
Level 117
God Stats
3W - 0L
1,720 SR
Queue Stats
61W - 29L
1,678 Elo+
Party 2
Ah Puch
Ah Puch
Survivorninja
Ah Puch
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,666 Elo+
Party 2
Team Averages
Level 101
1,652 SR
1,676 Elo+

VS

Team Averages
Level 104
1,723 SR
1,474 Elo+
Chang'e
Chang'e
Aibunn
Chang'e
Level 69
God Stats
1W - 5L
1,526 SR
Queue Stats
4W - 7L
1,255 Elo+
Party 1
Mercury
Mercury
Mistak3n
Mercury
Level 156
God Stats
0W - 2L
1,837 SR
Queue Stats
83W - 80L
1,559 Elo+
Solo
Horus
Horus
Ryuushiii
Horus
Level 88
God Stats
1W - 1L
1,805 SR
Queue Stats
134W - 83L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DSCranick
Chaac
19
8 / 5 / 6
13,306
739
23,218
24,545
23,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
20
6 / 3 / 9
13,531
752
18,353
21,400
17,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
17
2 / 6 / 9
12,163
676
19,733
12,778
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aibunn
Chang'e
17
8 / 6 / 3
12,463
692
20,543
22,852
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Mistak3n
Mercury
15
1 / 9 / 9
10,852
603
12,043
19,806
8,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Ryuushiii
Horus
18
5 / 1 / 7
13,587
755
14,230
28,241
43,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
14
14
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aibunn
Chang'e
8
6
3
1.58
W
Chaac
DSCranick
Chaac
8
5
6
2.2
L
Mercury
Mistak3n
Mercury
1
9
9
0.61
W
Fenrir
6
3
9
3.5
L
Horus
Ryuushiii
Horus
5
1
7
8.5
W
Ah Puch
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,304
Damage
46,816
58,723
Taken
70,899
45,771
Mitigated
61,705
20,777
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aibunn
Chang'e
20,543
1,723
5,224
6,658
22,852
10,091
0
4,994
17,858
43,717
0
W
Chaac
DSCranick
Chaac
23,218
6,626
0
11,174
24,545
23,841
315
9,748
14,797
0
60,882
L
Mercury
Mistak3n
Mercury
12,043
4,557
0
720
19,806
8,379
1,279
6,136
13,670
0
33,189
W
Fenrir
18,353
11,747
0
7,439
21,400
17,097
1,176
8,845
12,555
0
53,498
L
Horus
Ryuushiii
Horus
14,230
6,787
3,385
9,479
28,241
43,235
70
8,952
19,289
0
35,066
W
Ah Puch
19,733
1,153
170
1,994
12,778
4,833
308
3,211
9,567
63,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
36,902
213
Minions Killed
185
11
Camps Cleared
4
995,920
Distance Traveled
928,695
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,463
692
90
5
1
276,656
0
W
Chaac
13,306
739
68
4
2
325,176
1
L
Mercury
10,852
603
49
3
3
308,296
4
W
Fenrir
13,531
752
58
3
5
378,116
2
L
Horus
13,587
755
46
3
0
343,743
3
W
Ah Puch
12,163
676
87
5
4
292,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role