Player Matchup

Horus
Horus
AC 131
Horus
Level 127
God Stats
1W - 4L
1,319 SR
Queue Stats
319W - 316L
1,611 Elo+
Solo
Atlas
Atlas
IronGhost666
Atlas
Level 144
God Stats
4W - 5L
1,449 SR
Queue Stats
57W - 64L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MasterBuckle
Tsukuyomi
Level 111
God Stats
30W - 27L
1,689 SR
Queue Stats
200W - 171L
1,619 Elo+
Solo
Fenrir
Fenrir
Squeeeeeb
Fenrir
Level 108
God Stats
1W - 2L
1,710 SR
Queue Stats
38W - 49L
1,516 Elo+
Solo
Vulcan
Vulcan
VulcanIsBae
Vulcan
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Team Averages
Level 119
1,534 SR
1,559 Elo+

VS

Team Averages
Level 155
1,645 SR
1,605 Elo+
Yu Huang
Yu Huang
Alvar1
Yu Huang
Level 160
God Stats
8W - 15L
1,502 SR
Queue Stats
112W - 94L
1,626 Elo+
Party 2
Artio
Artio
Baelica
Artio
Level 149
God Stats
3W - 3L
1,626 SR
Queue Stats
799W - 645L
1,579 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DvElite
Tsukuyomi
Level 159
God Stats
6W - 2L
1,930 SR
Queue Stats
83W - 73L
1,653 Elo+
Party 2
Apollo
Apollo
KoopaTr00pa
Apollo
Level 149
God Stats
5W - 4L
1,617 SR
Queue Stats
83W - 68L
1,589 Elo+
Party 2
Scylla
Scylla
Petitely
Scylla
Level 160
God Stats
35W - 44L
1,550 SR
Queue Stats
841W - 696L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AC 131
Horus
16
1 / 6 / 2
10,236
640
8,011
20,432
18,025
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 1 / 3
11,391
712
8,624
17,142
16,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
MasterBuckle
Tsukuyomi
19
3 / 5 / 4
11,537
721
14,328
19,376
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Squeeeeeb
Fenrir
17
1 / 9 / 3
10,289
643
9,273
18,957
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
19
3 / 3 / 4
11,628
727
12,872
7,670
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alvar1
Yu Huang
19
4 / 1 / 9
11,757
735
14,101
12,112
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Baelica
Artio
20
4 / 0 / 13
11,931
746
9,815
16,734
20,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
DvElite
Tsukuyomi
18
3 / 2 / 9
11,417
714
18,123
13,290
8,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
20
7 / 4 / 6
12,202
763
11,992
15,918
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Petitely
Scylla
20
6 / 3 / 6
12,179
761
16,538
12,206
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
10
Kills
24
24
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
AC 131
Horus
1
6
2
0.33
W
Yu Huang
Alvar1
Yu Huang
4
1
9
8.5
W
Artio
Baelica
Artio
4
0
13
10.5
W
Tsukuyomi
DvElite
Tsukuyomi
3
2
9
3.75
L
2
1
3
3.5
W
Apollo
7
4
6
2.5
L
Tsukuyomi
MasterBuckle
Tsukuyomi
3
5
4
1
W
Scylla
Petitely
Scylla
6
3
6
3
L
Fenrir
Squeeeeeb
Fenrir
1
9
3
0.28
L
Vulcan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,108
Damage
70,569
83,577
Taken
70,260
54,594
Mitigated
45,152
18,426
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AC 131
Horus
8,011
3,298
2,018
3,748
20,432
18,025
0
11,091
9,341
0
18,981
W
Yu Huang
Alvar1
Yu Huang
14,101
1,761
0
765
12,112
5,201
1,524
5,146
6,706
49,990
0
W
Artio
Baelica
Artio
9,815
752
3,210
5,957
16,734
20,535
0
4,233
12,178
34,287
0
W
Tsukuyomi
DvElite
Tsukuyomi
18,123
3,164
0
3,095
13,290
8,177
449
2,635
10,438
0
38,717
L
8,624
2,329
2,826
2,309
17,142
16,221
0
7,678
9,464
24,516
0
W
Apollo
11,992
7,435
0
4,220
15,918
6,336
1,396
6,282
9,369
0
52,175
L
Tsukuyomi
MasterBuckle
Tsukuyomi
14,328
3,802
0
4,900
19,376
7,624
0
10,221
9,155
0
56,862
W
Scylla
Petitely
Scylla
16,538
482
0
2,660
12,206
4,903
694
2,591
9,395
51,423
0
L
Fenrir
Squeeeeeb
Fenrir
9,273
1,984
0
2,287
18,957
9,717
0
7,374
11,583
0
28,361
L
Vulcan
12,872
3,269
0
338
7,670
3,007
117
4,090
3,580
64,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
59,486
286
Minions Killed
312
0
Camps Cleared
0
1,561,319
Distance Traveled
1,666,898
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,236
640
13
1
0
287,727
0
W
Yu Huang
11,757
735
62
4
0
350,411
2
W
Artio
11,931
746
55
3
0
340,444
2
W
Tsukuyomi
11,417
714
42
3
0
361,238
6
L
Atlas
11,391
712
17
1
0
335,306
0
W
Apollo
12,202
763
84
5
0
316,322
1
L
Tsukuyomi
11,537
721
104
7
0
309,469
1
W
Scylla
12,179
761
69
4
0
298,483
4
L
Fenrir
10,289
643
41
3
0
301,234
2
L
Vulcan
11,628
727
111
7
0
327,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role