Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
 
Set
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze V
BABYSEXYSEED
Achilles
Bronze V
Level 146
God Stats
1W - 0L
1,858 SR
Queue Stats
2W - 3L
1,452 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
SantoGamer
Baba Yaga
Gold V
Level 144
God Stats
3W - 1L
1,702 SR
Queue Stats
33W - 35L
1,392 MMR
Solo
Bellona
Bellona
Platinum IV
reitzin
Bellona
Platinum IV
Level 134
God Stats
87W - 67L
1,567 SR
Queue Stats
730W - 747L
1,552 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,625 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,629 SR
1,456 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
MC1R
Horus
Gold IV
Level 146
God Stats
4W - 2L
1,867 SR
Queue Stats
33W - 35L
1,449 MMR
Solo
Bastet
Bastet
Gold V
MrPapiro
Bastet
Gold V
Level 135
God Stats
0W - 2L
1,657 SR
Queue Stats
80W - 66L
1,504 MMR
Solo
Rama
Rama
Gold IV
Ulises7
Rama
Gold IV
Level 127
God Stats
6W - 11L
1,621 SR
Queue Stats
53W - 54L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
7 / 3 / 4
6,748
675
6,402
5,382
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
 
Set
11
5 / 0 / 5
6,500
650
5,503
5,928
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
BABYSEXYSEED
Achilles
10
2 / 2 / 3
5,470
547
4,026
5,628
3,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
SantoGamer
Baba Yaga
10
1 / 0 / 7
6,049
605
5,394
3,685
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
reitzin
Bellona
11
3 / 2 / 4
6,340
634
7,034
8,133
7,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ShivaAtlasCliodhnaChiron

VS

Bans
ArtioThothGebEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 4 / 0
5,239
524
3,337
9,078
3,355
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
9
2 / 5 / 0
5,101
510
4,668
7,825
2,540
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Horus
MC1R
Horus
8
3 / 2 / 3
5,594
559
2,318
8,328
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
MrPapiro
Bastet
9
0 / 4 / 1
4,992
499
2,529
7,756
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Ulises7
Rama
8
1 / 3 / 3
5,440
544
3,357
6,707
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
4
3
W
Set
 
Set
5
0
5
7.5
L
Hades
 
Hades
1
4
0
0.25
L
Tsukuyomi
 
Tsukuyomi
2
5
0
0.4
W
Achilles
BABYSEXYSEED
Achilles
2
2
3
1.75
L
Horus
MC1R
Horus
3
2
3
2.25
L
Bastet
MrPapiro
Bastet
0
4
1
0.13
W
Baba Yaga
SantoGamer
Baba Yaga
1
0
7
4.5
L
Rama
Ulises7
Rama
1
3
3
0.83
W
Bellona
reitzin
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
16,209
28,756
Taken
39,694
15,665
Mitigated
14,277
8,573
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,402
3,029
0
1,749
5,382
1,337
0
472
4,910
0
31,050
W
Set
 
Set
5,503
1,966
0
1,423
5,928
2,226
0
360
5,568
0
36,968
L
Hades
 
Hades
3,337
453
178
2,897
9,078
3,355
0
3,124
5,954
29,646
0
L
Tsukuyomi
 
Tsukuyomi
4,668
963
0
1,073
7,825
2,540
0
255
7,570
0
24,522
W
Achilles
BABYSEXYSEED
Achilles
4,026
1,279
0
464
5,628
3,330
0
1,309
4,319
0
17,328
L
Horus
MC1R
Horus
2,318
1,019
798
2,965
8,328
4,975
0
1,664
6,664
0
7,242
L
Bastet
MrPapiro
Bastet
2,529
811
0
2,782
7,756
1,891
0
351
7,405
0
24,816
W
Baba Yaga
SantoGamer
Baba Yaga
5,394
511
0
1,493
3,685
1,132
618
679
3,006
34,316
0
L
Rama
Ulises7
Rama
3,357
3,021
0
2,522
6,707
1,516
0
0
6,707
0
30,715
W
Bellona
reitzin
Bellona
7,034
2,541
0
3,444
8,133
7,640
0
517
7,616
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
26,366
288
Minions Killed
235
0
Camps Cleared
0
1,008,785
Distance Traveled
911,946
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,748
675
54
5
0
176,565
5
W
Set
6,500
650
66
7
0
228,841
2
L
Hades
5,239
524
70
7
0
167,000
2
L
Tsukuyomi
5,101
510
42
4
0
168,975
4
W
Achilles
5,470
547
31
3
0
199,712
0
L
Horus
5,594
559
7
1
0
198,852
4
L
Bastet
4,992
499
57
6
0
201,217
3
W
Baba Yaga
6,049
605
64
6
0
197,769
3
L
Rama
5,440
544
59
6
0
175,902
3
W
Bellona
6,340
634
73
7
0
205,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role