Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Akеno
Geb
Level 149
God Stats
5W - 2L
1,717 SR
Queue Stats
128W - 64L
1,821 Elo+
Party 1
Heimdallr
Heimdallr
Mαge
Heimdallr
Level 25
God Stats
3W - 2L
1,769 SR
Queue Stats
34W - 2L
2,020 Elo+
Party 1
Team Averages
Level 123
1,597 SR
1,668 Elo+

VS

Team Averages
Level 104
1,502 SR
1,525 Elo+
Zeus
Zeus
Tristan_LeGueux
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 85L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
Voljiin0
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 85L
1,548 Elo+
Party 2
Nox
Nox
electron1836
Nox
Level 160
God Stats
9W - 7L
1,901 SR
Queue Stats
294W - 246L
1,542 Elo+
Party 3
Heimdallr
Heimdallr
hunter38monster
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,532 Elo+
Party 3
Nemesis
Nemesis
onikazuyi
Nemesis
Level 120
God Stats
1W - 4L
1,111 SR
Queue Stats
265W - 314L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
6 / 0 / 6
6,646
665
6,878
5,387
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
10
2 / 1 / 7
6,364
636
4,153
7,763
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
 
Mercury
11
3 / 1 / 2
6,271
627
2,646
5,556
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
Akеno
Geb
10
2 / 2 / 6
6,137
614
7,845
7,105
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Mαge
Heimdallr
13
4 / 1 / 5
7,258
726
9,115
7,547
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
5,495
550
5,424
7,910
2,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Voljiin0
Xing Tian
9
0 / 5 / 1
5,448
545
3,554
11,453
8,431
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 4 / 2
5,023
502
2,265
8,549
3,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
hunter38monster
Heimdallr
8
1 / 2 / 2
5,379
538
4,555
4,760
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
onikazuyi
Nemesis
9
0 / 1 / 2
5,298
530
3,425
7,905
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
6
9
W
Thor
 
Thor
2
1
7
5.5
W
Mercury
 
Mercury
3
1
2
4
W
Geb
Akеno
Geb
2
2
6
2.5
W
Heimdallr
Mαge
Heimdallr
4
1
5
6.5
L
3
5
0
0.6
L
Xing Tian
Voljiin0
Xing Tian
0
5
1
0.1
L
1
4
2
0.5
L
Heimdallr
hunter38monster
Heimdallr
1
2
2
1
L
Nemesis
onikazuyi
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,637
Damage
19,223
33,358
Taken
40,577
11,195
Mitigated
18,334
14,409
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,878
216
3,283
3,900
5,387
1,801
0
1,149
4,238
28,201
0
W
Thor
 
Thor
4,153
807
0
1,815
7,763
2,766
0
2,803
4,960
0
26,982
W
Mercury
 
Mercury
2,646
1,316
0
2,032
5,556
1,365
0
1,029
4,527
0
34,371
W
Geb
Akеno
Geb
7,845
880
0
1,626
7,105
2,434
0
2,731
4,374
27,566
0
W
Heimdallr
Mαge
Heimdallr
9,115
4,845
0
1,753
7,547
2,829
233
3,531
4,016
0
51,756
L
5,424
1,256
0
1,622
7,910
2,330
0
4,494
3,166
22,730
0
L
Xing Tian
Voljiin0
Xing Tian
3,554
332
0
2,116
11,453
8,431
456
1,476
9,977
29,008
0
L
2,265
497
758
1,612
8,549
3,266
0
2,350
6,107
7,797
0
L
Heimdallr
hunter38monster
Heimdallr
4,555
1,770
0
1,526
4,760
1,466
0
2,128
2,566
0
23,097
L
Nemesis
onikazuyi
Nemesis
3,425
862
0
1,248
7,905
2,841
0
3,621
4,038
0
31,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
26,643
325
Minions Killed
226
0
Camps Cleared
0
1,165,478
Distance Traveled
1,063,900
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,646
665
59
6
0
278,274
2
W
Thor
6,364
636
48
5
0
225,088
1
W
Mercury
6,271
627
66
7
0
247,532
1
W
Geb
6,137
614
53
5
0
230,485
1
W
Heimdallr
7,258
726
99
10
0
184,099
1
L
Zeus
5,495
550
48
5
0
171,218
0
L
Xing Tian
5,448
545
62
6
0
186,063
2
L
Nox
5,023
502
11
1
0
233,449
5
L
Heimdallr
5,379
538
38
4
0
212,703
0
L
Nemesis
5,298
530
67
7
0
260,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role