Player Matchup

Ah Puch
Ah Puch
Hyperreflexia
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 81L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
XMegadeathX1
Cthulhu
Level 122
God Stats
1W - 3L
1,143 SR
Queue Stats
232W - 245L
1,364 Elo+
Solo
Thor
Thor
buffyangel808
Thor
Level 121
God Stats
7W - 6L
1,231 SR
Queue Stats
154W - 146L
1,399 Elo+
Solo
Hachiman
Hachiman
lilepgec
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 124L
1,371 Elo+
Solo
Artemis
Artemis
randomBullets79
Artemis
Level 104
God Stats
2W - 0L
1,253 SR
Queue Stats
69W - 65L
1,432 Elo+
Party 1
Team Averages
Level 104
1,325 SR
1,404 Elo+

VS

Team Averages
Level 107
1,404 SR
1,387 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DiehardOne96
Fenrir
Level 69
God Stats
4W - 5L
1,295 SR
Queue Stats
300W - 292L
1,399 Elo+
Solo
Achilles
Achilles
YetiFist4000
Achilles
Level 107
God Stats
1W - 3L
1,223 SR
Queue Stats
226W - 269L
1,367 Elo+
Solo
Heimdallr
Heimdallr
esnao12
Heimdallr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,286 Elo+
Solo
Danzaburou
Danzaburou
x_gamer75_x
Danzaburou
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
9 / 6 / 13
15,470
814
25,164
18,736
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XMegadeathX1
Cthulhu
20
6 / 3 / 12
13,697
721
12,510
20,144
26,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 8 / 10
12,450
655
12,301
15,496
7,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
lilepgec
Hachiman
19
4 / 5 / 10
12,611
664
12,213
15,975
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 16
13,796
726
17,372
16,917
8,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 8 / 15
12,187
641
16,835
21,342
25,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
4 / 5 / 8
12,739
670
11,541
13,039
4,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
YetiFist4000
Achilles
20
7 / 6 / 11
12,887
678
13,336
22,237
25,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
esnao12
Heimdallr
20
8 / 6 / 15
13,801
726
15,596
17,687
7,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
x_gamer75_x
Danzaburou
20
5 / 6 / 6
13,092
689
12,057
17,253
6,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
31
Kills
27
28
Deaths
31
61
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
8
15
1.31
L
Fenrir
4
5
8
1.6
W
Ah Puch
9
6
13
2.58
W
Cthulhu
XMegadeathX1
Cthulhu
6
3
12
4
L
Achilles
YetiFist4000
Achilles
7
6
11
2.08
W
6
8
10
1.38
L
Heimdallr
esnao12
Heimdallr
8
6
15
2.58
W
Hachiman
lilepgec
Hachiman
4
5
10
1.8
W
6
6
16
2.33
L
Danzaburou
x_gamer75_x
Danzaburou
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,560
Damage
69,365
87,268
Taken
91,558
56,983
Mitigated
70,300
22,917
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
16,835
1,329
1,973
3,089
21,342
25,890
92
8,219
13,123
23,965
0
L
Fenrir
11,541
3,325
792
1,827
13,039
4,794
1,707
6,011
7,028
0
18,029
W
Ah Puch
25,164
927
1,698
5,538
18,736
9,054
1,695
3,604
14,920
66,452
0
W
Cthulhu
XMegadeathX1
Cthulhu
12,510
287
1,274
2,939
20,144
26,380
490
4,034
15,687
35,387
0
L
Achilles
YetiFist4000
Achilles
13,336
4,399
1,253
3,218
22,237
25,741
573
8,535
13,702
0
25,349
W
12,301
2,478
572
1,004
15,496
7,074
198
1,416
13,960
0
23,887
L
Heimdallr
esnao12
Heimdallr
15,596
5,229
1,169
4,043
17,687
7,193
2,499
8,665
9,022
0
49,660
W
Hachiman
lilepgec
Hachiman
12,213
8,409
393
3,935
15,975
6,096
1,084
2,682
13,011
0
18,354
W
17,372
9,344
2,066
3,498
16,917
8,379
2,655
3,796
12,855
0
33,442
L
Danzaburou
x_gamer75_x
Danzaburou
12,057
5,266
2,052
4,091
17,253
6,682
1,421
6,244
11,009
0
34,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,024
Gold Earned
64,706
192
Minions Killed
185
0
Camps Cleared
0
1,554,517
Distance Traveled
1,274,527
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,187
641
12
1
0
277,716
0
L
Fenrir
12,739
670
16
1
0
186,838
0
W
Ah Puch
15,470
814
78
4
0
297,926
1
W
Cthulhu
13,697
721
43
2
0
311,549
1
L
Achilles
12,887
678
17
1
0
281,503
1
W
Thor
12,450
655
16
1
0
326,238
0
L
Heimdallr
13,801
726
75
4
0
272,991
0
W
Hachiman
12,611
664
19
1
0
338,955
0
W
Artemis
13,796
726
36
2
0
279,849
2
L
Danzaburou
13,092
689
65
3
0
255,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role