Player Matchup

Ah Puch
Ah Puch
AcidFuzz
Ah Puch
Level 121
God Stats
3W - 1L
1,262 SR
Queue Stats
136W - 110L
1,587 Elo+
Party 2
Artio
Artio
Aritox
Artio
Level 132
God Stats
3W - 0L
1,807 SR
Queue Stats
324W - 302L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
DannyTheIrish
Danzaburou
Level 86
God Stats
5W - 3L
1,699 SR
Queue Stats
234W - 226L
1,443 Elo+
Party 2
Osiris
Osiris
SuperJ021
Osiris
Level 115
God Stats
2W - 2L
1,413 SR
Queue Stats
58W - 55L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The OhMeOhMai
Ah Muzen Cab
Level 100
God Stats
3W - 7L
1,099 SR
Queue Stats
229W - 210L
1,549 Elo+
Party 2
Team Averages
Level 111
1,456 SR
1,526 Elo+

VS

Team Averages
Level 63
1,597 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
GoForGold17
Morgan Le Fay
Level 123
God Stats
6W - 2L
1,822 SR
Queue Stats
135W - 124L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
Gryph10
Cernunnos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 37L
1,500 Elo+
Party 1
Discordia
Discordia
LemonScramble
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Skyewalkerrr842
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,382 Elo+
Solo
Rama
Rama
SpcSnuffy
Rama
Level 124
God Stats
1W - 1L
1,665 SR
Queue Stats
91W - 89L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcidFuzz
Ah Puch
20
16 / 3 / 12
14,113
882
32,033
15,046
7,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Aritox
Artio
18
7 / 6 / 16
12,236
765
9,553
24,966
33,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DannyTheIrish
Danzaburou
19
8 / 5 / 16
12,669
792
13,141
19,272
8,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
SuperJ021
Osiris
18
3 / 3 / 24
11,654
728
6,335
18,098
26,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
The OhMeOhMai
Ah Muzen Cab
19
4 / 2 / 20
11,526
720
9,202
15,765
7,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoForGold17
Morgan Le Fay
19
3 / 8 / 7
10,864
679
16,920
15,206
5,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Gryph10
Cernunnos
20
4 / 7 / 9
12,213
763
24,971
20,034
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LemonScramble
Discordia
14
1 / 8 / 4
8,804
550
6,750
9,119
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 10 / 4
9,906
619
11,016
16,521
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
20
8 / 5 / 8
12,791
799
13,851
13,874
4,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
51
38
Kills
19
19
Deaths
38
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AcidFuzz
Ah Puch
16
3
12
7.33
W
Artio
Aritox
Artio
7
6
16
2.5
W
Danzaburou
DannyTheIrish
Danzaburou
8
5
16
3.2
L
Morgan Le Fay
GoForGold17
Morgan Le Fay
3
8
7
0.81
L
Cernunnos
Gryph10
Cernunnos
4
7
9
1.21
L
Discordia
LemonScramble
Discordia
1
8
4
0.38
L
3
10
4
0.5
L
Rama
8
5
8
2.4
W
Osiris
SuperJ021
Osiris
3
3
24
5
W
Ah Muzen Cab
The OhMeOhMai
Ah Muzen Cab
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,264
Damage
73,508
93,147
Taken
74,754
83,143
Mitigated
25,049
33,824
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AcidFuzz
Ah Puch
32,033
867
1,167
4,371
15,046
7,257
1,505
6,233
8,656
69,271
0
W
Artio
Aritox
Artio
9,553
1,062
5,512
6,232
24,966
33,177
439
5,648
19,086
21,470
0
W
Danzaburou
DannyTheIrish
Danzaburou
13,141
5,583
3,056
4,858
19,272
8,975
1,722
9,436
9,506
0
33,266
L
Morgan Le Fay
GoForGold17
Morgan Le Fay
16,920
490
271
1,994
15,206
5,351
0
9,960
5,246
37,729
0
L
Cernunnos
Gryph10
Cernunnos
24,971
9,130
1,321
6,861
20,034
7,612
893
9,841
10,193
0
49,408
L
Discordia
LemonScramble
Discordia
6,750
33
0
0
9,119
2,458
0
5,954
3,165
14,544
0
L
11,016
2,697
424
2,871
16,521
4,813
18
8,990
7,531
15,577
0
L
Rama
13,851
11,286
1,512
3,990
13,874
4,815
1,001
6,841
7,033
0
26,051
W
Osiris
SuperJ021
Osiris
6,335
1,375
627
1,833
18,098
26,526
231
6,085
11,811
0
9,895
W
Ah Muzen Cab
The OhMeOhMai
Ah Muzen Cab
9,202
3,474
1,646
4,522
15,765
7,208
2,558
6,231
9,402
0
38,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,198
Gold Earned
54,578
198
Minions Killed
204
0
Camps Cleared
0
1,469,267
Distance Traveled
1,104,717
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,113
882
88
6
0
259,841
1
W
Artio
12,236
765
12
1
0
302,399
2
W
Danzaburou
12,669
792
48
3
0
290,566
0
L
Morgan Le Fay
10,864
679
42
3
0
258,492
1
L
Cernunnos
12,213
763
89
6
0
228,306
0
L
Discordia
8,804
550
11
1
0
159,642
0
L
Nu Wa
9,906
619
14
1
0
195,704
0
L
Rama
12,791
799
48
3
0
262,573
0
W
Osiris
11,654
728
6
0
0
312,763
0
W
Ah Muzen Cab
11,526
720
44
3
0
303,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role