Player Matchup

Janus
Janus
Alvergon
Janus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 97L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Fazduh
Ne Zha
Level 28
God Stats
7W - 3L
1,730 SR
Queue Stats
47W - 40L
1,457 Elo+
Party 2
Ymir
Ymir
GhosttxDragon
Ymir
Level 88
God Stats
11W - 2L
1,813 SR
Queue Stats
320W - 308L
1,453 Elo+
Solo
Sol
Sol
Honeybee223
Sol
Level 102
God Stats
26W - 22L
1,545 SR
Queue Stats
458W - 520L
1,403 Elo+
Solo
Hercules
Hercules
itsecal
Hercules
Level 126
God Stats
14W - 10L
1,709 SR
Queue Stats
375W - 395L
1,479 Elo+
Party 2
Team Averages
Level 100
1,659 SR
1,440 Elo+

VS

Team Averages
Level 43
1,558 SR
1,415 Elo+
Izanami
Izanami
Corneilieus
Izanami
Level 26
God Stats
7W - 7L
1,460 SR
Queue Stats
33W - 46L
1,413 Elo+
Party 1
Shiva
Shiva
SinZvHD
Shiva
Level 68
God Stats
0W - 2L
1,936 SR
Queue Stats
65W - 59L
1,487 Elo+
Solo
Sol
Sol
SyokaTheDark
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,345 Elo+
Party 1
Arachne
Arachne
TayMan514
Arachne
Level 56
God Stats
94W - 71L
1,593 SR
Queue Stats
156W - 182L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
kRYPTICvIRUS
Cthulhu
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
11W - 9L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alvergon
Janus
20
19 / 5 / 15
16,657
595
29,136
17,200
6,749
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Fazduh
Ne Zha
20
13 / 5 / 12
15,721
561
21,100
31,937
14,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
1 / 5 / 21
14,586
521
10,343
30,587
35,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 16
14,491
518
24,600
15,490
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
itsecal
Hercules
20
14 / 2 / 12
16,212
579
18,457
34,958
45,750
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corneilieus
Izanami
19
5 / 9 / 5
13,513
483
17,501
22,476
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
SinZvHD
Shiva
20
5 / 8 / 4
13,325
476
19,329
23,664
28,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 15 / 4
11,304
404
13,455
22,531
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TayMan514
Arachne
18
5 / 14 / 2
12,520
447
11,928
30,227
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
kRYPTICvIRUS
Cthulhu
18
2 / 8 / 9
12,857
459
16,506
32,733
41,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
54
Kills
20
20
Deaths
54
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Alvergon
Janus
19
5
15
5.3
L
Izanami
Corneilieus
Izanami
5
9
5
0.83
W
Ne Zha
Fazduh
Ne Zha
13
5
12
3.8
W
1
5
21
2.3
W
7
3
16
5
L
Shiva
SinZvHD
Shiva
5
8
4
0.88
L
3
15
4
0.33
L
Arachne
TayMan514
Arachne
5
14
2
0.43
W
Hercules
itsecal
Hercules
14
2
12
10
L
Cthulhu
kRYPTICvIRUS
Cthulhu
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,636
Damage
78,719
130,172
Taken
131,631
109,742
Mitigated
93,073
44,746
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alvergon
Janus
29,136
2,631
0
2,399
17,200
6,749
1,858
6,557
10,643
126,560
0
L
Izanami
Corneilieus
Izanami
17,501
9,576
0
3,820
22,476
8,197
344
9,770
12,706
0
89,072
W
Ne Zha
Fazduh
Ne Zha
21,100
7,465
0
13,227
31,937
14,945
2,779
5,732
26,205
0
138,810
W
10,343
3,410
3,839
4,678
30,587
35,983
104
11,941
18,646
53,523
4,603
W
24,600
9,218
0
7,060
15,490
6,315
5,598
4,449
11,041
95,864
0
L
Shiva
SinZvHD
Shiva
19,329
1,676
42
1,749
23,664
28,531
314
9,919
13,745
0
90,177
L
13,455
1,347
0
2,283
22,531
5,735
0
12,231
10,300
48,900
0
L
Arachne
TayMan514
Arachne
11,928
7,955
21
5,219
30,227
9,292
0
11,081
19,146
0
92,581
W
Hercules
itsecal
Hercules
18,457
5,472
0
13,543
34,958
45,750
1,051
4,718
30,240
0
83,888
L
Cthulhu
kRYPTICvIRUS
Cthulhu
16,506
2,037
1,301
1,270
32,733
41,318
26
20,544
12,189
50,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,667
Gold Earned
63,519
688
Minions Killed
537
0
Camps Cleared
0
2,641,317
Distance Traveled
2,384,210
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,657
595
169
6
0
529,494
1
L
Izanami
13,513
483
130
5
0
488,956
0
W
Ne Zha
15,721
561
149
5
0
591,889
2
W
Ymir
14,586
521
72
3
0
433,089
3
W
Sol
14,491
518
128
5
0
509,872
0
L
Shiva
13,325
476
162
6
0
491,462
7
L
Sol
11,304
404
74
3
0
459,901
0
L
Arachne
12,520
447
109
4
0
444,288
0
W
Hercules
16,212
579
170
6
0
576,973
2
L
Cthulhu
12,857
459
62
2
0
499,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role