Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
AceKingRedux
Xing Tian
Silver II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 271L
1,009 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
BOMBAYSiiPPiiiN
Zhong Kui
Bronze V
Level 144
God Stats
9W - 16L
1,348 SR
Queue Stats
32W - 51L
1,196 MMR
Party 2
Hachiman
Hachiman
Bronze IV
REYCHARLEZ
Hachiman
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,244 MMR
Party 2
Mercury
Mercury
Silver I
TMT Eddie
Mercury
Silver I
Level 88
God Stats
0W - 1L
1,741 SR
Queue Stats
42W - 51L
1,018 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,518 SR
1,193 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,625 SR
1,245 MMR
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
DevilYouKnow x
Danzaburou
Silver III
Level 112
God Stats
3W - 2L
1,560 SR
Queue Stats
24W - 30L
1,220 MMR
Party 1
Cabrakan
Cabrakan
Silver I
I DPolux I
Cabrakan
Silver I
Level 125
God Stats
2W - 0L
1,751 SR
Queue Stats
58W - 73L
1,143 MMR
Solo
Cerberus
Cerberus
Silver II
SilverFlyer3092
Cerberus
Silver II
Level 86
God Stats
2W - 2L
1,534 SR
Queue Stats
98W - 126L
1,179 MMR
Solo
Chang'e
Chang'e
Bronze I
YinG Samurai
Chang'e
Bronze I
Level 123
God Stats
2W - 0L
1,782 SR
Queue Stats
32W - 24L
1,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 7 / 5
11,378
455
16,928
15,136
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
AceKingRedux
Xing Tian
16
2 / 6 / 9
11,282
451
9,753
26,558
27,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
BOMBAYSiiPPiiiN
Zhong Kui
17
2 / 11 / 3
11,461
458
19,991
25,621
12,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
REYCHARLEZ
Hachiman
17
5 / 7 / 3
11,776
471
15,442
18,909
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
TMT Eddie
Mercury
20
4 / 8 / 4
12,464
499
16,684
22,841
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CliodhnaBastetZeus

VS

Bans
AtlasLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 4 / 12
11,585
463
12,011
27,192
31,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DevilYouKnow x
Danzaburou
20
5 / 4 / 13
13,253
530
22,311
22,968
9,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
I DPolux I
Cabrakan
20
12 / 2 / 6
13,705
548
16,368
25,118
18,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
19
4 / 3 / 16
11,939
478
11,976
25,553
32,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
YinG Samurai
Chang'e
20
14 / 4 / 8
13,960
558
21,956
22,004
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
16
Kills
39
39
Deaths
17
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
5
0.79
W
Shiva
 
Shiva
4
4
12
2.5
L
Xing Tian
AceKingRedux
Xing Tian
2
6
9
1.08
L
Zhong Kui
BOMBAYSiiPPiiiN
Zhong Kui
2
11
3
0.32
W
Danzaburou
DevilYouKnow x
Danzaburou
5
4
13
2.88
W
Cabrakan
I DPolux I
Cabrakan
12
2
6
7.5
L
Hachiman
REYCHARLEZ
Hachiman
5
7
3
0.93
W
Cerberus
4
3
16
4
L
Mercury
TMT Eddie
Mercury
4
8
4
0.75
W
Chang'e
YinG Samurai
Chang'e
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,798
Damage
84,622
109,065
Taken
122,835
58,423
Mitigated
101,129
18,589
Healing
45,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,928
4,441
210
1,194
15,136
4,847
352
11,293
3,832
76,159
0
W
Shiva
 
Shiva
12,011
1,596
1,087
7,738
27,192
31,103
642
6,979
20,213
0
50,246
L
Xing Tian
AceKingRedux
Xing Tian
9,753
956
35
3,741
26,558
27,295
31
9,379
17,136
30,427
0
L
Zhong Kui
BOMBAYSiiPPiiiN
Zhong Kui
19,991
2,859
0
6,779
25,621
12,411
1,202
16,195
9,302
67,954
0
W
Danzaburou
DevilYouKnow x
Danzaburou
22,311
7,911
0
6,443
22,968
9,550
3,195
8,489
14,479
0
110,071
W
Cabrakan
I DPolux I
Cabrakan
16,368
1,775
195
8,949
25,118
18,742
74
10,256
14,862
104,980
0
L
Hachiman
REYCHARLEZ
Hachiman
15,442
11,497
0
5,328
18,909
5,834
2,296
4,537
14,372
0
72,676
W
Cerberus
11,976
697
0
6,687
25,553
32,226
1,242
11,860
13,693
62,394
0
L
Mercury
TMT Eddie
Mercury
16,684
6,527
0
1,302
22,841
8,036
0
8,896
13,831
0
102,830
W
Chang'e
YinG Samurai
Chang'e
21,956
1,109
5,928
8,420
22,004
9,508
1,146
9,088
12,916
117,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,361
Gold Earned
64,442
482
Minions Killed
677
0
Camps Cleared
0
2,096,551
Distance Traveled
2,364,624
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,378
455
103
4
0
414,561
11
W
Shiva
11,585
463
51
2
0
480,334
12
L
Xing Tian
11,282
451
38
2
0
435,510
3
L
Zhong Kui
11,461
458
100
4
0
326,372
2
W
Danzaburou
13,253
530
147
6
0
466,429
4
W
Cabrakan
13,705
548
140
6
0
517,418
1
L
Hachiman
11,776
471
94
4
0
411,060
6
W
Cerberus
11,939
478
145
6
0
430,644
1
L
Mercury
12,464
499
147
6
0
509,048
7
W
Chang'e
13,960
558
194
8
0
469,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role