Player Matchup

Discordia
Discordia
Kasperthakidd
Discordia
Level 105
God Stats
6W - 8L
1,638 SR
Queue Stats
144W - 337L
1,096 Elo+
Party 2
Neith
Neith
RudeBoye
Neith
Level 80
God Stats
7W - 19L
1,208 SR
Queue Stats
65W - 156L
1,116 Elo+
Party 2
Chaac
Chaac
Strickman
Chaac
Level 64
God Stats
4W - 4L
1,637 SR
Queue Stats
41W - 42L
1,268 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,160 Elo+

VS

Team Averages
Level 54
1,525 SR
1,353 Elo+
Fenrir
Fenrir
Ben10isnot10
Fenrir
Level 41
God Stats
17W - 20L
1,448 SR
Queue Stats
21W - 32L
1,258 Elo+
Party 1
Merlin
Merlin
MacEerie
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
UNSTABL3xpro
Bellona
Level 56
God Stats
7W - 5L
1,628 SR
Queue Stats
252W - 322L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kasperthakidd
Discordia
16
7 / 5 / 7
13,041
725
13,405
10,758
5,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
RudeBoye
Neith
16
1 / 8 / 7
12,119
673
7,913
15,098
6,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Strickman
Chaac
18
7 / 6 / 4
13,631
757
18,850
23,840
29,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 7 / 8
13,414
745
10,847
20,046
9,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
MacEerie
Merlin
17
3 / 5 / 10
12,249
681
15,651
16,734
5,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
UNSTABL3xpro
Bellona
19
11 / 3 / 4
14,285
794
13,836
17,657
19,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
15
Kills
19
19
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
7
8
1.29
L
Discordia
Kasperthakidd
Discordia
7
5
7
2.1
W
Merlin
MacEerie
Merlin
3
5
10
1.6
L
Neith
RudeBoye
Neith
1
8
7
0.56
L
Chaac
Strickman
Chaac
7
6
4
1.5
W
Bellona
UNSTABL3xpro
Bellona
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
40,334
49,696
Taken
54,437
40,786
Mitigated
34,840
9,702
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,847
2,873
749
4,204
20,046
9,807
676
5,488
14,558
0
34,730
L
Discordia
Kasperthakidd
Discordia
13,405
1,273
495
1,341
10,758
5,318
402
4,118
6,640
34,294
0
W
Merlin
MacEerie
Merlin
15,651
1,213
423
5,387
16,734
5,521
278
6,261
10,473
41,616
0
L
Neith
RudeBoye
Neith
7,913
4,062
565
2,989
15,098
6,193
510
5,724
9,374
0
34,167
L
Chaac
Strickman
Chaac
18,850
4,885
0
4,312
23,840
29,275
310
6,806
17,034
6,709
59,393
W
Bellona
UNSTABL3xpro
Bellona
13,836
4,380
0
2,535
17,657
19,512
1,903
5,414
12,243
0
65,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
39,948
191
Minions Killed
200
8
Camps Cleared
6
852,837
Distance Traveled
918,915
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,414
745
44
2
0
323,797
1
L
Discordia
13,041
725
50
3
3
280,203
1
W
Merlin
12,249
681
52
3
1
281,735
2
L
Neith
12,119
673
58
3
1
239,895
1
L
Chaac
13,631
757
83
5
4
332,739
2
W
Bellona
14,285
794
104
6
5
313,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role