Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LiveStatistic
Yemoja
Level 160
God Stats
2W - 3L
1,247 SR
Queue Stats
1,175W - 1,341L
1,474 Elo+
Party 1
Nox
Nox
PandemicCashew
Nox
Level 155
God Stats
18W - 23L
1,444 SR
Queue Stats
1,177W - 1,341L
1,467 Elo+
Party 1
Janus
Janus
calzaspollunas
Janus
Level 128
God Stats
10W - 8L
1,417 SR
Queue Stats
370W - 383L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mousyatina
Morgan Le Fay
Level 160
God Stats
8W - 6L
1,571 SR
Queue Stats
635W - 678L
1,493 Elo+
Solo
Team Averages
Level 147
1,436 SR
1,482 Elo+

VS

Team Averages
Level 86
1,502 SR
1,450 Elo+
He Bo
He Bo
Dr3Mh101_Q8
He Bo
Level 125
God Stats
1W - 6L
1,311 SR
Queue Stats
183W - 187L
1,448 Elo+
Party 3
Fenrir
Fenrir
FR0YDENZi
Fenrir
Level 122
God Stats
2W - 6L
1,624 SR
Queue Stats
367W - 341L
1,449 Elo+
Party 2
Yemoja
Yemoja
King_NAR_
Yemoja
Level 48
God Stats
0W - 1L
1,373 SR
Queue Stats
45W - 60L
1,388 Elo+
Party 3
Hun Batz
Hun Batz
iGiggsy
Hun Batz
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
621W - 671L
1,549 Elo+
Solo
Skadi
Skadi
lekiie
Skadi
Level 66
God Stats
7W - 5L
1,704 SR
Queue Stats
383W - 366L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 7 / 14
11,309
707
13,908
18,170
9,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 1 / 29
12,038
752
11,404
16,233
15,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 4 / 17
13,144
822
10,649
10,357
5,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 2 / 16
14,534
908
22,854
16,240
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
mousyatina
Morgan Le Fay
15
4 / 8 / 17
10,985
687
13,204
14,802
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 12
12,529
783
16,679
14,532
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
FR0YDENZi
Fenrir
19
7 / 9 / 10
11,954
747
19,377
21,698
26,420
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
King_NAR_
Yemoja
18
2 / 5 / 14
11,448
716
6,436
16,673
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
iGiggsy
Hun Batz
16
1 / 9 / 13
9,755
610
6,794
14,676
11,087
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
lekiie
Skadi
19
4 / 6 / 11
11,351
709
11,555
13,996
5,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
82
37
Kills
22
22
Deaths
37
93
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
7
14
2.43
L
8
8
12
1.75
L
Fenrir
FR0YDENZi
Fenrir
7
9
10
1.33
L
Yemoja
King_NAR_
Yemoja
2
5
14
1.8
W
2
1
29
16.5
W
9
4
17
4.38
W
12
2
16
10
L
Hun Batz
iGiggsy
Hun Batz
1
9
13
0.83
L
Skadi
lekiie
Skadi
4
6
11
1.58
W
Morgan Le Fay
mousyatina
Morgan Le Fay
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,019
Damage
60,841
75,802
Taken
81,575
45,555
Mitigated
66,906
32,088
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,908
3,959
570
7,834
18,170
9,808
408
6,746
11,424
0
15,991
L
16,679
673
281
3,176
14,532
5,621
168
9,377
5,155
40,113
0
L
Fenrir
FR0YDENZi
Fenrir
19,377
2,564
1,047
2,372
21,698
26,420
856
13,028
8,670
0
28,179
L
Yemoja
King_NAR_
Yemoja
6,436
463
3,360
2,391
16,673
18,251
244
14,162
2,511
15,176
0
W
11,404
1,804
6,461
5,581
16,233
15,319
2,008
4,112
12,121
26,748
0
W
10,649
1,082
1,936
1,111
10,357
5,471
1,461
2,729
7,628
22,247
0
W
22,854
258
1,763
4,429
16,240
8,579
1,444
4,914
11,326
72,581
0
L
Hun Batz
iGiggsy
Hun Batz
6,794
833
143
1,009
14,676
11,087
0
11,257
3,419
0
16,598
L
Skadi
lekiie
Skadi
11,555
6,252
1,310
2,706
13,996
5,527
1,875
10,287
3,709
0
27,224
W
Morgan Le Fay
mousyatina
Morgan Le Fay
13,204
990
274
2,129
14,802
6,378
312
4,614
10,188
17,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,010
Gold Earned
57,037
170
Minions Killed
115
0
Camps Cleared
0
1,413,086
Distance Traveled
1,312,452
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,309
707
8
1
0
296,261
0
L
He Bo
12,529
783
47
3
0
240,838
0
L
Fenrir
11,954
747
12
1
0
271,112
0
L
Yemoja
11,448
716
13
1
0
281,716
0
W
Yemoja
12,038
752
26
2
0
315,776
4
W
Nox
13,144
822
32
2
0
269,250
4
W
Janus
14,534
908
92
6
0
305,194
0
L
Hun Batz
9,755
610
15
1
0
247,718
0
L
Skadi
11,351
709
28
2
0
271,068
1
W
Morgan Le Fay
10,985
687
12
1
0
226,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role