Player Matchup

Apollo
Apollo
Denkasourus Rex
Apollo
Level 121
God Stats
19W - 8L
1,682 SR
Queue Stats
270W - 242L
1,561 Elo+
Solo
Neith
Neith
ItsJoeyPants
Neith
Level 143
God Stats
2W - 1L
1,814 SR
Queue Stats
217W - 204L
1,589 Elo+
Party 1
Atlas
Atlas
MinuteRachrex
Atlas
Level 68
God Stats
7W - 9L
1,299 SR
Queue Stats
47W - 42L
1,543 Elo+
Party 1
Thanatos
Thanatos
Rookie501
Thanatos
Level 155
God Stats
1W - 1L
1,298 SR
Queue Stats
222W - 211L
1,589 Elo+
Party 1
Hades
Hades
romi--2
Hades
Level 122
God Stats
1W - 0L
1,801 SR
Queue Stats
87W - 87L
1,500 Elo+
Solo
Team Averages
Level 122
1,579 SR
1,556 Elo+

VS

Team Averages
Level 127
1,578 SR
1,554 Elo+
Chaac
Chaac
AlfredNR
Chaac
Level 107
God Stats
5W - 5L
1,322 SR
Queue Stats
482W - 438L
1,541 Elo+
Solo
Mercury
Mercury
BeserkerGuts
Mercury
Level 160
God Stats
75W - 56L
1,645 SR
Queue Stats
412W - 419L
1,637 Elo+
Party 2
Zeus
Zeus
KillerWrld999
Zeus
Level 139
God Stats
16W - 12L
1,708 SR
Queue Stats
453W - 455L
1,535 Elo+
Solo
Cabrakan
Cabrakan
LaPamparaaa
Cabrakan
Level 102
God Stats
23W - 22L
1,606 SR
Queue Stats
172W - 157L
1,556 Elo+
Party 2
Charybdis
Charybdis
xburning7shadow
Charybdis
Level 127
God Stats
69W - 57L
1,611 SR
Queue Stats
115W - 98L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,813
591
12,393
16,712
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 3
10,707
535
10,246
11,499
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 7
9,431
472
5,491
16,931
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Rookie501
Thanatos
19
7 / 0 / 5
13,000
650
9,943
13,186
12,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
romi--2
Hades
19
6 / 2 / 5
12,304
615
11,942
17,371
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlfredNR
Chaac
15
1 / 5 / 0
8,900
445
6,341
12,416
11,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
BeserkerGuts
Mercury
16
5 / 4 / 3
9,717
486
10,588
14,019
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 6 / 5
9,994
500
16,574
12,755
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
LaPamparaaa
Cabrakan
14
1 / 3 / 6
8,622
431
5,121
18,767
20,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xburning7shadow
Charybdis
16
2 / 5 / 3
9,819
491
9,870
15,984
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
22
Kills
14
14
Deaths
23
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlfredNR
Chaac
1
5
0
0.2
L
Mercury
BeserkerGuts
Mercury
5
4
3
1.63
W
4
4
3
1.38
W
5
4
3
1.63
L
5
6
5
1.25
L
Cabrakan
LaPamparaaa
Cabrakan
1
3
6
1.33
W
0
4
7
0.88
W
Thanatos
Rookie501
Thanatos
7
0
5
9.5
W
Hades
romi--2
Hades
6
2
5
4.25
L
Charybdis
xburning7shadow
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
48,494
75,699
Taken
73,941
47,070
Mitigated
45,430
37,732
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlfredNR
Chaac
6,341
1,235
0
3,645
12,416
11,688
616
2,566
9,850
0
57,781
L
Mercury
BeserkerGuts
Mercury
10,588
5,942
0
3,132
14,019
4,329
210
4,472
9,547
0
72,116
W
12,393
8,721
0
6,291
16,712
5,540
1,771
4,752
11,842
0
99,210
W
10,246
3,501
0
3,191
11,499
4,882
1,885
4,984
6,285
0
71,229
L
16,574
2,493
0
1,384
12,755
4,121
614
5,040
7,715
68,146
0
L
Cabrakan
LaPamparaaa
Cabrakan
5,121
711
0
4,264
18,767
20,959
0
3,821
14,380
32,565
0
W
5,491
2,727
0
2,463
16,931
16,292
126
6,113
10,620
17,517
0
W
Thanatos
Rookie501
Thanatos
9,943
4,053
0
15,517
13,186
12,181
524
1,617
11,543
0
79,610
W
Hades
romi--2
Hades
11,942
1,274
364
9,906
17,371
8,175
882
6,300
10,795
88,842
0
L
Charybdis
xburning7shadow
Charybdis
9,870
4,118
0
7,193
15,984
4,333
1,935
1,880
14,104
0
79,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
47,052
606
Minions Killed
527
0
Camps Cleared
0
2,027,294
Distance Traveled
1,907,979
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,900
445
113
6
0
401,574
7
L
Mercury
9,717
486
109
5
0
458,633
9
W
Apollo
11,813
591
163
8
0
385,582
9
W
Neith
10,707
535
123
6
0
356,806
3
L
Zeus
9,994
500
134
7
0
329,081
3
L
Cabrakan
8,622
431
36
2
0
391,529
11
W
Atlas
9,431
472
14
1
0
387,802
5
W
Thanatos
13,000
650
155
8
0
467,392
6
W
Hades
12,304
615
151
8
0
429,712
3
L
Charybdis
9,819
491
135
7
0
327,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role