Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Darmody13
Morgan Le Fay
Level 149
God Stats
7W - 8L
1,638 SR
Queue Stats
154W - 150L
1,522 Elo+
Party 2
Fenrir
Fenrir
elbekio
Fenrir
Level 137
God Stats
4W - 1L
1,833 SR
Queue Stats
156W - 156L
1,482 Elo+
Party 2
Team Averages
Level 138
1,657 SR
1,501 Elo+

VS

Team Averages
Level 51
1,382 SR
1,413 Elo+
Hercules
Hercules
MiguelDays
Hercules
Level 37
God Stats
2W - 5L
1,146 SR
Queue Stats
31W - 33L
1,436 Elo+
Solo
Discordia
Discordia
PriSon131
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TiGA2904
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 10
9,284
774
8,311
10,734
12,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Darmody13
Morgan Le Fay
14
7 / 0 / 8
9,577
798
10,283
5,264
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
elbekio
Fenrir
15
7 / 1 / 8
9,694
808
6,886
10,475
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MiguelDays
Hercules
13
1 / 3 / 0
7,719
643
4,065
11,643
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
PriSon131
Discordia
9
0 / 10 / 1
6,711
559
2,153
9,010
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TiGA2904
Ah Muzen Cab
11
1 / 5 / 1
7,377
615
3,802
9,860
3,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
2
2
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
10
9
W
Morgan Le Fay
Darmody13
Morgan Le Fay
7
0
8
11
L
Hercules
MiguelDays
Hercules
1
3
0
0.33
L
Discordia
PriSon131
Discordia
0
10
1
0.05
L
Ah Muzen Cab
TiGA2904
Ah Muzen Cab
1
5
1
0.3
W
Fenrir
elbekio
Fenrir
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
10,020
26,473
Taken
30,513
20,779
Mitigated
16,934
7,219
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,311
690
0
3,925
10,734
12,597
16
1,875
8,614
115
25,656
W
Morgan Le Fay
Darmody13
Morgan Le Fay
10,283
706
154
1,475
5,264
2,296
543
391
4,702
44,578
0
L
Hercules
MiguelDays
Hercules
4,065
622
461
5,083
11,643
11,337
0
5,168
6,201
0
16,427
L
Discordia
PriSon131
Discordia
2,153
251
208
386
9,010
2,351
0
2,564
6,337
10,300
0
L
Ah Muzen Cab
TiGA2904
Ah Muzen Cab
3,802
1,485
123
1,747
9,860
3,246
0
2,873
6,914
0
20,149
W
Fenrir
elbekio
Fenrir
6,886
1,282
0
1,665
10,475
5,886
1,144
595
9,667
0
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
21,807
159
Minions Killed
66
10
Camps Cleared
1
721,286
Distance Traveled
576,499
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,284
774
43
4
2
231,966
0
W
Morgan Le Fay
9,577
798
74
6
3
224,602
4
L
Hercules
7,719
643
16
1
1
221,208
2
L
Discordia
6,711
559
17
1
0
147,650
0
L
Ah Muzen Cab
7,377
615
33
3
0
207,641
0
W
Fenrir
9,694
808
42
4
5
264,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role