Player Matchup

Ullr
Ullr
Lakaitr
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,264 Elo+
Party 2
Janus
Janus
MarwiinChelios
Janus
Level 109
God Stats
10W - 18L
1,756 SR
Queue Stats
619W - 1,041L
1,341 Elo+
Solo
Odin
Odin
ahmetbenan1
Odin
Level 63
God Stats
8W - 13L
1,445 SR
Queue Stats
12W - 20L
1,309 Elo+
Party 2
Team Averages
Level 73
1,567 SR
1,305 Elo+

VS

Team Averages
Level 121
1,595 SR
1,619 Elo+
Chernobog
Chernobog
EsheXampi
Chernobog
Level 128
God Stats
1W - 0L
1,820 SR
Queue Stats
25W - 18L
1,608 Elo+
Party 1
Khepri
Khepri
MiqueL6
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,627 Elo+
Party 1
Nox
Nox
alex27092001
Nox
Level 126
God Stats
1W - 0L
1,464 SR
Queue Stats
17W - 12L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lakaitr
Ullr
9
0 / 4 / 1
5,747
639
1,245
7,593
2,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 1
5,813
646
3,435
6,558
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
6,695
744
2,748
9,410
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EsheXampi
Chernobog
13
6 / 1 / 6
7,936
882
9,428
4,842
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
MiqueL6
Khepri
12
4 / 0 / 8
8,529
948
3,385
5,928
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 10
7,341
816
7,184
4,989
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
EsheXampi
Chernobog
6
1
6
9
L
Ullr
Lakaitr
Ullr
0
4
1
0.13
L
0
5
1
0.1
W
Khepri
MiqueL6
Khepri
4
0
8
8
L
1
3
0
0.33
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,428
Damage
19,997
23,561
Taken
15,759
8,589
Mitigated
13,022
1,420
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
EsheXampi
Chernobog
9,428
5,481
0
832
4,842
3,014
1,375
1,125
3,717
0
34,549
L
Ullr
Lakaitr
Ullr
1,245
555
0
325
7,593
2,174
0
4,119
3,474
0
4,845
L
3,435
40
0
214
6,558
1,477
0
3,267
3,291
21,792
0
W
Khepri
MiqueL6
Khepri
3,385
335
408
1,879
5,928
7,657
173
1,618
4,310
11,385
0
L
2,748
119
0
881
9,410
4,938
0
3,569
5,841
0
7,355
W
7,184
958
0
1,847
4,989
2,351
957
1,187
3,706
26,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,255
Gold Earned
23,806
63
Minions Killed
100
2
Camps Cleared
7
459,330
Distance Traveled
522,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,936
882
47
5
4
161,034
1
L
Ullr
5,747
639
17
2
0
143,004
0
L
Janus
5,813
646
38
4
2
147,167
1
W
Khepri
8,529
948
11
1
1
183,008
1
L
Odin
6,695
744
8
1
0
169,159
1
W
Nox
7,341
816
42
5
2
178,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role