Player Matchup

Ravana
Ravana
ItsJoeyPants
Ravana
Level 143
God Stats
2W - 1L
1,708 SR
Queue Stats
217W - 204L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
KillerWrld999
Gilgamesh
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 455L
1,548 Elo+
Solo
Ganesha
Ganesha
MinuteRachrex
Ganesha
Level 68
God Stats
13W - 10L
1,665 SR
Queue Stats
47W - 42L
1,559 Elo+
Party 1
Anubis
Anubis
Rookie501
Anubis
Level 155
God Stats
11W - 5L
1,688 SR
Queue Stats
222W - 211L
1,604 Elo+
Party 1
Charybdis
Charybdis
xburning7shadow
Charybdis
Level 127
God Stats
69W - 57L
1,626 SR
Queue Stats
115W - 98L
1,512 Elo+
Solo
Team Averages
Level 126
1,638 SR
1,565 Elo+

VS

Team Averages
Level 101
1,520 SR
1,476 Elo+
Achilles
Achilles
ATTKTSTR
Achilles
Level 147
God Stats
6W - 6L
1,557 SR
Queue Stats
52W - 36L
1,555 Elo+
Party 2
Zeus
Zeus
CounterspeIl
Zeus
Level 157
God Stats
13W - 11L
1,661 SR
Queue Stats
306W - 298L
1,487 Elo+
Party 2
Ymir
Ymir
Critical241
Ymir
Level 79
God Stats
14W - 15L
1,539 SR
Queue Stats
81W - 98L
1,417 Elo+
Party 2
Izanami
Izanami
SolarPuppet1464
Izanami
Level 64
God Stats
1W - 1L
1,355 SR
Queue Stats
143W - 163L
1,419 Elo+
Party 2
Hercules
Hercules
UNSTABL3xpro
Hercules
Level 56
God Stats
1W - 0L
1,485 SR
Queue Stats
66W - 73L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 2 / 2
6,738
562
2,472
4,896
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
KillerWrld999
Gilgamesh
9
1 / 3 / 1
5,825
485
3,527
7,679
4,299
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
9
0 / 4 / 5
6,002
500
3,331
9,860
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Rookie501
Anubis
12
2 / 1 / 2
6,947
579
6,590
6,214
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
xburning7shadow
Charybdis
12
3 / 3 / 0
6,719
560
6,904
9,871
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ATTKTSTR
Achilles
13
7 / 1 / 2
7,749
646
6,899
9,434
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 3
6,790
566
7,504
3,020
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 6
5,927
494
3,199
8,635
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 1
7,317
610
5,025
8,124
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
UNSTABL3xpro
Hercules
10
1 / 3 / 5
6,050
504
2,735
7,603
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
9
Kills
13
13
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
ATTKTSTR
Achilles
7
1
2
8
W
2
0
3
3.5
W
0
2
6
1.5
L
Ravana
3
2
2
2
L
Gilgamesh
KillerWrld999
Gilgamesh
1
3
1
0.5
L
Ganesha
0
4
5
0.63
L
Anubis
Rookie501
Anubis
2
1
2
3
W
3
3
1
1.17
W
Hercules
UNSTABL3xpro
Hercules
1
3
5
1.17
L
Charybdis
xburning7shadow
Charybdis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
25,362
38,520
Taken
36,816
16,188
Mitigated
13,873
12,021
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ATTKTSTR
Achilles
6,899
1,860
0
3,097
9,434
4,358
798
1,713
7,721
1,378
37,587
W
7,504
174
0
991
3,020
787
0
295
2,725
48,915
0
W
3,199
1,037
0
1,650
8,635
4,918
0
4,378
4,257
16,283
0
L
Ravana
2,472
327
0
1,539
4,896
1,558
0
1,083
3,740
0
29,758
L
Gilgamesh
KillerWrld999
Gilgamesh
3,527
924
0
986
7,679
4,299
0
817
6,479
0
23,743
L
Ganesha
3,331
425
0
1,616
9,860
5,438
0
4,490
5,332
9,981
2,067
L
Anubis
Rookie501
Anubis
6,590
163
0
2,421
6,214
2,763
0
2,827
3,356
51,907
0
W
5,025
3,356
0
2,541
8,124
1,959
56
416
7,708
0
46,130
W
Hercules
UNSTABL3xpro
Hercules
2,735
823
0
2,347
7,603
1,851
0
2,727
4,876
0
23,193
L
Charybdis
xburning7shadow
Charybdis
6,904
2,768
0
5,459
9,871
2,130
931
1,560
8,273
0
46,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
33,833
327
Minions Killed
355
0
Camps Cleared
0
1,100,062
Distance Traveled
1,182,690
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,749
646
87
7
0
255,897
3
W
Zeus
6,790
566
87
7
0
214,356
4
W
Ymir
5,927
494
29
2
0
252,799
5
L
Ravana
6,738
562
62
5
0
252,461
1
L
Gilgamesh
5,825
485
60
5
0
194,130
2
L
Ganesha
6,002
500
4
0
0
231,827
3
L
Anubis
6,947
579
101
8
0
225,136
5
W
Izanami
7,317
610
104
9
0
219,453
8
W
Hercules
6,050
504
48
4
0
240,185
2
L
Charybdis
6,719
560
100
8
0
196,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role