Player Matchup

Pele
Pele
Lkane1992
Pele
Level 128
God Stats
3W - 5L
1,352 SR
Queue Stats
195W - 229L
1,356 Elo+
Solo
Janus
Janus
RedAce49
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,348 Elo+
Party 2
Chernobog
Chernobog
SniperWho9736
Chernobog
Level 69
God Stats
5W - 6L
1,538 SR
Queue Stats
98W - 88L
1,530 Elo+
Solo
Achilles
Achilles
WinchestrBell
Achilles
Level 108
God Stats
400W - 370L
1,448 SR
Queue Stats
701W - 712L
1,370 Elo+
Solo
Bacchus
Bacchus
iRainyDays
Bacchus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,348 Elo+
Party 2
Team Averages
Level 87
1,468 SR
1,390 Elo+

VS

Team Averages
Level 72
1,500 SR
1,516 Elo+
Odin
Odin
Nutclapper752
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
ToToxic_Khi
Arachne
Level 84
God Stats
18W - 6L
1,500 SR
Queue Stats
68W - 62L
1,381 Elo+
Solo
Ymir
Ymir
Yung_Chili_Dawg
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,712 Elo+
Party 1
Izanami
Izanami
Yung_Veggie_Dawg
Izanami
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-153482
Zhong Kui
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 5 / 1
7,182
479
4,638
12,005
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RedAce49
Janus
10
0 / 6 / 2
6,495
433
4,399
6,903
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
SniperWho9736
Chernobog
8
0 / 5 / 2
5,821
388
4,745
10,642
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WinchestrBell
Achilles
16
3 / 0 / 1
9,307
620
6,402
7,417
5,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
iRainyDays
Bacchus
9
1 / 3 / 3
6,649
443
5,251
13,255
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,233
482
2,705
5,742
4,809
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
ToToxic_Khi
Arachne
15
8 / 1 / 6
8,876
592
8,080
11,302
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 7
7,025
468
3,831
11,215
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 1 / 9
7,300
487
8,876
7,701
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
temp-153482
Zhong Kui
13
6 / 1 / 6
8,434
562
12,351
10,388
7,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
2
5
1
0.5
W
2
2
3
1.75
L
Janus
RedAce49
Janus
0
6
2
0.17
L
Chernobog
SniperWho9736
Chernobog
0
5
2
0.2
W
Arachne
ToToxic_Khi
Arachne
8
1
6
11
L
Achilles
WinchestrBell
Achilles
3
0
1
3.5
W
1
1
7
4.5
W
2
1
9
6.5
L
Bacchus
iRainyDays
Bacchus
1
3
3
0.83
W
Zhong Kui
temp-153482
Zhong Kui
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
35,843
50,222
Taken
46,348
22,957
Mitigated
27,760
9,260
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,638
702
0
1,386
12,005
3,412
0
3,446
8,559
0
48,604
W
2,705
667
0
0
5,742
4,809
0
136
5,606
5,782
21,407
L
Janus
RedAce49
Janus
4,399
506
0
291
6,903
2,008
0
2,024
4,879
32,822
0
L
Chernobog
SniperWho9736
Chernobog
4,745
2,522
0
3,200
10,642
2,144
363
3,182
7,460
0
24,123
W
Arachne
ToToxic_Khi
Arachne
8,080
5,083
0
5,008
11,302
3,906
332
1,695
9,607
0
57,574
L
Achilles
WinchestrBell
Achilles
6,402
1,719
0
2,997
7,417
5,370
0
1,948
5,469
0
73,344
W
3,831
1,120
150
2,103
11,215
9,658
0
2,506
8,709
21,382
0
W
8,876
4,547
0
2,789
7,701
2,295
834
1,658
6,043
0
49,216
L
Bacchus
iRainyDays
Bacchus
5,251
531
0
1,386
13,255
10,023
0
6,163
7,092
18,703
295
W
Zhong Kui
temp-153482
Zhong Kui
12,351
452
0
6,266
10,388
7,092
578
3,476
6,912
49,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
38,868
369
Minions Killed
350
0
Camps Cleared
0
1,433,103
Distance Traveled
1,456,330
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,182
479
78
5
0
326,963
4
W
Odin
7,233
482
62
4
0
292,069
2
L
Janus
6,495
433
67
4
0
238,423
6
L
Chernobog
5,821
388
42
3
0
289,695
3
W
Arachne
8,876
592
84
6
0
312,393
4
L
Achilles
9,307
620
149
10
0
292,956
4
W
Ymir
7,025
468
41
3
0
290,654
4
W
Izanami
7,300
487
73
5
0
299,056
5
L
Bacchus
6,649
443
33
2
0
285,066
2
W
Zhong Kui
8,434
562
90
6
0
262,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role