Player Matchup

Cernunnos
Cernunnos
Doof Lugnut
Cernunnos
Level 124
God Stats
2W - 1L
1,805 SR
Queue Stats
68W - 77L
1,544 Elo+
Party 1
Shiva
Shiva
Hiopserx
Shiva
Level 148
God Stats
6W - 1L
1,792 SR
Queue Stats
75W - 71L
1,577 Elo+
Party 1
Awilix
Awilix
Megamaniac15
Awilix
Level 154
God Stats
1W - 1L
1,275 SR
Queue Stats
82W - 71L
1,595 Elo+
Party 1
Nox
Nox
Sh3wolf44
Nox
Level 159
God Stats
6W - 10L
1,678 SR
Queue Stats
112W - 106L
1,570 Elo+
Party 1
Thoth
Thoth
TThread
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,592 Elo+
Solo
Team Averages
Level 149
1,610 SR
1,576 Elo+

VS

Team Averages
Level 99
1,450 SR
1,601 Elo+
Scylla
Scylla
J41CH13RM4V13
Scylla
Level 116
God Stats
2W - 3L
1,546 SR
Queue Stats
24W - 19L
1,624 Elo+
Party 2
Medusa
Medusa
McLapras
Medusa
Level 53
God Stats
17W - 11L
1,626 SR
Queue Stats
34W - 25L
1,595 Elo+
Solo
Eset
Eset
PlayMinecraftKid
Eset
Level 137
God Stats
8W - 6L
1,626 SR
Queue Stats
131W - 108L
1,623 Elo+
Party 2
Bastet
Bastet
PlayRunescapeKid
Bastet
Level 106
God Stats
0W - 5L
1,133 SR
Queue Stats
71W - 61L
1,571 Elo+
Party 2
Sobek
Sobek
SeñorSmackdown
Sobek
Level 84
God Stats
0W - 5L
1,318 SR
Queue Stats
97W - 85L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doof Lugnut
Cernunnos
16
2 / 3 / 5
9,223
769
7,806
9,544
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Hiopserx
Shiva
17
4 / 3 / 8
9,667
806
12,359
16,980
11,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Awilix
16
3 / 5 / 8
9,459
788
6,496
10,219
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 2 / 7
8,342
695
4,571
6,533
4,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
TThread
Thoth
17
7 / 4 / 7
10,010
834
14,519
8,312
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,391
699
4,731
4,943
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
McLapras
Medusa
15
2 / 3 / 6
8,786
732
8,144
11,093
4,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 7
9,490
791
7,697
8,311
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 4 / 3
9,204
767
9,486
13,298
4,968
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 3 / 8
8,960
747
5,035
15,761
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
16
Kills
16
17
Deaths
16
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Doof Lugnut
Cernunnos
2
3
5
1.5
W
Shiva
Hiopserx
Shiva
4
3
8
2.67
L
3
2
4
2.5
L
Medusa
McLapras
Medusa
2
3
6
1.67
W
Awilix
3
5
8
1.4
L
3
4
7
1.63
L
7
4
3
2.13
L
1
3
8
1.67
W
0
2
7
1.75
W
Thoth
TThread
Thoth
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
35,093
51,588
Taken
53,406
28,084
Mitigated
30,007
12,686
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Doof Lugnut
Cernunnos
7,806
3,017
0
3,025
9,544
3,174
1,673
2,767
6,777
0
40,801
W
Shiva
Hiopserx
Shiva
12,359
2,521
499
6,422
16,980
11,977
270
5,292
11,688
0
36,116
L
4,731
513
0
1,300
4,943
1,442
0
2,030
2,730
15,755
0
L
Medusa
McLapras
Medusa
8,144
4,360
0
1,383
11,093
4,206
150
3,974
6,785
0
34,004
W
Awilix
6,496
1,622
0
845
10,219
5,285
435
4,266
5,953
0
26,462
L
7,697
699
0
1,872
8,311
2,976
680
1,795
6,403
38,358
0
L
9,486
1,219
0
2,114
13,298
4,968
0
4,160
8,789
0
18,171
L
5,035
492
0
3,481
15,761
16,415
0
5,973
9,126
12,371
0
W
4,571
423
0
1,157
6,533
4,564
538
2,758
3,775
16,270
0
W
Thoth
TThread
Thoth
14,519
827
0
738
8,312
3,084
810
2,380
5,932
29,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
44,831
242
Minions Killed
202
0
Camps Cleared
0
1,289,542
Distance Traveled
1,166,503
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,223
769
60
5
0
248,879
2
W
Shiva
9,667
806
49
4
0
273,250
2
L
Scylla
8,391
699
25
2
0
166,227
4
L
Medusa
8,786
732
72
6
0
245,276
0
W
Awilix
9,459
788
40
3
0
267,779
0
L
Eset
9,490
791
77
6
0
243,259
5
L
Bastet
9,204
767
10
1
0
257,661
2
L
Sobek
8,960
747
18
2
0
254,080
2
W
Nox
8,342
695
36
3
0
249,469
3
W
Thoth
10,010
834
57
5
0
250,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role