Player Matchup

Bellona
Bellona
RealAshTJ
Bellona
Level 102
God Stats
18W - 16L
1,546 SR
Queue Stats
99W - 129L
1,419 Elo+
Party 2
Khepri
Khepri
SnipeshotMclovin
Khepri
Level 99
God Stats
7W - 9L
1,822 SR
Queue Stats
192W - 221L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Tage_Hearn
Zhong Kui
Level 153
God Stats
8W - 3L
1,303 SR
Queue Stats
156W - 184L
1,451 Elo+
Party 2
Izanami
Izanami
jumperKING59
Izanami
Level 26
God Stats
11W - 8L
1,530 SR
Queue Stats
135W - 78L
1,570 Elo+
Party 3
Bastet
Bastet
tomtomatos
Bastet
Level 109
God Stats
8W - 1L
1,827 SR
Queue Stats
282W - 226L
1,490 Elo+
Party 3
Team Averages
Level 98
1,606 SR
1,473 Elo+

VS

Team Averages
Level 58
1,344 SR
1,330 Elo+
Susano
Susano
 
Susano
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DEVIL_DOG43013
Skadi
Level 14
God Stats
3W - 6L
1,424 SR
Queue Stats
4W - 12L
1,356 Elo+
Party 1
Yu Huang
Yu Huang
FailedTrojan
Yu Huang
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
9W - 17L
1,259 Elo+
Party 1
Amaterasu
Amaterasu
RalfTheOrc
Amaterasu
Level 95
God Stats
19W - 29L
1,344 SR
Queue Stats
118W - 145L
1,359 Elo+
Party 4
Terra
Terra
TOTALLEGEND
Terra
Level 11
God Stats
29W - 42L
1,163 SR
Queue Stats
30W - 51L
1,176 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RealAshTJ
Bellona
19
1 / 0 / 23
12,603
1,050
13,505
15,928
16,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 2 / 23
13,074
1,090
7,238
22,342
33,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Tage_Hearn
Zhong Kui
19
6 / 1 / 17
13,282
1,107
24,879
14,600
11,203
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
jumperKING59
Izanami
19
8 / 0 / 14
13,850
1,154
30,967
10,119
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
tomtomatos
Bastet
20
15 / 0 / 10
15,268
1,272
26,699
6,257
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
1 / 8 / 2
11,054
921
18,788
20,150
7,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 2
10,925
910
8,850
15,901
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
FailedTrojan
Yu Huang
16
1 / 5 / 2
11,396
950
21,987
20,815
8,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
RalfTheOrc
Amaterasu
16
0 / 6 / 0
10,786
899
8,084
28,549
22,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 8 / 1
11,799
983
3,033
25,257
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
10
32
Kills
3
3
Deaths
32
87
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
8
2
0.25
L
0
5
2
0.2
L
Yu Huang
FailedTrojan
Yu Huang
1
5
2
0.4
L
Amaterasu
RalfTheOrc
Amaterasu
0
6
0
0
W
Bellona
RealAshTJ
Bellona
1
0
23
12.5
W
2
2
23
6.75
L
1
8
1
0.19
W
Zhong Kui
Tage_Hearn
Zhong Kui
6
1
17
14.5
W
Izanami
jumperKING59
Izanami
8
0
14
15
W
Bastet
tomtomatos
Bastet
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,288
Damage
60,742
69,246
Taken
110,672
69,030
Mitigated
62,804
19,226
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
18,788
1,322
0
136
20,150
7,656
0
7,103
13,047
0
34,368
L
8,850
4,957
0
190
15,901
4,063
0
4,004
11,897
0
32,703
L
Yu Huang
FailedTrojan
Yu Huang
21,987
4,534
475
2,103
20,815
8,054
0
8,651
12,164
41,659
0
L
Amaterasu
RalfTheOrc
Amaterasu
8,084
2,915
0
4,126
28,549
22,725
0
9,715
18,834
0
30,257
W
Bellona
RealAshTJ
Bellona
13,505
2,283
1,370
1,669
15,928
16,818
0
4,152
11,538
5,620
18,064
W
7,238
611
0
924
22,342
33,627
0
8,909
12,402
11,443
0
L
3,033
1,184
2,656
4,867
25,257
20,306
0
5,533
19,724
7,179
0
W
Zhong Kui
Tage_Hearn
Zhong Kui
24,879
1,421
667
6,715
14,600
11,203
0
4,812
9,484
45,623
0
W
Izanami
jumperKING59
Izanami
30,967
22,062
0
5,549
10,119
4,484
0
4,684
5,228
0
84,360
W
Bastet
tomtomatos
Bastet
26,699
7,932
0
2,332
6,257
2,898
0
1,279
4,874
0
54,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,077
Gold Earned
55,960
275
Minions Killed
219
15
Camps Cleared
4
1,281,616
Distance Traveled
1,061,717
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,054
921
46
4
0
225,680
0
L
Skadi
10,925
910
50
4
0
193,193
0
L
Yu Huang
11,396
950
53
4
2
201,888
0
L
Amaterasu
10,786
899
59
5
1
234,402
2
W
Bellona
12,603
1,050
16
1
1
275,652
0
W
Khepri
13,074
1,090
8
1
0
236,931
0
L
Terra
11,799
983
11
1
1
206,554
0
W
Zhong Kui
13,282
1,107
54
5
0
244,801
0
W
Izanami
13,850
1,154
147
12
4
230,905
1
W
Bastet
15,268
1,272
50
4
10
293,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role