Player Matchup

Jormungandr
Jormungandr
Okada--RJ
Jormungandr
Level 160
God Stats
1W - 0L
1,476 SR
Queue Stats
16W - 20L
1,289 Elo+
Party 1
Odin
Odin
TulyoHUNTER23
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,289 Elo+
Party 1
Vulcan
Vulcan
ZeuZ-MaTaLiXo
Vulcan
Level 160
God Stats
2W - 1L
1,454 SR
Queue Stats
11W - 13L
1,697 Elo+
Party 1
Team Averages
Level 147
1,477 SR
1,425 Elo+

VS

Team Averages
Level 91
1,617 SR
1,493 Elo+
Amaterasu
Amaterasu
Bleaster
Amaterasu
Level 99
God Stats
2W - 2L
1,568 SR
Queue Stats
10W - 15L
1,553 Elo+
Solo
Olorun
Olorun
Hyderabadi1452
Olorun
Level 51
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 117L
1,373 Elo+
Solo
Hachiman
Hachiman
xXTigersEyeXx0
Hachiman
Level 124
God Stats
11W - 8L
1,781 SR
Queue Stats
725W - 651L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Okada--RJ
Jormungandr
13
6 / 1 / 5
7,986
799
6,478
9,178
6,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 8
7,079
708
4,811
7,706
7,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 0 / 7
8,107
811
12,471
4,427
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bleaster
Amaterasu
10
1 / 3 / 2
6,746
675
6,025
13,611
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 2
6,354
635
4,205
8,373
2,448
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
9
1 / 3 / 0
5,953
595
4,695
6,114
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bleaster
Amaterasu
1
3
2
0.67
L
1
5
2
0.4
W
Jormungandr
Okada--RJ
Jormungandr
6
1
5
8.5
W
1
2
8
2.5
W
4
0
7
7.5
L
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
14,925
21,311
Taken
28,098
15,835
Mitigated
14,127
5,027
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bleaster
Amaterasu
6,025
2,067
174
4,664
13,611
9,780
0
9,697
3,914
0
18,520
L
4,205
1,241
685
1,256
8,373
2,448
0
5,454
2,919
18,693
0
W
Jormungandr
Okada--RJ
Jormungandr
6,478
2,376
0
1,390
9,178
6,892
457
1,397
7,781
21,220
0
W
4,811
1,046
0
2,540
7,706
7,206
0
1,867
5,839
0
10,698
W
12,471
6,716
0
1,097
4,427
1,737
28
1,486
2,941
38,393
0
L
Hachiman
4,695
2,290
0
245
6,114
1,899
0
3,950
2,164
0
15,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
19,053
112
Minions Killed
86
8
Camps Cleared
2
571,691
Distance Traveled
495,851
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,746
675
25
3
1
182,442
2
L
Olorun
6,354
635
21
2
0
171,794
2
W
Jormungandr
7,986
799
31
3
3
179,270
2
W
Odin
7,079
708
15
2
3
182,802
1
W
Vulcan
8,107
811
66
7
2
209,619
1
L
Hachiman
5,953
595
40
4
1
141,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role