Player Matchup

Arachne
Arachne
Goodz215
Arachne
Level 109
God Stats
5W - 4L
1,914 SR
Queue Stats
137W - 117L
1,565 Elo+
Party 1
Janus
Janus
Hawkeye_PRODIGY
Janus
Level 141
God Stats
2W - 2L
1,466 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 1
Sobek
Sobek
Mr_Doctor_Nerd
Sobek
Level 134
God Stats
1W - 2L
1,829 SR
Queue Stats
18W - 24L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
PatrickStar347
Cthulhu
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cupid
Cupid
jonasgetbandz14
Cupid
Level 54
God Stats
0W - 1L
1,640 SR
Queue Stats
6W - 21L
1,167 Elo+
Party 1
Team Averages
Level 93
1,713 SR
1,483 Elo+

VS

Team Averages
Level 59
1,496 SR
1,454 Elo+
Terra
Terra
Gen Jenna
Terra
Level 35
God Stats
1W - 1L
1,356 SR
Queue Stats
19W - 10L
1,427 Elo+
Solo
Cupid
Cupid
LukePlayz4
Cupid
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 118L
1,434 Elo+
Solo
Anubis
Anubis
MyDodgeCharger
Anubis
Level 46
God Stats
52W - 43L
1,582 SR
Queue Stats
107W - 103L
1,433 Elo+
Party 2
Bakasura
Bakasura
trextreme17
Bakasura
Level 121
God Stats
7W - 9L
1,379 SR
Queue Stats
120W - 119L
1,463 Elo+
Party 2
Fenrir
Fenrir
v2Cactus
Fenrir
Level 47
God Stats
2W - 1L
1,663 SR
Queue Stats
111W - 123L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goodz215
Arachne
11
1 / 3 / 2
6,477
540
4,039
9,796
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,339
528
3,468
4,796
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 0
5,219
435
3,279
8,814
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 1
6,674
556
5,928
11,961
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 0
5,146
429
2,724
6,460
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gen Jenna
Terra
12
2 / 0 / 6
7,308
609
6,899
7,796
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
12
5 / 0 / 1
7,008
584
5,923
5,518
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 0
7,570
631
3,335
4,917
2,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
trextreme17
Bakasura
13
3 / 2 / 3
7,986
666
10,173
9,404
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
v2Cactus
Fenrir
11
3 / 1 / 3
6,696
558
4,910
6,697
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
Gen Jenna
Terra
2
0
6
5
L
Arachne
Goodz215
Arachne
1
3
2
0.67
L
2
2
0
1
W
Cupid
5
0
1
5.5
L
0
1
0
0
W
3
0
0
3
L
0
4
1
0.13
L
0
6
0
0
W
Bakasura
trextreme17
Bakasura
3
2
3
2.25
W
Fenrir
v2Cactus
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
31,240
41,827
Taken
34,332
18,043
Mitigated
20,216
13,118
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Gen Jenna
Terra
6,899
1,528
757
3,256
7,796
5,817
0
2,073
5,723
24,968
3,099
L
Arachne
Goodz215
Arachne
4,039
2,820
0
2,686
9,796
3,240
0
2,411
6,891
0
32,847
L
3,468
311
0
750
4,796
878
0
1,652
3,144
29,428
0
W
Cupid
5,923
2,160
477
2,355
5,518
2,298
902
1,525
3,993
0
44,508
L
3,279
478
0
3,892
8,814
7,118
0
3,286
5,528
20,597
0
W
3,335
166
0
3,220
4,917
2,362
282
1,785
3,132
49,379
0
L
5,928
1,195
190
4,794
11,961
5,462
0
657
9,795
47,351
0
L
2,724
1,717
249
557
6,460
1,345
290
1,891
4,569
0
22,800
W
Bakasura
trextreme17
Bakasura
10,173
6,436
0
3,264
9,404
7,252
1,382
5,076
4,328
0
41,423
W
Fenrir
v2Cactus
Fenrir
4,910
1,735
0
1,553
6,697
2,487
0
2,216
4,481
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
36,568
315
Minions Killed
412
0
Camps Cleared
0
1,253,466
Distance Traveled
1,243,632
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,308
609
50
4
0
249,765
1
L
Arachne
6,477
540
69
6
0
275,344
2
L
Janus
6,339
528
46
4
0
259,463
7
W
Cupid
7,008
584
75
6
0
234,663
4
L
Sobek
5,219
435
36
3
0
243,269
1
W
Anubis
7,570
631
111
9
0
237,470
6
L
Cthulhu
6,674
556
110
9
0
240,476
0
L
Cupid
5,146
429
54
5
0
234,914
0
W
Bakasura
7,986
666
105
9
0
260,140
0
W
Fenrir
6,696
558
71
6
0
261,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role