Player Matchup

Baba Yaga
Baba Yaga
Diamond III
BATMAN__GITANO
Baba Yaga
Diamond III
Level 160
God Stats
11W - 5L
1,941 SR
Queue Stats
338W - 289L
2,389 MMR
Party 1
Neith
Neith
Diamond IV
Fox Sin9400
Neith
Diamond IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
2,175 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
iMMo735RTaL
Xing Tian
Diamond IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
2,214 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,647 SR
2,259 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,639 SR
2,210 MMR
Nox
Nox
Diamond I
Friendly KR
Nox
Diamond I
Level 68
God Stats
15W - 16L
1,550 SR
Queue Stats
256W - 294L
2,408 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
Yureizu
Gilgamesh
Platinum I
Level 159
God Stats
1W - 1L
1,637 SR
Queue Stats
61W - 44L
2,296 MMR
Solo
Horus
Horus
Diamond IV
l3ubbaYaga
Horus
Diamond IV
Level 148
God Stats
11W - 10L
1,729 SR
Queue Stats
113W - 127L
1,926 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BATMAN__GITANO
Baba Yaga
17
1 / 2 / 9
12,275
646
16,920
12,126
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 3
12,810
674
21,471
14,743
5,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
iMMo735RTaL
Xing Tian
18
4 / 3 / 6
14,049
739
13,546
22,532
30,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
FenrirThothAh Muzen CabAtlasPersephone

VS

Bans
BastetMorgan Le FayAchillesScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
11,568
609
11,213
10,438
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yureizu
Gilgamesh
16
3 / 4 / 2
11,348
597
15,658
24,168
18,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
15
2 / 5 / 5
12,234
644
8,352
25,839
31,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
8
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BATMAN__GITANO
Baba Yaga
1
2
9
2.75
W
6
3
3
2.5
L
2
2
4
2
L
Gilgamesh
Yureizu
Gilgamesh
3
4
2
1
W
Xing Tian
iMMo735RTaL
Xing Tian
4
3
6
2.33
L
Horus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
35,223
49,401
Taken
60,445
40,362
Mitigated
53,221
10,962
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BATMAN__GITANO
Baba Yaga
16,920
967
0
3,352
12,126
4,814
1,178
2,941
9,185
66,508
0
W
21,471
9,189
0
4,656
14,743
5,536
1,711
2,601
12,142
0
67,319
L
11,213
695
0
677
10,438
3,196
0
7,214
3,224
54,827
0
L
Gilgamesh
Yureizu
Gilgamesh
15,658
3,981
0
2,507
24,168
18,538
0
12,507
11,661
0
39,409
W
Xing Tian
iMMo735RTaL
Xing Tian
13,546
1,140
0
2,954
22,532
30,012
63
6,301
16,231
39,695
0
L
Horus
8,352
3,178
4,188
12,060
25,839
31,487
18
11,024
14,815
0
13,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
35,150
217
Minions Killed
170
11
Camps Cleared
5
1,042,532
Distance Traveled
1,082,395
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,275
646
102
5
4
352,245
3
W
Neith
12,810
674
92
5
5
331,668
0
L
Nox
11,568
609
117
6
2
331,459
5
L
Gilgamesh
11,348
597
37
2
3
366,990
4
W
Xing Tian
14,049
739
23
1
2
358,619
2
L
Horus
12,234
644
16
1
0
383,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role