Player Matchup

Ymir
Ymir
Ez-Titajubz-_-
Ymir
Level 6
God Stats
1W - 10L
1,302 SR
Queue Stats
1W - 10L
1,250 Elo+
Party 1
Ullr
Ullr
F4k3-Pr00
Ullr
Level 67
God Stats
2W - 3L
1,302 SR
Queue Stats
236W - 273L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Taddy-GRAXA
Cu Chulainn
Level 53
God Stats
7W - 12L
1,508 SR
Queue Stats
157W - 188L
1,315 Elo+
Party 1
Ra
Ra
laucha_baroni
Ra
Level 83
God Stats
0W - 6L
1,184 SR
Queue Stats
114W - 121L
1,417 Elo+
Solo
Arachne
Arachne
z APELAO z
Arachne
Level 85
God Stats
1W - 4L
1,359 SR
Queue Stats
184W - 217L
1,387 Elo+
Solo
Team Averages
Level 59
1,331 SR
1,351 Elo+

VS

Team Averages
Level 75
1,482 SR
1,405 Elo+
Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Deumuitoruim
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 169L
1,357 Elo+
Solo
Artemis
Artemis
FelipeFK157
Artemis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 75L
1,500 Elo+
Party 3
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 68
God Stats
76W - 90L
1,430 SR
Queue Stats
77W - 94L
1,333 Elo+
Party 2
Nike
Nike
carabaca24
Nike
Level 61
God Stats
9W - 10L
1,477 SR
Queue Stats
55W - 77L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,245
426
3,923
14,609
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
10
1 / 8 / 2
6,550
385
4,550
13,924
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Taddy-GRAXA
Cu Chulainn
14
3 / 3 / 2
8,956
527
9,004
12,066
6,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 6
9,347
550
12,421
14,702
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
z APELAO z
Arachne
16
6 / 4 / 4
9,876
581
11,390
15,281
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 2 / 4
10,076
593
15,942
14,938
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 3
8,022
472
7,583
11,153
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FelipeFK157
Artemis
16
13 / 3 / 5
10,737
632
20,503
12,938
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
MairaSeibel
Cerberus
13
2 / 2 / 15
8,365
492
7,650
15,990
13,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 2
8,983
528
5,324
11,946
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
27
27
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
2
4
4.5
W
2
6
3
0.58
L
1
7
2
0.29
L
Ullr
1
8
2
0.25
W
Artemis
FelipeFK157
Artemis
13
3
5
5.17
W
Cerberus
MairaSeibel
Cerberus
2
2
15
4.75
L
Cu Chulainn
Taddy-GRAXA
Cu Chulainn
3
3
2
1.33
W
3
1
2
4
L
3
5
6
1.2
L
Arachne
z APELAO z
Arachne
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
57,002
70,582
Taken
66,965
31,373
Mitigated
40,619
14,413
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,942
9,702
0
4,112
14,938
6,158
869
5,930
9,008
0
60,232
W
7,583
843
1,324
2,923
11,153
3,955
484
3,647
7,506
50,683
0
L
3,923
1,319
0
376
14,609
12,040
48
4,046
9,826
16,999
0
L
Ullr
4,550
2,162
0
2,432
13,924
2,948
392
2,513
10,684
0
27,759
W
Artemis
FelipeFK157
Artemis
20,503
10,001
0
6,585
12,938
5,686
1,826
1,753
11,185
0
82,342
W
Cerberus
MairaSeibel
Cerberus
7,650
356
150
3,857
15,990
13,549
379
4,940
11,050
21,565
3,212
L
Cu Chulainn
Taddy-GRAXA
Cu Chulainn
9,004
1,403
0
587
12,066
6,489
70
2,692
8,495
6,256
39,800
W
5,324
611
0
2,049
11,946
11,271
62
1,209
10,737
5,614
37,179
L
12,421
1,563
981
6,939
14,702
4,787
686
4,589
8,305
64,526
0
L
Arachne
z APELAO z
Arachne
11,390
9,276
0
3,098
15,281
5,109
0
1,339
13,211
0
68,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
46,183
365
Minions Killed
479
0
Camps Cleared
0
1,603,171
Distance Traveled
1,697,902
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,076
593
127
7
0
396,495
4
W
Ra
8,022
472
100
6
0
334,965
2
L
Ymir
7,245
426
30
2
0
279,660
0
L
Ullr
6,550
385
44
3
0
308,567
2
W
Artemis
10,737
632
114
7
0
298,642
4
W
Cerberus
8,365
492
26
2
0
335,961
7
L
Cu Chulainn
8,956
527
81
5
0
307,557
0
W
Nike
8,983
528
112
7
0
331,839
0
L
Ra
9,347
550
118
7
0
316,895
0
L
Arachne
9,876
581
92
5
0
390,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role