Player Matchup

Danzaburou
Danzaburou
KakiiSevilla
Danzaburou
Level 158
God Stats
3W - 0L
1,835 SR
Queue Stats
327W - 30L
1,923 Elo+
Party 2
Thoth
Thoth
jitano_Revenio
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 2L
2,179 Elo+
Party 2
Cthulhu
Cthulhu
rafa_rabbit22
Cthulhu
Level 110
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 36L
1,740 Elo+
Party 2
Team Averages
Level 94
1,612 SR
1,948 Elo+

VS

Team Averages
Level 82
1,585 SR
1,455 Elo+
Janus
Janus
WillowsDay
Janus
Level 87
God Stats
3W - 2L
1,793 SR
Queue Stats
171W - 130L
1,550 Elo+
Solo
Nemesis
Nemesis
aronN_2001
Nemesis
Level 48
God Stats
1W - 1L
1,301 SR
Queue Stats
74W - 109L
1,359 Elo+
Party 1
Mulan
Mulan
temp-722379
Mulan
Level 110
God Stats
22W - 16L
1,661 SR
Queue Stats
201W - 200L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KakiiSevilla
Danzaburou
15
7 / 2 / 6
11,153
858
11,905
10,082
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 3 / 8
10,140
780
10,521
6,632
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
4 / 1 / 9
10,036
772
10,602
8,687
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 9 / 3
8,794
676
8,307
11,821
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
aronN_2001
Nemesis
14
2 / 5 / 4
8,731
672
4,292
11,265
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
8,351
642
6,459
18,213
16,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
6
6
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KakiiSevilla
Danzaburou
7
2
6
5
L
Janus
3
9
3
0.5
L
Nemesis
aronN_2001
Nemesis
2
5
4
0.8
W
7
3
8
3.67
W
Cthulhu
4
1
9
8.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,028
Damage
19,058
25,401
Taken
41,299
15,103
Mitigated
24,827
6,290
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KakiiSevilla
Danzaburou
11,905
6,831
0
2,699
10,082
3,578
1,308
3,150
6,702
0
49,799
L
Janus
8,307
643
0
440
11,821
3,108
0
6,140
5,356
24,175
0
L
Nemesis
aronN_2001
Nemesis
4,292
1,502
0
614
11,265
5,208
0
5,615
5,419
0
17,906
W
10,521
633
0
1,009
6,632
1,671
28
2,871
3,659
31,275
0
W
Cthulhu
10,602
667
210
2,372
8,687
9,854
361
2,668
5,718
27,948
0
L
6,459
745
0
2,104
18,213
16,511
0
8,520
9,231
0
22,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
25,876
140
Minions Killed
77
12
Camps Cleared
0
701,383
Distance Traveled
689,595
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,153
858
65
5
6
216,533
3
L
Janus
8,794
676
32
2
0
214,622
3
L
Nemesis
8,731
672
23
2
0
241,547
2
W
Thoth
10,140
780
36
3
5
232,983
1
W
Cthulhu
10,036
772
39
3
1
251,867
1
L
Mulan
8,351
642
22
2
0
233,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role