Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FR8 TRAINx361x
Zeus
Level 29
God Stats
2W - 1L
1,409 SR
Queue Stats
35W - 39L
1,402 Elo+
Party 2
Yemoja
Yemoja
GriffWheelz
Yemoja
Level 48
God Stats
9W - 3L
1,769 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 1
Odin
Odin
Ryuu264
Odin
Level 120
God Stats
1W - 0L
1,245 SR
Queue Stats
19W - 21L
1,392 Elo+
Party 2
Xbalanque
Xbalanque
Sic-Semper-Soul
Xbalanque
Level 46
God Stats
7W - 3L
1,785 SR
Queue Stats
126W - 140L
1,516 Elo+
Party 1
Team Averages
Level 80
1,542 SR
1,462 Elo+

VS

Team Averages
Level 63
1,528 SR
1,461 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OP2Phantom
Guan Yu
Level 46
God Stats
18W - 6L
1,755 SR
Queue Stats
92W - 102L
1,533 Elo+
Solo
Sobek
Sobek
PikminZx
Sobek
Level 18
God Stats
2W - 1L
1,712 SR
Queue Stats
26W - 56L
1,388 Elo+
Party 3
King Arthur
King Arthur
Top_5_Bad_Animes
King Arthur
Level 53
God Stats
6W - 13L
1,142 SR
Queue Stats
50W - 79L
1,373 Elo+
Party 3
Ah Puch
Ah Puch
specialeyed
Ah Puch
Level 75
God Stats
364W - 337L
1,533 SR
Queue Stats
966W - 1,063L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 0 / 13
11,714
1,065
7,935
7,637
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 8
10,943
995
12,879
11,042
5,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
1 / 0 / 12
11,647
1,059
2,527
7,209
8,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Ryuu264
Odin
17
7 / 0 / 7
11,498
1,045
19,728
7,587
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Sic-Semper-Soul
Xbalanque
17
3 / 1 / 10
11,115
1,010
15,685
6,358
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
0 / 4 / 2
9,972
907
8,022
9,971
3,735
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
OP2Phantom
Guan Yu
15
0 / 5 / 1
9,636
876
8,924
20,640
20,903
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
PikminZx
Sobek
15
0 / 2 / 0
10,355
941
2,723
12,470
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Top_5_Bad_Animes
King Arthur
15
2 / 3 / 0
10,174
925
4,904
15,293
15,293
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
specialeyed
Ah Puch
15
0 / 1 / 1
10,066
915
11,463
7,126
3,619
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
15
Kills
2
2
Deaths
15
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
13
6.5
L
Thor
 
Thor
0
4
2
0.25
W
4
1
8
8
W
Yemoja
1
0
12
7
L
Guan Yu
OP2Phantom
Guan Yu
0
5
1
0.1
L
Sobek
PikminZx
Sobek
0
2
0
0
W
Odin
Ryuu264
Odin
7
0
7
10.5
W
Xbalanque
Sic-Semper-Soul
Xbalanque
3
1
10
8
L
King Arthur
Top_5_Bad_Animes
King Arthur
2
3
0
0.67
L
Ah Puch
specialeyed
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,754
Damage
36,036
39,833
Taken
65,500
29,057
Mitigated
58,635
19,291
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,935
348
0
1,629
7,637
8,897
0
3,575
4,062
15,054
0
L
Thor
 
Thor
8,022
1,196
0
17
9,971
3,735
0
4,089
5,882
0
20,247
W
12,879
2,262
0
1,804
11,042
5,301
0
3,200
7,842
38,769
0
W
Yemoja
2,527
1,239
12,418
3,440
7,209
8,491
0
2,696
4,513
7,059
0
L
Guan Yu
OP2Phantom
Guan Yu
8,924
890
1,444
2,685
20,640
20,903
0
5,533
15,107
0
26,272
L
Sobek
PikminZx
Sobek
2,723
219
0
968
12,470
15,085
0
7,206
5,264
7,642
0
W
Odin
Ryuu264
Odin
19,728
5,146
0
0
7,587
3,013
0
3,154
4,433
0
33,078
W
Xbalanque
Sic-Semper-Soul
Xbalanque
15,685
7,788
0
0
6,358
3,355
0
1,645
4,713
0
48,474
L
King Arthur
Top_5_Bad_Animes
King Arthur
4,904
519
0
307
15,293
15,293
0
4,411
10,882
482
15,265
L
Ah Puch
specialeyed
Ah Puch
11,463
173
0
1,637
7,126
3,619
0
2,102
5,024
48,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
50,203
241
Minions Killed
183
8
Camps Cleared
4
996,635
Distance Traveled
1,014,677
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,714
1,065
4
0
0
223,506
0
L
Thor
9,972
907
33
3
1
175,477
0
W
Zeus
10,943
995
93
8
2
176,472
1
W
Yemoja
11,647
1,059
25
2
0
164,538
0
L
Guan Yu
9,636
876
41
4
1
201,001
0
L
Sobek
10,355
941
6
1
1
216,987
1
W
Odin
11,498
1,045
33
3
1
236,279
0
W
Xbalanque
11,115
1,010
86
8
5
195,840
1
L
King Arthur
10,174
925
31
3
0
197,973
0
L
Ah Puch
10,066
915
72
7
1
223,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role