Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Lord-Henny-God
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
St-MoogleGuy
Kumbhakarna
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,384 Elo+
Party 1
Zeus
Zeus
Tavery1922
Zeus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 117L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
xxkillakillo2
Gilgamesh
Level 127
God Stats
0W - 1L
1,846 SR
Queue Stats
66W - 59L
1,464 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,440 Elo+

VS

Team Averages
Level 134
1,586 SR
1,599 Elo+
Rama
Rama
DarkxMurica
Rama
Level 123
God Stats
1W - 0L
1,588 SR
Queue Stats
10W - 5L
1,546 Elo+
Party 2
Achilles
Achilles
DrNfms
Achilles
Level 126
God Stats
7W - 3L
1,239 SR
Queue Stats
240W - 230L
1,552 Elo+
Solo
Ra
Ra
JediWreckyy
Ra
Level 157
God Stats
2W - 1L
1,696 SR
Queue Stats
17W - 8L
1,635 Elo+
Party 2
Bakasura
Bakasura
Teleleste
Bakasura
Level 117
God Stats
9W - 3L
1,625 SR
Queue Stats
61W - 54L
1,626 Elo+
Solo
Xing Tian
Xing Tian
heresbabayaga
Xing Tian
Level 145
God Stats
1W - 0L
1,783 SR
Queue Stats
18W - 9L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 4 / 1
8,466
470
9,366
12,297
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
14
5 / 1 / 3
9,290
516
10,545
12,655
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
St-MoogleGuy
Kumbhakarna
10
0 / 3 / 4
7,132
396
4,532
16,085
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 8 / 3
8,015
445
12,567
11,180
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xxkillakillo2
Gilgamesh
15
2 / 1 / 1
9,439
524
12,628
17,292
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,850
492
4,776
11,774
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
DrNfms
Achilles
16
3 / 1 / 1
9,912
551
11,223
14,515
14,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 1 / 2
10,883
605
15,127
10,771
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Teleleste
Bakasura
16
3 / 5 / 4
9,585
533
10,439
16,743
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
heresbabayaga
Xing Tian
13
2 / 0 / 8
8,794
489
8,913
16,569
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
17
17
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
1
0.88
W
0
4
2
0.25
W
Achilles
DrNfms
Achilles
3
1
1
3.5
W
9
1
2
10
L
Cliodhna
5
1
3
6.5
L
Kumbhakarna
St-MoogleGuy
Kumbhakarna
0
3
4
0.67
L
1
8
3
0.31
W
Bakasura
Teleleste
Bakasura
3
5
4
1
W
Xing Tian
heresbabayaga
Xing Tian
2
0
8
6
L
Gilgamesh
xxkillakillo2
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
50,478
69,509
Taken
70,372
40,288
Mitigated
45,916
18,201
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,366
4,342
0
4,971
12,297
4,051
594
3,895
8,402
0
59,239
W
4,776
3,864
0
4,787
11,774
4,072
0
2,252
9,522
0
55,143
W
Achilles
DrNfms
Achilles
11,223
3,365
0
3,426
14,515
14,594
0
1,530
12,170
0
64,825
W
15,127
1,265
2,700
4,908
10,771
4,941
0
4,549
6,091
93,413
0
L
Cliodhna
10,545
1,877
0
4,626
12,655
4,483
0
3,224
9,311
0
49,122
L
Kumbhakarna
St-MoogleGuy
Kumbhakarna
4,532
539
0
2,098
16,085
11,727
0
8,849
7,116
11,778
0
L
12,567
986
0
1,087
11,180
3,689
0
5,001
5,726
60,160
0
W
Bakasura
Teleleste
Bakasura
10,439
7,923
0
2,528
16,743
6,140
0
3,528
13,058
0
61,778
W
Xing Tian
heresbabayaga
Xing Tian
8,913
1,054
0
1,391
16,569
16,169
0
5,240
10,498
24,155
3,460
L
Gilgamesh
xxkillakillo2
Gilgamesh
12,628
2,898
0
5,419
17,292
16,338
464
2,357
14,292
0
66,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
48,024
397
Minions Killed
525
0
Camps Cleared
0
1,735,557
Distance Traveled
1,838,191
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,466
470
102
6
0
311,344
4
W
Rama
8,850
492
115
6
0
293,762
4
W
Achilles
9,912
551
119
7
0
381,790
5
W
Ra
10,883
605
163
9
0
400,979
4
L
Cliodhna
9,290
516
71
4
0
411,561
2
L
Kumbhakarna
7,132
396
10
1
0
359,263
5
L
Zeus
8,015
445
100
6
0
302,850
3
W
Bakasura
9,585
533
109
6
0
389,015
3
W
Xing Tian
8,794
489
19
1
0
372,645
3
L
Gilgamesh
9,439
524
114
6
0
350,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role