Player Matchup

Yu Huang
Yu Huang
Dogma412
Yu Huang
Level 103
God Stats
1W - 5L
1,377 SR
Queue Stats
298W - 180L
1,610 Elo+
Party 3
Cernunnos
Cernunnos
GilesG181113
Cernunnos
Level 75
God Stats
10W - 11L
1,546 SR
Queue Stats
153W - 135L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
HippleNocker
Sylvanus
Level 129
God Stats
6W - 7L
1,354 SR
Queue Stats
116W - 60L
1,616 Elo+
Party 3
Fenrir
Fenrir
HunterDMR1212
Fenrir
Level 139
God Stats
2W - 7L
1,387 SR
Queue Stats
280W - 261L
1,513 Elo+
Party 1
Zeus
Zeus
Sempai_leo
Zeus
Level 69
God Stats
27W - 24L
1,607 SR
Queue Stats
519W - 619L
1,469 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,545 Elo+

VS

Team Averages
Level 74
1,528 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceGinga
Ah Muzen Cab
Level 123
God Stats
5W - 4L
1,546 SR
Queue Stats
181W - 151L
1,556 Elo+
Party 2
Cupid
Cupid
ChrisChampyon
Cupid
Level 41
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 7L
1,169 Elo+
Party 2
Arachne
Arachne
Dinonuggies420
Arachne
Level 60
God Stats
13W - 11L
1,524 SR
Queue Stats
170W - 171L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Krypteon
Baron Samedi
Level 39
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 5L
1,169 Elo+
Party 2
Atlas
Atlas
Rathoriann
Atlas
Level 108
God Stats
5W - 2L
1,302 SR
Queue Stats
127W - 87L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dogma412
Yu Huang
19
1 / 4 / 4
11,429
714
7,666
8,757
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
GilesG181113
Cernunnos
19
3 / 2 / 6
11,595
725
13,465
17,840
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HippleNocker
Sylvanus
17
0 / 5 / 11
10,959
685
5,775
17,971
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 4 / 1
11,848
741
7,944
20,774
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 11 / 3
10,452
653
14,574
15,381
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceGinga
Ah Muzen Cab
20
8 / 1 / 11
12,463
779
21,808
10,594
3,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 2 / 10
11,453
716
7,920
10,098
3,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 1 / 8
11,675
730
10,934
15,540
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Krypteon
Baron Samedi
17
1 / 4 / 12
10,641
665
7,915
11,034
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
20
8 / 8 / 12
12,453
778
19,327
23,736
12,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
16
Kills
26
26
Deaths
16
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceGinga
Ah Muzen Cab
8
1
11
13.5
W
5
2
10
5
W
4
1
8
8
L
Yu Huang
Dogma412
Yu Huang
1
4
4
0.75
L
Cernunnos
GilesG181113
Cernunnos
3
2
6
3
L
Sylvanus
HippleNocker
Sylvanus
0
5
11
1.1
L
8
4
1
2.13
W
Baron Samedi
Krypteon
Baron Samedi
1
4
12
1.75
W
Atlas
8
8
12
1.75
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,424
Damage
67,904
80,723
Taken
71,002
47,806
Mitigated
34,215
18,337
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceGinga
Ah Muzen Cab
21,808
5,609
0
3,330
10,594
3,872
1,392
6,604
3,790
0
54,653
W
7,920
2,983
485
2,057
10,098
3,254
2,260
4,924
3,895
0
23,667
W
10,934
8,236
0
6,502
15,540
6,198
274
4,656
10,607
0
55,154
L
Yu Huang
Dogma412
Yu Huang
7,666
685
0
1,296
8,757
3,224
2,548
2,362
6,191
52,597
0
L
Cernunnos
GilesG181113
Cernunnos
13,465
6,873
0
5,091
17,840
6,985
687
3,192
14,520
0
52,961
L
Sylvanus
HippleNocker
Sylvanus
5,775
409
2,518
5,904
17,971
22,164
155
5,998
11,633
15,848
0
L
7,944
1,336
0
3,054
20,774
10,452
315
5,601
14,863
0
31,577
W
Baron Samedi
Krypteon
Baron Samedi
7,915
687
1,393
2,259
11,034
8,338
759
4,987
5,879
26,082
0
W
Atlas
19,327
2,744
0
1,267
23,736
12,553
182
6,376
15,630
46,885
0
L
14,574
166
155
319
15,381
4,981
171
8,721
6,274
33,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
58,685
344
Minions Killed
284
0
Camps Cleared
0
1,422,559
Distance Traveled
1,632,350
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,463
779
69
4
0
341,365
2
W
Cupid
11,453
716
34
2
0
332,102
0
W
Arachne
11,675
730
63
4
0
367,786
3
L
Yu Huang
11,429
714
149
9
0
285,213
2
L
Cernunnos
11,595
725
90
6
0
298,658
2
L
Sylvanus
10,959
685
24
2
0
259,591
3
L
Fenrir
11,848
741
49
3
0
328,055
2
W
Baron Samedi
10,641
665
53
3
0
286,989
0
W
Atlas
12,453
778
65
4
0
304,108
2
L
Zeus
10,452
653
32
2
0
251,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role