Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Heisenhawer
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Solo
Bacchus
Bacchus
ManU_1878_Mero
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,331 Elo+
Solo
Ullr
Ullr
Taren280564
Ullr
Level 34
God Stats
0W - 4L
1,250 SR
Queue Stats
124W - 131L
1,387 Elo+
Solo
Team Averages
Level 54
1,450 SR
1,411 Elo+

VS

Team Averages
Level 75
1,429 SR
1,431 Elo+
Thoth
Thoth
Bren WK
Thoth
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Clx_66
Tsukuyomi
Level 28
God Stats
6W - 8L
1,285 SR
Queue Stats
468W - 548L
1,322 Elo+
Solo
Medusa
Medusa
Hily3
Medusa
Level 127
God Stats
2W - 4L
1,533 SR
Queue Stats
240W - 239L
1,399 Elo+
Solo
Ne Zha
Ne Zha
JalbertoCP
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 83L
1,469 Elo+
Solo
Ares
Ares
Wardy WK
Ares
Level 125
God Stats
1W - 0L
1,328 SR
Queue Stats
55W - 42L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
8 / 6 / 5
11,081
852
19,288
13,490
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
 
King Arthur
16
2 / 7 / 6
9,479
729
7,576
17,661
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
14
3 / 6 / 7
8,408
647
6,226
10,171
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 7 / 6
8,658
666
4,015
11,885
17,603
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 10
8,887
684
8,666
13,256
5,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bren WK
Thoth
18
9 / 3 / 16
10,810
832
12,007
10,951
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Clx_66
Tsukuyomi
17
3 / 2 / 21
10,584
814
8,465
8,873
3,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Hily3
Medusa
17
5 / 4 / 17
10,313
793
13,197
11,456
4,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
JalbertoCP
Ne Zha
18
8 / 4 / 16
11,022
848
9,429
12,451
5,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
17
8 / 3 / 21
11,249
865
13,114
17,843
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
15
Kills
33
33
Deaths
16
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
8
6
5
1.75
L
King Arthur
 
King Arthur
2
7
6
0.71
W
Thoth
Bren WK
Thoth
9
3
16
5.67
W
Tsukuyomi
Clx_66
Tsukuyomi
3
2
21
6.75
L
Serqet
3
6
7
1.08
W
Medusa
Hily3
Medusa
5
4
17
3.38
W
Ne Zha
JalbertoCP
Ne Zha
8
4
16
4
L
1
7
6
0.57
L
1
7
10
0.86
W
Ares
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
56,212
66,463
Taken
61,574
49,124
Mitigated
38,707
11,339
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,288
351
2,203
1,665
13,490
6,952
0
4,375
9,115
36,034
0
L
King Arthur
 
King Arthur
7,576
195
574
1,689
17,661
13,273
427
6,513
11,148
2,997
16,531
W
Thoth
Bren WK
Thoth
12,007
1,706
811
3,143
10,951
4,044
1,455
5,708
5,100
25,769
0
W
Tsukuyomi
Clx_66
Tsukuyomi
8,465
1,456
3,097
2,937
8,873
3,652
1,042
4,324
4,429
0
25,436
L
Serqet
6,226
1,333
914
1,104
10,171
6,024
0
3,276
6,895
0
7,275
W
Medusa
Hily3
Medusa
13,197
7,961
755
2,490
11,456
4,711
1,847
3,898
7,007
0
31,218
W
Ne Zha
JalbertoCP
Ne Zha
9,429
1,552
3,331
3,976
12,451
5,879
729
4,842
7,159
0
21,553
L
4,015
278
289
605
11,885
17,603
0
5,609
6,276
7,674
0
L
8,666
3,563
398
1,898
13,256
5,272
74
5,348
7,908
0
19,636
W
Ares
13,114
294
0
4,936
17,843
20,421
359
5,523
11,108
16,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
53,978
101
Minions Killed
118
0
Camps Cleared
0
1,112,969
Distance Traveled
1,263,656
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,081
852
43
3
0
235,025
1
L
King Arthur
9,479
729
17
1
0
240,486
1
W
Thoth
10,810
832
23
2
0
228,123
0
W
Tsukuyomi
10,584
814
32
2
0
268,929
1
L
Serqet
8,408
647
12
1
0
238,936
0
W
Medusa
10,313
793
38
3
0
250,254
5
W
Ne Zha
11,022
848
18
1
0
252,044
1
L
Bacchus
8,658
666
7
1
0
188,001
0
L
Ullr
8,887
684
22
2
0
210,521
0
W
Ares
11,249
865
7
1
0
264,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role