Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Shrike96
Sylvanus
Level 158
God Stats
1W - 0L
1,388 SR
Queue Stats
49W - 32L
1,635 Elo+
Party 2
Neith
Neith
Skyniu
Neith
Level 141
God Stats
18W - 13L
1,633 SR
Queue Stats
43W - 34L
1,611 Elo+
Party 2
Team Averages
Level 141
1,507 SR
1,582 Elo+

VS

Team Averages
Level 52
1,410 SR
1,411 Elo+
Mercury
Mercury
MarioCP
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Matonero99
Ao Kuang
Level 81
God Stats
0W - 1L
1,321 SR
Queue Stats
26W - 28L
1,411 Elo+
Party 1
Ymir
Ymir
angcrack
Ymir
Level 45
God Stats
2W - 2L
1,410 SR
Queue Stats
26W - 28L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 2 / 7
8,308
755
7,926
7,320
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Shrike96
Sylvanus
14
4 / 1 / 8
9,722
884
5,640
7,921
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Skyniu
Neith
13
7 / 2 / 5
9,128
830
12,603
8,046
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MarioCP
Mercury
12
2 / 4 / 1
7,722
702
5,234
10,079
3,835
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Matonero99
Ao Kuang
12
2 / 6 / 3
8,285
753
6,673
11,675
4,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
1 / 4 / 2
7,587
690
4,835
15,021
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
7
3.25
L
Mercury
MarioCP
Mercury
2
4
1
0.63
L
Ao Kuang
Matonero99
Ao Kuang
2
6
3
0.58
W
Sylvanus
Shrike96
Sylvanus
4
1
8
8
W
Neith
Skyniu
Neith
7
2
5
4.75
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
16,742
23,287
Taken
36,775
16,785
Mitigated
21,296
9,717
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,926
1,611
0
1,109
7,320
4,205
347
3,602
3,718
27,521
0
L
Mercury
MarioCP
Mercury
5,234
1,327
0
250
10,079
3,835
208
5,822
4,257
0
20,243
L
Ao Kuang
Matonero99
Ao Kuang
6,673
1,310
0
3,068
11,675
4,026
0
3,799
7,876
16,623
0
W
Sylvanus
Shrike96
Sylvanus
5,640
1,033
3,104
3,907
7,921
9,445
505
3,707
4,214
13,368
0
W
Neith
Skyniu
Neith
12,603
4,816
0
1,597
8,046
3,135
1,622
4,760
3,286
0
37,764
L
Ymir
4,835
520
0
2,309
15,021
13,435
0
4,311
10,710
19,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
23,594
125
Minions Killed
90
8
Camps Cleared
2
558,682
Distance Traveled
605,650
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,308
755
50
5
5
208,446
6
L
Mercury
7,722
702
33
3
0
239,187
2
L
Ao Kuang
8,285
753
26
2
1
172,922
1
W
Sylvanus
9,722
884
15
1
0
184,120
2
W
Neith
9,128
830
60
5
3
166,116
0
L
Ymir
7,587
690
31
3
1
193,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role